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IMAHAPYHIPPO

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@Barighm: Yeah, Dynasty Warriors stories are usually pretty ham-fisted. But with Aonuma talking about his direct involvement and the DW director talking about this is going to really refine the experience, I'm going to at least hold out hope, however misplaced it may be.

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IMAHAPYHIPPO

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From a narrative standpoint, what an absolutely perfect backdrop for a Dynasty Warriors game.

And going in, you know they're going to lose. I really hope they don't cheese up the story because this could actually be the best Zelda story in the history of the franchise.

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IMAHAPYHIPPO

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@nintendoboy16: To be fair, collector's editions provide consumers with something like $7 of additional product that's being marketed like it's worth upwards of $100 for the entire package.

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IMAHAPYHIPPO

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@DEATHWlSH: If you don't like it, you can sell it back to them for a nickel.

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IMAHAPYHIPPO

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Regardless of what else happens with Halo: Infinite, this soundtrack is going to slap.

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IMAHAPYHIPPO

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@robertbyronz: "if there had been.. people would be complaining because canyon bomber or pacman looked too 'pixely.'"

.........can't... tell... if.... serious....

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IMAHAPYHIPPO

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I'm fine with a grappling hook, as long as they do something more with it than those absolutely pointless breakable walls in Halo 5 that added absolutely nothing to the experience.

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IMAHAPYHIPPO

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That's one of the drawbacks of making cross-gen games that all exist in the same box. They have to communicate that the game is playable on Xbox One, Xbox One S, Xbox One X, Xbox Series S, and Xbox Series X.

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IMAHAPYHIPPO

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It's only the ultimate Viking experience because nobody's ever actually made a Viking game. It's an AC game. That's it.

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IMAHAPYHIPPO

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Edited By IMAHAPYHIPPO

Capcom: "It's not Resident Evil 8."

Everyone: "But... the Marketing highlighted the Vill in Village to call out the Roman symbol for 8."

Capcom: "Well... f*ck....."