DyranLK's comments

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DyranLK

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DyranLK

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Full, commentary-less gameplay video for those of you who're still looking for it:

http://www.youtube.com/watch?v=v6jIK_cHF5c

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DyranLK

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Edited By DyranLK

@LeoLex_ Well, melee looked the same as it's always been imo. Unless you're referring to the stealth takedowns, assaults here are actually paralleled very closely to the footage of the hotel sequence shown several months back as well. Really, the only differences are the style and approach, and how the infected erratically reacts to it.

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DyranLK

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Never thought a bunch of people would've been so put off by this -- combating the infected was obviously an inevitable part since the beginning; the hunters/humans were only the other side of that combat aspect. One can't possibly tell me that they weren't expecting scenarios at least somewhat similar to this, lol.

Then again, I might be biased, as I personally thought the footage looked pretty sh*ttin' incredible. May 7 for me can't come any slower.

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Edited By DyranLK

'Gamers have no credibility in this argument'.

Doesn't matter if you think we do or don't. You don't try to avoid a debate by some twisted ad hominem. Imagine if you and a friend disagreed with something and as soon as you tried to support your point your friend just slapped you in the face. And then he/she opened his mouth to continue establishing his/her point, but as soon as you tried another refutation they just slapped your mouth shut again. That's almost what Senator Lee's doing here. It's a pretty silly statement.

Sure, not all gamers are level-headed enough to make a good argument about these kind of things, but to just directly state that the entire gaming community has no credibility here whatsoever is, with all due respect, wrong and distorting in numerous spectrums. Almost discriminatory, even.

But what the hell am I saying. I'm just a gamer, with an unquenchable thirst for blood and flying body parts flickering in my TV screen all day. Of course I'm not a normal person. Besides, it's not like I actually earn money -- these games? Shoplifted, son. What? How has the games industry lasted that long? Hell, I don't know. I just play games oh, @#$%, did you see that combo move I just made!? This is so much better than having an IQ, man!!

*cough*

Sarcasm aside, however, I will give Lee one point for a problem that is rather obvious, though, and that is the industry's overall purpose as a whole. As much as we like to ignore it, there is some truth to any statement referring to this industry as being a particularly more money-driven one than others, since it's arguably not as, you can say, intimate. Some aspects of that are changing with the rise of indie devs, of course, and some other famous developers do appear to have a genuine passion in gaming and making games, and elevating the industry into something more wholesome, but nowadays with all this finanical mess it gets hard to trust in anything. Hopefully, though, that changes as the years progress and the video game industry takes time to mature as well, 'ey.

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DyranLK

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@Legolas_Katarn Sometimes the reason behind the lack of actual quality writing being nominated is because games that are selected had to have been written by a writer a part of the WGA; as a result, though, many other sharply written games are left out. Whether that's the case here or if the nominators simply didn't know what they were doing is up for debate, though.

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DyranLK

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@joeyalmonds You might be on to something there, lol.

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DyranLK

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@DarthLod UC2 was brilliant because of how fluidly everything just flowed together -- almost nothing really felt 'forced' and whenever you turned a corner you were confronted with something new and interesting to handle (most of the time, anyway). It was a seamless experience and very impressive, reminding me of the days when Half-Life 2 had first released and had me almost equally caught in ecstasy.

UC3 is different, though -- it's a lot slower, sometimes looks like it's trying too hard to integrate cinematic moments into the gameplay, and can feel technically rigid or sloppy; however, as I understand it, most of this was in order to compensate for the darker and more mature story and pacing in contrast to the previous installments, and isn't aiming for the same exact experience provided by its predecessor, since it's more of a climactic, character-defining examination of the main character instead. (Which not a lot of people have come to realize simply because of how Hennig had practically put a huge, deceptive blanket of "plot" over it that many have failed to look past.)

In general, UC2 is obviously the better game. (*cough* Sorry, Greg Miller. *cough) UC3, however, seems to lose its predecessors' incredibly broad appeal and narrows itself back into a very focused game that may take itself way too seriously for some. For others, though, they may enjoy its narrative, who knows -- nowadays, I usually find myself caught in the middle, knowing that there's some simply unenjoyable flaws in the gameplay, but also faced with a charming story that shakes the boundaries of its genre.

Either way, though, yeah -- the QTE's did get sort of annoying after a while, lol. (SPOILERS: Not to mention the amount of potential wasted for that last boss fight, 'ey..:P But hey, what the hell. Could've been worse if you ask me.)

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DyranLK

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@DarthLod Well, to each their own. Uncharted 3 to me was exactly what I'd expected it to be; just short of the success of its predecessor and lacking the same flawless pacing and polish but still a decent, profound experience if you took the effort to want to see it as such -- it was a hit-or-miss with the fanbase, but ended up hitting numerous high marks with the critics, and the overall consensus is that it's a good game that's simply subject to the shadow of UC2 and not as ambitious or 'revolutionary' either, unfortunately.

I personally grew to like it for what it is, though. Kind of stiff at times, but hey, it wasn't too hard to overlook. As I've said in my review of it as well, though, its strongest point is easily the storytelling/writing, which obviously took precedence over the gameplay pretty clearly at certain points throughout the game -- so if anything, I at least enjoyed it for that, 'ey.

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DyranLK

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Though I take that back (or some of it, at least); as some people may have already mentioned, "multi-platform" might just refer to the PSVita and PS3 themselves, although it's kind of ridiculous that they would categorize it as such as the last game I remember them doing it with (Golden Abyss) was a Vita exclusive, lol.