[QUOTE="Benny_is_here"]We are talking about taste, though. Everyone has a different view on what works and what don't, and there's nothing wrong with the reviewer being personal as long as he points out what he finds good and bad. Sometimes GameSpot reviewers baffle me with their criticisms, but I respect that people think differently. I haven't read the Halo Wars review before (I go to Metacritic or something instead of individual reviews to get an assessment of quality and then see if it looks promising and like something I would enjoy when choosing games), but I just read it for the sake of argument.
I think the reviewer did a decent job of telling why he didn't like it. I know many games where I've felt the game was unfinished, and if that's the reviewers opinion then I can accept that. I don't think this review necessarily applies to everyone, but I think reviewers should be honest and not assume what the masses will think.
Kevinjia32 brings up CoD4 as a great short game, but that doesn't mean other short games shouldn't be criticized for its short length! The reviewer had many complaints about the campaign and multiplayer, while few had any serious complaints about CoD4's campaign and especially multiplayer. CoD4's campaign isn't great because it's short, it's great because it manages to be of high enough quality within its length. It's very clear that the reviewer didn't think the campaign of Halo Wars was of any significant quality.
I also want to point out that Gerstmann did complain about CoD4's length in the review, but still gave it 9.0 because it was excellent while it lasted and because the multiplayer was excellent. This is very different from what is spoken about in the Halo Wars review, where the multiplayer is called unvaried and the campaign (albeit having an interesting story) being limited in terms of units, advanced controls and length.
kevinjia32
Those are all good points, while short, it was still a bang to play and a great multiplayer.
Having said that, as Luke Anderson said, "Sound is Top Notch", "...is a FUN game to try" "Fantastic Cutscenes". I do not get what he is trying to get at. "Fantastic Lighting effects." He then says, "..At times it looks DRAB" he just argued himself. I'm trying to get at why he scored it so low. If he scored, say 7, I'd agree with it. Lets take Motorstorm, 8.0. It was rediculously short, but had a pretty good multiplayer. No story. No cut scenes, just a bunch of races on 7 maps. I do not understand why it deserves so much better than HaloWars (not to say MS is a bad game).Â
Luke Anderson, again, failed to show me critical flaws. It's a bit unfinished. I get it. A lot of games are like that, just like MS. Why so low? I have a feeling Luke Anderson is being biased about RTS for consoles. What hope does RTS have for consoles in the future if fresh ideas are discouraged so easily?Â
Thats the thing, its not a terrible game as he says, its simplistic and has features cut and nothing special thus gets the total it gets.
I have only played the demo and it was good but I think the score probably is about right, the review says its for fans of the series or somebody looking for a simplistic RTS but people who are used to RTS games will be disapointed by its features so it seems a fair score.
Log in to comment