So you say popularity is not quality? thats a bold claim to make in the multiplayer genre.
A bold claim? No, it's just not a dumb one, like the one you made. CoD being on several platforms has nothing to do with the point at hand. You are using player base to determine quality, when it doesn't. Super easy to understand. What does The Last of Us have to do with anything. See this is why trying to have a conversation with you or jankadork is pointless. You get challenged on your original point, see you have made a boo-boo, then dance around it with a reply that has nothing to do with, well anything. There is nowhere else for this to go. We will just go in circles. So, reply if you like, but I wont see it.
no, your statement was stupid. "oh its popular that means its not quality" ... DoTA 2 got a 9... its been out 3 friggin years and is growing in popularity. as does League of Legends. they are not shallow games, they did not transform into the lowest common denominator like CoD did... and they are not rehashed yearly.
You are a fool with no valid point. fact of the matter is, console games don't have staying power. the casuals are thickle.
Best is subjective, but I will certainly say they are one of the most consistent devs in terms of quality
And that alone is highly debatable. Valve appears to be consistent with quality because they aren't challenging themselves to live up to their Half Life legacy. They instead make games that can be well received, but not judged too harshly. Are you seriously gonna say that you'd judge Left for Dead or Portal with the same standards as Grand Theft Auto, Halo or The Last of Us? Valve themselves are afraid that they cannot match the expectations on Half Life 3, and therefore avoided it. This is the very reason why I will never consider Valve to be the best developer. Unlike Valve, Naughty Dog and Rockstar are not afraid of their own legacy.
Valve is like a once acclaimed movie director who moved on to making short films.
On the contrary, Valve are confident they could be successful with Half Life sequels alone however they have shifted their focus to multiplayer games where the market is strongest. See source: IGN Article - Valve's Gabe Newell.
Why make Half Life 3 when they can earn ten fold more from Dota 2 (most played game on Steam).
That exactly proves my point. Do you really think Valve is gonna come out and say "Sorry, no Half Life 3 for you guys because we're too afraid it's gonna become the new Duke Nukem Forever."?
Of course they'll give some wishy washy excuse about diversification blah blah blah. And sure, they are making money from Dota 2, but that doesn't disprove the fact that they are afraid of their own legacy. In that respect, at least Blizzard didn't chicken out from their Starcraft legacy and instead just sit on the WoW cash cow.
And to your seemingly rhetorical question - "Why make Half Life 3?". Simple. They are game developers, no different from creators of other forms of art. If Christopher Nolan chickened out after directing Memento (his Magnum Opus), in fear of not being able to direct a better movie, we wouldn't get Inception or the Batman movies. Half Life 2 is Valve's magnum opus. If they keep things the way they are, Valve will eventually lack the ability to make any Half Life game. Ever.
I follow a lot of Gabe Newells interviews and such and I wil say that Valve is an Innovation company. As he has stated before they are not trilled about doing something they have already done. They like to move forward with new ideas.
They have also made it explicitly clear they are not making HF3 because they simply 'been there done that'
So they made Half Life Episode 1 and 2, left the story hanging, while Episode 3 was supposed to be in development last gen, and Valve eventually came out and said that they felt Half Life Episode 3 would be better being incorporated into Half Life 3.....and after all that.....said something along the lines of "been there done that". And you believed them?
Go ahead and believe that if you want. Cumulative press statements over the last 8 years prove otherwise.
Even leaving aside the usual suspects for "BEST DEV EVAR!" I'd happily rank someone like Ubisoft above them. Think the Assassin's Creed, Prince of Persia, Far Cry, Rayman, Tom Clancy, Rocksmith and Anno series' have given me more pleasure this past gen.