@Archangel3371 said:
@Pedro: Yeah I’m pretty sure that it was a figure for a 10 year project. Now whether that project for Halo Infinite continues on for a 10 year lifespan remains to be seen but some people are acting like it is money that was already spent on the game. They need to bring the proof if they wish to continue that narrative.
"A beta version of Forge is coming to Halo Infinite on November 8 alongside a bigger update. This version of Forge will let players scale objects to whatever size they prefer, combine weapons to create new abilities, and give them a deeper base toolset.
Some players have gotten early access to Infinite's Forge through the Co-Op Flight program. Even though the mode hasn't been ready for player-side testing, long-time veteran creators have been impressed by what's possible with the latest iteration of Forge.
"It's a beta release, so I'm managing expectations, but I have good reason to have a positive outlook for the tool," Carson Barry, a creator who has been using Forge since Halo 3, told GameSpot. "Even the half-busted build that people accessed [...] is blowing previous titles' editors out of the water, for both performance and visuals."
Halo 5's Forge mode included a rudimentary scripting system that let creators implement enemy AI and other features, but it was a "pain to work with," according to Barry, who's deeply experienced with scripting within Forge. Halo Infinite's scripting feature will be much deeper than its predecessor, making many of the features that were difficult to implement in Halo 5 seamless in Infinite.
"The visual scripting provided by the node graph interface in Halo Infinite frees us from those issues, and makes drafting in-game much more user friendly," Barry said. Creators who have already jumped head-first into Infinite have been creating incredibly impressive maps. They've designed Mario Kart-like power ups, Andy's room from Toy Story, and much more."
"We won't see a fully-featured Forge on November 8 since it's only a beta release, but a stream of content should slowly improve the workshop mode over time. Halo Infinite may have launched in 2021, but if Halo 3's Forge is any indication, its best content is yet to come."
Full story, hit the link. ;)
https://www.gamespot.com/articles/halo-forge-slowly-transformed-what-it-means-to-play-halo/1100-6507776/
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