@Pedro said:
@Grey_Eyed_Elf said:
Paraphrased?...
Your whole point is "great looking games can be done at 4K/60" and then defuse the fact there are games that push hardware by acting like developers don't or wont push hardware forward and you attack ray tracing which is the pushing hardware which can be backed but its not the same and doesn't look as good.
No one is paraphrasing. What you are saying is clear and ignorant and not at all the reality in which we live in or will continue living in... Developers will continue to push hardware to breaking point and there is nothing you can do about it.
You literally paraphrased me. Unless you don't know what the word actually means.
No one stated or implied that games don't push hardware. So, please stop making claims that were never made.
You are the one that made the ludicrous statement that performance is not a choice of developers which is absolutely false. Developers pushing hardware does not negate the statement "great looking games can be done at 4k/60fps".
Ray tracing is overstated and is not going to make much of difference to gamers. It will aid in the reducing the workload on the production end because of the real time nature and this all assuming that it would be a feature in next generation consoles which there is currently NO evidence of. Tossing that to the side raytracing has been implemented as precomputed lighting in so many games as it stands, thus the reason games look so good without the real time implementation. Unless the performance can be improved dramatically its not going to offer anything substantial to games especially with more efficient precomputed counter part.
@Pedro said:
@Grey_Eyed_Elf said:
Paraphrased?...
Your whole point is "great looking games can be done at 4K/60" and then defuse the fact there are games that push hardware by acting like developers don't or wont push hardware forward and you attack ray tracing which is the pushing hardware which can be backed but its not the same and doesn't look as good.
No one is paraphrasing. What you are saying is clear and ignorant and not at all the reality in which we live in or will continue living in... Developers will continue to push hardware to breaking point and there is nothing you can do about it.
You literally paraphrased me. Unless you don't know what the word actually means.
No one stated or implied that games don't push hardware. So, please stop making claims that were never made.
You are the one that made the ludicrous statement that performance is not a choice of developers which is absolutely false. Developers pushing hardware does not negate the statement "great looking games can be done at 4k/60fps".
Ray tracing is overstated and is not going to make much of difference to gamers. It will aid in the reducing the workload on the production end because of the real time nature and this all assuming that it would be a feature in next generation consoles which there is currently NO evidence of. Tossing that to the side raytracing has been implemented as precomputed lighting in so many games as it stands, thus the reason games look so good without the real time implementation. Unless the performance can be improved dramatically its not going to offer anything substantial to games especially with more efficient precomputed counter part.
Its not their choice.
I know now its clear that you disagree because you think a developer making a easy to run game thus giving you better performance is the same as performance being the developers choice?... I am not sure you understand how development of a game works, MOST developers don't set out limiting them selves in scope or ambition in the early stages of development its not until LATE into development that they know what performance they can get from the game and then they do their best to optimise the game. Its not their "choice" on what performance can be provided with hardware unless their intentions from the get go is to limit them selves in almost every way on every step.
So again I will repeat my original post for this topic:
4K/60 will be possible but not even close to possible on every game... And just for you Pedro, its not the developers fault how if the game that took them 4+ years to develop can't run at 4K/60FPS on hardware that will undoubtedly be slower than hardware that we already have on PC.
Also your whole point on Ray Tracing>?... Funny how you go down the same rabbit hole of delusional thinking that things won't improve over time, Ray Tracing is in its infancy stages not only will it make a bigger impact visually but down the line the performance will get better for it.
"None of what you stated changes the fact that you will be able to get great looking games at 4k/60fps. The idea of graphics in gaming forever increasing and that developers would continually pour money in diminishing returns is simply not realistic. At the end of the day great looking games are pretty the standard. Ray tracing is not going to be a game changer for gamers and that is mainly because current tech does such an excellent job of faking it."
Yes I quoted this again, its not paraphrased either its your whole post... We live in a era where graphics comparison get millions of views on YouTube per video and there are literal channels dedicated to bench-marking and or comparing hardware and graphics. Yet your under the delusion that what none of this matters?... That gamer's don't want Ray Tracing?.. That developers them selves don't want to push graphics forward?... That console manufactures aren't literally as we speak trying to squeeze the best hardware within their budget and fine tune it to get the most out of the teraflops just so they can give you current generation of games on a next generation console but at 4K/60FPS.
I give up with you.
Paraphrase?... Your level or bullshit may work on others but not on me.
Your whole argument is based on opinion:
- You will be able to get great looking games at 4K/60
- Ray Tracing is overrated
Unless game developers stop pushing graphics forward the only games next generation console will get are current generation graphics but with 4K/60FPS. Which would defeat the purpose of creating a new console and is ignorant... Fortnite is a good example with the current generation it does 4K/60 but looks no better than a last generation game just runs at a higher resolution and framerate. Which sure looks good but the same will apply to next generation of consoles a game with graphics like FarCry 5 will be at 4K/60 but games won't stop looking better so the definition and the standard of a great looking game will change with the times.
Talking to you reminds me when people use to say "I can't imagine games looking better than this" when the PS2 was out. Games get better over time the hardware in a console doesn't... I'm going in circles with you man. Good night.
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