[QUOTE="jethrovegas"]
[QUOTE="BURSTIIIFIRE"]
"my opinion is not only equal to that of these reviewers, but actually quite superior" LMAO...are you serious? Well if you want to be treated superior than why don't you write a 2 page detailed review of the game...than i'll take you seriously.
Arach666
Ok, you asked for it.
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The Elder Scrolls IV: Oblivion - a spur of the moment review by jethrovegas
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The Elder Scrolls IV: Oblivion is the direct sequel to, you guessed it, The Elder Scrolls III: Morrowind, and is, by any reasonable measure, both an immense dissappointment and a terrible game in its own right.
Advertised as the ultimate in "next-gen" role playing, Oblivion fails to deliver on just about every promise the developers made, besides looking pretty, and is sure to be an astounding letdown not only fans of Morrowind and Daggefall, but anyone with a taste for quality gaming.
Let us run down the list of failures and letdowns:
-Radiant AI-
Bethesda decided to follow in the footsteps of their esteemed colleague, a Mr. Molyneux, on this one. Promised engaging real-time AI behavior (look, the dog barks, so the woman gets mad and shoots it with a fireball!) we were delivered nothing less than some of the most hysterically awful and amazingly stupid AI ever seen in a modern role playing game.
"Why sir, I've just knocked you unconscious in an attempt to kill you without realising that the developers deemed you essential!"
"Oh, nevermind that, it was merely a flesh wound, I'm quite alright, and, not only that, I'm quite immortal, so you can bash me over the head with that mace as many times as you'd like, and I'll just stand right back up, alive and well, and entirely forgiving."
Yes Todd, that's quite some brilliant work. :roll:
-The World-
Morrowind featured one of the most interesting, unique, and engrossing gameworlds in the history of the medium. Oblivion features a bunch of rolling hills and endlessly copy pasted dungeons, with the same exact feeling of place everywhere you go.
Where is the splendor, the grand sense of dislocation, of exploring an alien world? Where is the attention to culture, to society, to political background? What happened to all of the ingenious level design and fascinating architecture?
Now all I see are tiny, poorly detailed cities, prefaced by loading screens, devoid of interest or enthusiasm, built only in the perfunctory sense that a Pez dispenser is built, and with about the same care and attention to detail.
Really, this tiny city that stands as a mere piss stain in comparison to Vivec is the heart and soul of the Empire? Get the **** out.
-The Leveling System-
Not content with having turned their gameworld into a boring generic pile of weaksauce, Bethesda set out to strip the game not only of any challenge, but of any sense of meaningful progress, with the worst and most poorly implemented levelling system I can imagine.
Want to be Grand Champion of the Arena at level 1? Go for it champ, the walls are padded!
Want to rule the Dark Brotherhood with an iron fist without even trying to build yourself into anything even remotely formidable? You are in luck good sir, you can start right away?
Want to feel as if the game is rewarding you for all of your long hours spent playing it? Oh, so sorry champ, you will always be in the exact same spot, because the game is always following you, watching right over your shoulder to ensure that you never have any challenge, or, heavens forbid, a tangible sense of progression.
It isn't just that this feature is poorly implemented; it was a terrible ****ing idea to begin with.
-The Main Quest-
Ah yes, the crowning achievement in idiocy, the cream of the **** the best of the very, absolute worst, the main event, if you will.
In a twist of plot that is not generic or overdone in the least, the myriad forces of hell invade the otherwise lovely land of Tamriel and begin destroying, what, exactly? Oh yes, nothing, besides a single scripted event, outside of which they merely mill around their gates waiting for you destroy them in various combat slogs.
And oh my, what slogs they are. Gate after gate, after goddamn gate, of the same thing over and over again, ad infintum, until the rest of the garbage the game throws at you looks great by comparison.
At some point one must begin to question their own tolerance for mindless, idiotic repetition. I know I did.
-Conclusion-
To be perfectly honest, I could go on for pages and pages longer about everything that is wrong with this game, and it is only the constrains of this debate and my strong desire to go have a nice cup of tea that prevents me from doing so.
Suffice it to say Oblivion is trash, and anyone who enjoyed Morrowind will hate it greatly.
FINAL SCORE:
Irredeemable garbage out of 10
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Alright chap, what say we have ourselves a debate?
That,my friend,is exactly how I feel about oblivion.
I don't know about Irredeemable Garbage, but the game is very bad. It's like they didn't playtest, just put together a bunch of ideas that sound pretty good and then not see if they are or are not.
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