KenTWOu's comments

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KenTWOu

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@CommandoAgent What are you talking about? These guys talk about stealth co-op mission, where every mistake ruins the mission. It was stealth! Man, check Splinter Cell official forums, the game will have enough stealth for a stealth fan. Perfectionist difficulty level alone proves that, cause it doesn't have M&E like Conviction! Also the game has score system and it rewards stealth players for stealth and ghosting more than action players for killing.

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KenTWOu

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@GunEye The game won't feature full 3rd person.

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KenTWOu

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Edited By KenTWOu

@BelaidKL 16 hardcore players were in UbiTorornto and played that mission. Some of them said it's possible to stealth through that episode. You can read about it here:

http://forums.ubi.com/showthread.php/769566-Why-Everyone-Should-Be-Excited-About-Blacklist

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KenTWOu

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Edited By KenTWOu

@PSBEATSALLDEAL Splinter Cell Chaos Theory will give you much better stealth experience than Dishonored.

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KenTWOu

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@Tommy7600 @rayankawash123 This!

http://www.youtube.com/watch?v=pWy0KW7iN6U

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KenTWOu

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"Having been through Xbox one and PS3, I can tell you that plenty of games that ran on a PS3 or ran on the first Xbox didn't have any uniquely optimised or differentiated behaviour on Nvidia on a PC than they otherwise would have had."


But we still have games which were harmed by specific nVidia hardware. I'm talking about PC versions of Splinter Cell SAR and Splinter Cell Pandora Tomorrow. The latter is unplayable on modern hardware because of specific XBox compatible shadows, that's why you can't buy digital version of it on Steam.

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KenTWOu

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@1947gamer they're making the right decision, cause next-gen hardware has more video memory, therefore Thief 4 will have really vast levels like Thief 1 and 2.

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KenTWOu

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@macca366 It's called 'emergent gameplay', 'emergent narrative' is just a part of it or consequence of it.

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KenTWOu

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Edited By KenTWOu

"Some developers have already proven that a well-edited, aptly scored trailer that relies solely on in-game assets can be just as successful as one that relies on theatrics. The trailers created by Naughty Dog for the Uncharted trilogy have a reputation for perfectly capturing the games' essence..." Because it's easy to capture the essence of such game. While other game developers make usual games and don't limit player agency, Naughty Dog makes excellent interactive movies with strong story and high production values.

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KenTWOu

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Edited By KenTWOu

Ok, now we are listening to music of Michael McCann during Q&A with Steve Szczepkowski, I hope in august we will listen to sound fx of Steve Szczepkowski during Q&A with Michael McCann : )

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