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Jackal12345

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#1 Jackal12345
Member since 2003 • 108 Posts
[QUOTE="Jackal12345"][QUOTE="TRega123"]

[QUOTE="Jackal12345"]Trega, give me some evidence that its CG.
TRega123

Mark Rein said on G4.com (The show that airs on weekened) that the only things he saw in real time was the unreal and the fight night.

Also, some fire effects in that demo couldn't be done in real-time. Careful analasys of the fire and smoke shows artifacts of ray tracing, which would take hours for even the cell to create a single frame of.

I used to have a huge report on the findings of the killzone 2 demo from CGI experts and every last one said it was CG. I'll try to find it, but I'm sure it's still on the forums if it hasn't been cropped.



Can they explain the Helghast spawning on the jeep turret out of nowhere?
Can they explain the pieces of map loading?
What about the odd color shift in the dropship.
Also, i've heard a lot about a 'floating gun' (I haven't seen it with my own eyes, but it seems that other people have.)

Why would these be in a CG movie? Why doubt simply because it looks too good. What did you expect the next gen to be like?

P.S. I'm not being biased or fanboyish at all. I'm open-minded about the Killzone video. I'm not saying these things simply because I'm a sony fan. The things I listed are THERE. No question. It's there.

The main reason for all these artifacts is because the CGI wasn't done professionally. It was done as a one-time presentation. It would have taken more time, resources, and money to make a perfect demo, so they released a glitch demo. That's why I call it poor CGI.



We will see.

(It seems like these 3 words always end a next gen argument)
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Jackal12345

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#2 Jackal12345
Member since 2003 • 108 Posts

[QUOTE="Jackal12345"]Trega, give me some evidence that its CG.
TRega123

Mark Rein said on G4.com (The show that airs on weekened) that the only things he saw in real time was the unreal and the fight night.

Also, some fire effects in that demo couldn't be done in real-time. Careful analasys of the fire and smoke shows artifacts of ray tracing, which would take hours for even the cell to create a single frame of.

I used to have a huge report on the findings of the killzone 2 demo from CGI experts and every last one said it was CG. I'll try to find it, but I'm sure it's still on the forums if it hasn't been cropped.



Can they explain the Helghast spawning on the jeep turret out of nowhere?
Can they explain the pieces of map loading?
What about the odd color shift in the dropship.
Also, i've heard a lot about a 'floating gun' (I haven't seen it with my own eyes, but it seems that other people have.)

Why would these be in a CG movie? Why doubt simply because it looks too good. What did you expect the next gen to be like?

P.S. I'm not being biased or fanboyish at all. I'm open-minded about the Killzone video. I'm not saying these things simply because I'm a sony fan. The things I listed are THERE. No question. It's there.

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Jackal12345

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#3 Jackal12345
Member since 2003 • 108 Posts
Trega, give me some evidence that its CG.
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Jackal12345

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#4 Jackal12345
Member since 2003 • 108 Posts
ANYONE?
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Jackal12345

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#5 Jackal12345
Member since 2003 • 108 Posts

will someone please tell me where the floating gun is in the video?

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Jackal12345

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#6 Jackal12345
Member since 2003 • 108 Posts

floating gun? someone please point this out to me

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Jackal12345

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#7 Jackal12345
Member since 2003 • 108 Posts
And what do you expect them to say?
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Jackal12345

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#8 Jackal12345
Member since 2003 • 108 Posts
Wow this kind of got off topic.

Anyways, there are 3 points in the video that are evidence of being in-game. I'M NOT SAYING THE WHOLE VIDEO IS COMPLETELY LEGIT

I think that they definantly did something...SOMETHING was done. I just don't know what.

Anyways, when the camera pans to the back of the dropship, there is a strange color shift that wouldn't be in a CG movie. Also, after the other dropship is hit with the missile, you can see textures of buldings loading way in the distance. And the third one is the most noticable. The helghast soldier that spawns on the back of the jeep turret as it zooms past the screen. None of these things would be in a fully CG video.
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Jackal12345

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#9 Jackal12345
Member since 2003 • 108 Posts
I'd say an MMO-GTA.

Or if not, a game set in the 1920's.