Crazy_sahara's comments

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Crazy_sahara

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Zelda windwaker is Mario 64 in its own universe.

What's so captivating about windwaker is you never really have to leave the island.

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Crazy_sahara

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Ahh those games oh boy.

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Crazy_sahara

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Edited By Crazy_sahara

This games a 2014 game dam, they're really banking on a generation to boom like Minecraft or fortnight or something.

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Crazy_sahara

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Crazy_sahara

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Crazy_sahara

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Edited By Crazy_sahara

I've noticed when GameSpot post stuff, sometimes the comments sections barebones empty like a week in, so on that do people actually watch the content then leave.

Or does everyone wait for those clickbait headers before ascertaining the informed decision to avoid, I mean clearly you all knew this movie would be subjective.

I wonder what meta cryptic data GameSpot goes for, clearly not ads anymore right because they would have to share their opinion on it as a collective.

In conjunction to those saying DC or marvel are bad is also subjective until you watch Bollywood action hero's.

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Crazy_sahara

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Edited By Crazy_sahara

GameSpot loves story, and narrative it's the big focal point, I mean if we compared GameSpot before CBS parent company to GameSpot now, the team would be different. I'm not saying either teams bad just different perspectives, but what I'm summarising is the reviews before would not be the same intact they may get poorer ratings.

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Crazy_sahara

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Edited By Crazy_sahara

I like open world games but must be done right, linear can also be done wrong, and if you've played through the entire ps1,2,3,bone1,2,3 you'll realise how much of a breeze crisis was and far cry.

But I think Ubisoft destroyed open world.(if you do not believe me go play their games, asc origins was their only standing ovation and black flag.)

The only forgiveness would be battlefield or final fantasy 15.

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Crazy_sahara

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@majorstefan: Very hard to say:

Rockstars turbulent working environment (new woke revolution happening in last 2 years)

Nothing but beta tested games since 2015(where before that GTA 5 on Xbox 360 and PS3 were finished and complete games)now given physically based rendering, dynamic lighting, 3d spacial ai, new physics ai engines(don't forget the ai simulated ragdoll physics were licensed to rockstar on behalf of Ea, after finishing up ownership over burnout, the last license agreement that expires was red dead redemption 2) so there's a shit load of problems to happen.

And all those technologies have devastated alot of game studios, that's why final fantasy 7 moved to unreal engine, and why future halo games will be made with unreal engine.

The sheer complexity of games now make PS3 and 360 the baby boomers of complete games.