[QUOTE="gamer-adam1"]
[QUOTE="tempest91"]
I really don't know what you are saying about EA, but starting this gen, MS has had a firm control on XBL and it has worked well for them. To give up control is really not going to happen at this point. Especially to Valve, who Microsoft has been in Direct competition with when it comes to game services (GFWL). Yes they failed with it, and that is all the more reason to reject this sentiment of judgement from valve. MS is fine without them.
tempest91
EA runs everything through there own servers, they don't go through MS. so EA now closes last years games to push people onto newer games, which is something MS wanted to not happen with Xbox Live.
GFWL failed mostly because it didn't offer anything. like they shouldn't force you to pay twice for games. thats where they failed
http://www.xboxgaming.co.za/xbl-marketplace-free?q=&category=3&avatartype=®ion=
there is a ton of free content, I don't know how Valve isn't able to get free content, when its been proving time and time again that you can get free content.
ya it probably also has to do with Steam that MS doesn't want to give access. Sony doesn't care because nothing is really unified
You're exactly right. Sony can give valve what they want because they aren't unified, but I'm just curious why other people think that MS woud give them this sort of control when they don't give it to anyone else. It doesn't make sense. Valve is not a big enough player on consoles at the moment to push MS in any direction. They have nowhere near the influence on consoles right now that EA does.
I think Valve just loves to have access to games 24.7 like TF2 is ALWAYS getting updates, which they could keep down to 2 or 3 big updates a year and no one could complain. I think Valve wants to be able to update at any time, and MS doesn't want that, which is a valid point, I don't need a game that isn't a mmo updating every few days.
also many companies have been able to convince MS to change something. but Xbox Live wouldn't be the same if it wasn't unified.
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