For me, i would go with Team Fortress 2 and all of Twisted Pixel's games for me
Team fotress 2's personality is defined and original in every aspect.
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The World Ends With You.
Swear that game nailed the culture nuances of the time (and appealed to me as a young man) with pinpoint accuracy. And surprisingly, it all still holds up even after 4 years! And you know how quickly phrases fall into lulz territory with slang.
I immediately thought of Uncharted when reading the topic.
Metal Gear Solid 4: Guns of the Patriots gets my vote for most personality and character.
Nathan Drakesethman410I wish Nathan Drake could meet the cast of Team Fortress 2 just to show him what personality actually is. No Nathan, character and personality isn't one cliche'd cheesy line after another.
No More Heroes- the first one has so much personality it's ridiculous. From Travis to Sylvia to the assassins. All of it gone in NMH2 which sucks, but the original nailed it!
Tales of Vesperia- Yuri is probably my favorite lead for an RPG ever. The way he goes from a scamp to an outlaw to a vigilante who kills just because he thinks what he's doing is the right thing. Than his crew with the perverted Raven and the busty Judy, both of whom have a ton of secrets. The rivalry with Flynn. Vesperia is one of the most well-done games I have ever played.
El Shaddai: Ascension of the Metatron- I'm not gonna lie to you, Lucifel (or Lucifer) is probably the coolest angel in this game. But seeing how each of the fallen angels created a floor of the tower to mimic how they themselves envisioned the future of the world adds in more personality than most games can shake a stick at.
Bayonetta- She's got spunk as a character and she helps make the game she stars in one of the best. Its cheesy, over the top and it always put a smile on my face!
Vanquish- Sam Gideon is the coolest male lead in a videogame ever. EVER!
There's more but these five should be enough to start.
I agree with TF2. For a game based entirely around multiplayer, it's very impressive in that regard.
What's wrong with you people? The answer is quite obviously Portal. Most personality in a game ever. Blaz3_fox
Good point. How on earth did I forget about Portal?! :P
love uncharted but i never understood the love for the drake. he's an extremely generic character. actually i think all the characters from uncharted are generic[QUOTE="mems_1224"][QUOTE="sethman410"]Nathan DrakePug-Nasty
Your criticism is generic.
You're comeback is generic :) Anyway, I also agree with Team Fortress 2, the entire cast and for that matter pretty much everything about the game is done in such a light hearted, humorous manner that it's hard not to love it.Uncharted 2, Assasin's Creed franchise (even though it's beginning look like COD), and all of those games with good plot.
The Original Battlefield: Bad Company.
The game knew what it wanted to be, and that was a crazy wacky shooter that didn't take itself seriously, starring 4 dudes with more characterization and likeability then the protagonists of every other military FPS combined. BC2 made them more serious, but they were still able to crack a few jokes or humorous dialogue every now and then.
As far as shooter games go, no one can match the brilliance of Valve. Not only do they flesh out multiple characters throughout the Half Life series, but even the villains in their games are fleshed out characters. There's pretty much no shooter games out there which show multiple sides of the villains, and Valve is really the only ones that pull that off. Which by default, makes Valve the king of character and personality for shooter games.The Original Battlefield: Bad Company.
The game knew what it wanted to be, and that was a crazy wacky shooter that didn't take itself seriously, starring 4 dudes with more characterization and likeability then the protagonists of every other military FPS combined. BC2 made them more serious, but they were still able to crack a few jokes or humorous dialogue every now and then.
SPYDER0416
I think back to a series like Monkey Island and Guybrush Threepwood, 343 Guilty Spark played his/her/its part well and I think Heavenly Sword had some fantastic voice acting on Nariko and Bohan (spl?) More recently Morrigan from Dragon Age.
Screw all the Nathan Drake haters. He easily has more personality than 95% of characters in video games these days. Just because he isn't original doesn't make him terrible. Drake is a likable guy. People really seem to hate anything that's not original these days. Oh well... they can go on hating anything that isn't made by Valve even though Valve sucks horribly.
But the GAME with the most personality would either go to Little Big Planet or Twisted Metal for me.
The problem with Nathan Drake is that he's remarkably two dimensional, doesn't exactly develop in character ever, in either of the games and his mechanical functionality as a character - e.g. killing hundreds of people and super human feats of scaling undermine his 'likeable everyman' characterisation - to the extent that Naughty Dog need to write villians as moustache twirling evil folk, and Nathan as a one liner machine. He's an attempt at Malcolm Reynolds from Firefly mashed with some Indiana Jones. Now take a character like Manny in Grim Fandango - we learn more about his history, his character and his personality in the opening 30 minutes of the game, then we do Nathan Drake in all of Uncharted 2. One's far better written than the other, however one is far-far-far more focused on the action then a focus on characterisation and character development. It also doesn't help that Nathan isn't a terribly interesting hero archetype either, but that fits with the cheesy action of Uncharted anyhoo.Screw all the Nathan Drake haters. He easily has more personality than 95% of characters in video games these days. Just because he isn't original doesn't make him terrible. Drake is a likable guy. People really seem to hate anything that's not original these days. Oh well... they can go on hating anything that isn't made by Valve even though Valve sucks horribly.
contracts420
Sully from uncharted, or Glados from Portal.
Flying Hamster as my pick for a game, alongside mgs2, and mvc2.
There's no such thing as 'the most'. Otherwise yeah TF2 has tons of personality and character that stands out, as a game. [QUOTE="contracts420"]The problem with Nathan Drake is that he's remarkably two dimensional, doesn't exactly develop in character ever, in either of the games and his mechanical functionality as a character - e.g. killing hundreds of people and super human feats of scaling undermine his 'likeable everyman' characterisation - to the extent that Naughty Dog need to write villians as moustache twirling evil folk, and Nathan as a one liner machine. He's an attempt at Malcolm Reynolds from Firefly mashed with some Indiana Jones. Now take a character like Manny in Grim Fandango - we learn more about his history, his character and his personality in the opening 30 minutes of the game, then we do Nathan Drake in all of Uncharted 2. One's far better written than the other, however one is far-far-far more focused on the action then a focus on characterisation and character development. It also doesn't help that Nathan isn't a terribly interesting hero archetype either, but that fits with the cheesy action of Uncharted anyhoo.Screw all the Nathan Drake haters. He easily has more personality than 95% of characters in video games these days. Just because he isn't original doesn't make him terrible. Drake is a likable guy. People really seem to hate anything that's not original these days. Oh well... they can go on hating anything that isn't made by Valve even though Valve sucks horribly.
skrat_01
Well it looks as if we will find out more about Drake in the third installement. But I think he is likable. I don't find interest in most incredibly deep characters. I am more into the Indiana Jones, Die Hard type characters anyways. I just find enjoyment in those types of characters. But even the write said that they didn't want to explore Drake too much because it would come across as sad. Could you imagine, a guy who "gets off" on all the blood, bullets and adventure trying to buy something at the grocery store? He is what he is, he makes the most out of every bad situation. If Naughty Dog was trying to create incredibly complex characters than they would have. They wanted to go more for the summer blockbuster popcorn flick style.
So I could see people picking Drake and the story apart if it was trying to be something more, but it's not. It's just a fun story with fun characters in crazy fun over the top situations. That is what it's trying to be and it succeeds in that. Drake is entertaining, he is not overly complex. Just fun and entertaining. Think of Spider-Man when he faces a Villian... just good action with some fun dialogue.
But apparently nobody can make those types of characters or movies anymore without everybody turning into one of those snobby hate all movie critics who only fall for movies at the Sundance Film Festival or SlumDog who gives a crap.
The problem with Nathan Drake is that he's remarkably two dimensional, doesn't exactly develop in character ever, in either of the games and his mechanical functionality as a character - e.g. killing hundreds of people and super human feats of scaling undermine his 'likeable everyman' characterisation - to the extent that Naughty Dog need to write villians as moustache twirling evil folk, and Nathan as a one liner machine. He's an attempt at Malcolm Reynolds from Firefly mashed with some Indiana Jones. Now take a character like Manny in Grim Fandango - we learn more about his history, his character and his personality in the opening 30 minutes of the game, then we do Nathan Drake in all of Uncharted 2. One's far better written than the other, however one is far-far-far more focused on the action then a focus on characterisation and character development. It also doesn't help that Nathan isn't a terribly interesting hero archetype either, but that fits with the cheesy action of Uncharted anyhoo.[QUOTE="skrat_01"]There's no such thing as 'the most'. Otherwise yeah TF2 has tons of personality and character that stands out, as a game. [QUOTE="contracts420"]
Screw all the Nathan Drake haters. He easily has more personality than 95% of characters in video games these days. Just because he isn't original doesn't make him terrible. Drake is a likable guy. People really seem to hate anything that's not original these days. Oh well... they can go on hating anything that isn't made by Valve even though Valve sucks horribly.
contracts420
Well it looks as if we will find out more about Drake in the third installement. But I think he is likable. I don't find interest in most incredibly deep characters. I am more into the Indiana Jones, Die Hard type characters anyways. I just find enjoyment in those types of characters. But even the write said that they didn't want to explore Drake too much because it would come across as sad. Could you imagine, a guy who "gets off" on all the blood, bullets and adventure trying to buy something at the grocery store? He is what he is, he makes the most out of every bad situation. If Naughty Dog was trying to create incredibly complex characters than they would have. They wanted to go more for the summer blockbuster popcorn flick style.
So I could see people picking Drake and the story apart if it was trying to be something more, but it's not. It's just a fun story with fun characters in crazy fun over the top situations. That is what it's trying to be and it succeeds in that. Drake is entertaining, he is not overly complex. Just fun and entertaining. Think of Spider-Man when he faces a Villian... just good action with some fun dialogue.
But apparently nobody can make those types of characters or movies anymore without everybody turning into one of those snobby hate all movie critics who only fall for movies at the Sundance Film Festival or SlumDog who gives a crap.
I agree. ND gave us the most important details already, that Drake is an orphan. Do you really need to know much after that?Please Log In to post.
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