Microsoft Exec on PS4 Pro -- "4.2 Teraflops Is Not Enough to Do True 4K"

  • 179 results
  • 1
  • 2
  • 3
  • 4
Avatar image for Juub1990
Juub1990

12620

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#151 Juub1990
Member since 2013 • 12620 Posts

@foxhound_fox said:

I'm calling it now, there will be a two-year refresh cycle for console hardware. 2017 is the Scorpio, 2018 is whatever Sony makes, and 2019 we'll see another new Xbox. I can foresee it now. Especially with people plunking down $500-900 every year for a new phone.

3 years would make more sense. 2 years is way too short.

Avatar image for foxhound_fox
foxhound_fox

98532

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#152 foxhound_fox
Member since 2005 • 98532 Posts

@Juub1990 said:

3 years would make more sense. 2 years is way too short.

What's the difference exactly? Hardware refresh is hardware refresh. If they are going to make incremental updates, better to release them on a more regular schedule and go for market saturation rather than the traditional build up hype for three years before actual release.

Avatar image for Juub1990
Juub1990

12620

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#153 Juub1990
Member since 2013 • 12620 Posts
@foxhound_fox said:

What's the difference exactly? Hardware refresh is hardware refresh. If they are going to make incremental updates, better to release them on a more regular schedule and go for market saturation rather than the traditional build up hype for three years before actual release.

Don't think 2 years would yield worthwhile upgrades at an affordable cost. A year ago a 200$ GPU was a 960. Now it's a 480X. Huge difference.

Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#154  Edited By ronvalencia
Member since 2008 • 29612 Posts

@foxhound_fox said:
@Juub1990 said:

3 years would make more sense. 2 years is way too short.

What's the difference exactly? Hardware refresh is hardware refresh. If they are going to make incremental updates, better to release them on a more regular schedule and go for market saturation rather than the traditional build up hype for three years before actual release.

For general performance upgrade, medium size GPUs depends more on process tech changes than substantial chip size increase.

Both AMD and NVIDIA wasn't the first customers on 14/16 nm FinFET process tech.

Compared to Vega, Polaris is a half-gen jump i.e. new process tech with refined existing GCN design e.g. Polaris has similar CU design with the 28 nm GCN version 1.2 while Vega's CU has large 2X booster with 16bit FP ALU handling.

Avatar image for Scipio8
Scipio8

937

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#155 Scipio8
Member since 2013 • 937 Posts

PS4Pro is poor mans 4K or Faux-K. For everybody else there is Scorpio

Avatar image for SecretPolice
SecretPolice

44071

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#156 SecretPolice
Member since 2007 • 44071 Posts

@ronvalencia said:
@SecretPolice said:
@ronvalencia said:
@terminalyinsane said:

@SecretPolice: The Scorpio will be expensive, count on it. I'm a console guy but if 4k is important to you, may be cheaper to get a PC. Most folks don't own 4k TVs. I just bought a smart TV last year. It's not 4k. Why should I buy a new one so soon? 4k is not that important to gameplay for me.

It wouldn't be expensive as Vega 11 replaces Polaris 10's price segment.

So what's Captain Ron's best guess at the price of admission for Scorpio?

Vega 11 replaces Polaris 10, hence it's price range. PS4 Pro's GPU was based from Polaris 10.

Scorpio's 12 GDDR5-6700 chips* and PS4 Pro's 8 GDDR5-7000 chips are well known i.e. extra ~$30 at retail e.g the difference between 4 GB RX-480 vs 8 GB RX-480 for GDDR-8000 chips.

**Most likely from GDDR5-7000 grade chips.

12 GDDR5-6700 chips = 321 GB/s.

The wild card is the new 8 core CPU at laptop clock speeds. Laptop ZEN parts replace both laptop Puma and Excavator CPU IP blocks. AMD could config ZEN as a new "Duron" for Scorpio i.e. cut-down L3 cache for reduce cost and it's not running big desktop apps.

Puma = updated Jaguar with power consumption improvements and higher clock speeds.

Your knowledge of all the tech is cool and all but I ask again, in dollars & cents please, what's your guess at the Price of Scorpio when released?

Curious minds want to know. :P

Avatar image for ni6htmare01
ni6htmare01

3984

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#157 ni6htmare01
Member since 2005 • 3984 Posts

I know is good PR for your own product, but it will back fire when massive games don't hit naive 4K with 6 TF and you know it will happened.

Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#158  Edited By ronvalencia
Member since 2008 • 29612 Posts

@ni6htmare01 said:

I know is good PR for your own product, but it will back fire when massive games don't hit naive 4K with 6 TF and you know it will happened.

All GPUs has limits.

When a game has 4K/60 fps with Vega 10's 12 TFLOPS 32bit FP, Vega 11 at 6 TFLOPS 32bit FP would be at 4K/30 fps.

Vega has double rate for 16 bit FP which turns 6 TFLOPS 32bit FP into 12 TFLOPS 16 bit FP.

Titan X pascal (GF102) and GTX 1080 (GP104) doesn't have double rate for 16 bit FP processing while GP100 has 2X booster for 16 bit FP.

http://pixeljudge.com/news/nvidia-titan-x-pascal-first-benchmarks/

In the same way as GM200, GP102 simply cut those parts of the chip. While GP100 has FP16 (half-precision) at 200% compared FP32, FP16 performance in GP102 is just 1.5% of FP32 performance. Essentially FP16 and FP64 in Titan X are just for code compatibility, just like in other Pascal GeForce cards

http://www.guru3d.com/news-story/amd-vega-10-vega-20-and-vega-11-gpus-mentioned-by-cto.html

The start of the "Vega" will happen with will be called the Vega 10 (codename) GPU, a series to compete with Nvidias more high-end gear. It's mentioned that this GPU has 64 Compute Units, multiply that with 64 shader processors per cluster and you'll get to 4096 shader processors. It will offer up to 24 TFLOP/s 16-bit (half-precision) floating point performance. You read it right, half-precision.

Lacking 16bit FP double rate feature, Titan X Pascal (GP102) is already obsolete by Vega 10. NVIDIA needs GP100.

If a single frame render is 50 percent 16bit FP and 50 percent 32bit FP, at the same clock speed, Vega 11 with 36 CU would processed 16bit FP at half the time i.e. 30 percent faster than Polaris 10 36 CU. If Polaris 10 has 25 fps at 4K, Vega 11 would have pushed it over 31.25 fps.

If a single frame render is 75 percent 16bit FP and 25 percent 32bit FP, at the same clock speed, Vega 11 with 36 CU would processed 16bit FP at half the time i.e. 61 percent faster than Polaris 10 36 CU. If Polaris 10 has 25 fps at 4K, Vega 11 would have pushed it over 40 fps.

For 6 TFLOPS 32bit FP, Vega 11 at 36 CU would need 1300Mhz clock speed.

At each CU level, Vega is the true generation jump from current GCNs. i.e. it's worth the wait.

3133746-vega.png

If Vega 11's 32 active CU with 4 disabled CU for yield issues, 1465 Mhz x 32 CU = 6 TFLOPS.

Avatar image for gamingexpertise
GamingExpertise

4

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#159 GamingExpertise
Member since 2016 • 4 Posts

He is probably right. I really don't think that this "PS4 Pro" can give you a true 4K gaming experience. None of these consoles can. It's honestly going to be a total rip-off. In order to see what true 4K gaming is like, than you need to turn to PC gaming. Just saying... :)

Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#160  Edited By ronvalencia
Member since 2008 • 29612 Posts

@gamingexpertise said:

He is probably right. I really don't think that this "PS4 Pro" can give you a true 4K gaming experience. None of these consoles can. It's honestly going to be a total rip-off. In order to see what true 4K gaming is like, than you need to turn to PC gaming. Just saying... :)

PC gaming with equal or greater than $345 GPU has an install base similar to Wii U after 3 years.

4K is just 3840 × 2160 resolution.

The old R9-390X Hawaii XT can still fight the latest Pascal.

GTX 1060 3GB VS RX 470 4GB: Forza Horizon 3 PC Benchmarks (Look at 5:00)

https://www.youtube.com/watch?v=l0XejmBCuEk

Min:

EVGA GTX 1060 3GB : 14.8

Sapphire RX 470 : 37.79

Avg:

EVGA GTX 1060 3GB : 44.53

Sapphire RX 470 : 49.7

Max :

EVGA GTX 1060 3GB : 64.5

Sapphire RX 470 : 75.33

Forza Horizon 3 [PC] - 8GB vs 16GB RAM - Performance Comparison

https://www.youtube.com/watch?v=uvHm7dChmac

Avatar image for tormentos
tormentos

33784

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#161 tormentos
Member since 2003 • 33784 Posts

@ronvalencia said:

Based from Scorpio's SoC size, one can make an estimate i.e. the large Vega 10 is unlikely for Scorpio i.e. 1.7X Polaris 10's 232 mm^2 = 412 mm^2

Math for Vega 10

64 CU / 36 CU = 1.7X scale.

1.7X scale x 232 mm^2 = 412 mm^2 estimate.

Vega 11 replaces Polaris 10 i.e. note the stream processor count.

Scorpio's 6 TFLOPS 32 Bit FP is half of Vega 10's 12 TFLOPS 32 bit FP.

For RGBA16F handling, Vega includes the new 2X 16bit FP booster design which could tilt the balance between reaching and failing 30 fps at 4K.

Polaris already has native 16 bit FP handling without 2X booster feature i.e. a half gen jump design.

The purpose for native 16 bit FP processing is to reduce memory bandwidth and register file loads.

Vega evolved Polaris's 16bit FP handling with sub-element vector-2 on 32 bit ALU i.e. two 16bit FP SIMD on 32 bit ALU, hence 2X boost in 16 bit FP processing.

NVIDIA GP100/Tegra X1/X2 already has 2X 16bit FP booster design.

PS4 Pro's 2.3X over PS4 falls within AMD's 2.5X perf/watt road map.

Vega's 4X perf/watt over PS4's 1.83 TFLOPS yields 7.32 TFLOPS and Scorpio's 6 TFLOPS is close to Vega's 4X perf/watt.

Vega 11 seems to be Scorpio's GPU build with it's worst working chip yield around 6 TFLOPS instead of Polaris 10's worst working chip yield of 4.9 TFLOPS for RX-470. Vega 11 effectively replaces Polaris 10.

For Scorpio, MS waited for AMD's medium size GPU chip to reach 6 TFLOPS with good yields.

Scorpio with Polaris 10 at 6 TFLOPS target would have terrible working chip yields.

ZEN replaces Puma and Excavator in the AMD's laptop segments in H2 2017.

FX-8800P APU's two Excavator modules(4 threads) + 8 CU GPU has about 15 watts TDP.

Scorpio's CPUs will NOT have desktop PC's high clock speed.

FX-8800P APU's CPU has a base clock speed of 2.1 Ghz.

Wrong conclusion. There are 4 Vega GPUs.

1. Vega 10. Fury X replacement

2. Vega 11. Polaris 10 replacement

3. Vega 10 2X, Fury Duo replacement

4. Vega 20 (year 2018). 7 nm FinFET version of Vega 10. It's seems "Vega 20" would serves as Polaris 10's role for 7 nm FinFET while the later NAVI 10 and 11 are the proper 7 nm FinFET designs.

7 nm FinFET has 2X the density hence making Vega 10 size chip into Polaris 10 size chip. Scorpio will not have Vega 20 nor Vega 10.

Your view on a single VEGA chip is stupid.

Vega replaces old SKUs from top to bottom.

The prototype for Polaris 10 with two GPUs seems to be dead.

Both MS and Sony has concluded AMD's year 2016 IP blocks are half gen jump and Microsoft waited for AMD's 2017 IP blocks to be available.

At 4K, it's more GPU bound than CPU bound. There are game benchmarks that shows 2.5 Ghz Core i7 delivering similar frame rates to 4 Ghz version.

Both MS and Sony has access to AMD's road maps.

You have accepted that PS4 Pro's 2.3X over PS4 which follows AMD's 2.5X perf/watt claims while rejected Vega's 4X perf/watt claim. You're a hypocrite.

PS; Sony has stated PS5 may not exist and "PS4" will continue to evolved e.g. 7 nm FinFET Vega 20** in 2019. The year difference between 2013 to 2016 is 3 years. The year difference between 2016 to 2019 is another 3 years.

Vega 10's estimated 412 mm^2 size chip in 7 nm FinFET would be around 206 mm^2.

Game console's GPU sizes are around 180 mm^2 (X360) to 250 mm^2(PS3 RSX) in size.

Both Xbox and PlayStation jumped on X86 PC hardware and expect constant evolution. Live with it.

1-You are assuming period without no proof as the soc hasn't even been shown.

2-MS didn't wait MS was catch off guard and will pay for it when scorpios power fail to move units just like the original xbox failed vs the PS2.

There is no point on waiting an extra year to get a 6TF GPU when stronger ones already exist.

3-Ultra is more stressful on the CPU than medium or high because the extra stuff being render which also has be be drawn,while 4k is a bigger hit on the GPU Ultra renders many more details which tax the GPU as there is extra details being drawn.

4-320GB/s is not all GPU is shared and you will be quoted when MS confirms it,you also be quoted when the Scorpio fail to render all games at 4k.

@gamecubepad said:

Not only that, you can find him above making excuses as to why the NEO shouldn't have 4k Blu-Ray support so Sony can prop up their standalone players. Now MS has the HD player and it's no big deal to cows. Now cows pay for online and even got a rate hike and it's no big deal. Now they will have a upscaled, gimped console and IT'S NO.BIG.DEAL.

Oh and Scorpio is going to have a RX 480 clocked to 1300MHz in it...

This is pathetic and lemming are a bunch of hypocrites man please don't make me do a thread with 50 quotes of lemmings downplaying Blu-ray last gen,from having to rebuy movies,to claiming they were expensive to say there was no difference from 480p to 1080p,to who wants movies in 1080p is all about the games.

Second paying for online play is a rip off no matter who does it,ands the same lemmings who cry about a 10 dollar hike are the same hypocrites who lined to defend live $10 hike claiming the money would go into making the service better.

The PS4 has being upscaling since launch,and what shock me the most is your totally arrogant and hypocrite view on this lemmings bragged about games being 720p on xbox 360 over a PS3 version in 640p those same hypocrites who saw that as big last gen could not fu**ing tell the difference between 720p and 1080p on 2013,could not notice the up to 30FPS gaps in some games.

Lemmings have been graphics whores since 2001 and for generations in a row.

1-Graphics matter from 2001 to 2013,after the PS4 they don't.

2-Sales matter last gen this one they don't.

3-Reviews matter last gen this gen don't.

4-Exclusives matter last gen now is ok to have all your games on PC.

5-Last gen movies sucked,this gen is all about TV TV TV..

^^ this is how things were and you know it hypocrite you were here.

@HalcyonScarlet said:

MS are kind of snakey. When MS are in a weak position, they make friendly comments, and pretend they're friendly competition business chums, but as soon as they start to strengthen, out comes the verbal blows.

What really strike me is that Panello is the same guy who deny that the PS4 had a 40% advantage,he on its own account personally deny it claiming that MS would not give sony or any company a 30% advantage when every fu**ing one knew it was true,worse he is the same fool who refused to confirm the xbox one version of COD was 720p dancing around it and saying he didn't know..lol

Avatar image for gerygo
GeryGo

12806

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#163 GeryGo  Moderator
Member since 2006 • 12806 Posts

@SecretPolice: He's right, the only true 4K worthy is the Titan X Pascal which has 11 Teraflops - it's like buying 3x PS4 Pro worth of GPU.

Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#164  Edited By ronvalencia
Member since 2008 • 29612 Posts

@tormentos said:
@ronvalencia said:

Based from Scorpio's SoC size, one can make an estimate i.e. the large Vega 10 is unlikely for Scorpio i.e. 1.7X Polaris 10's 232 mm^2 = 412 mm^2

Math for Vega 10

64 CU / 36 CU = 1.7X scale.

1.7X scale x 232 mm^2 = 412 mm^2 estimate.

Vega 11 replaces Polaris 10 i.e. note the stream processor count.

Scorpio's 6 TFLOPS 32 Bit FP is half of Vega 10's 12 TFLOPS 32 bit FP.

For RGBA16F handling, Vega includes the new 2X 16bit FP booster design which could tilt the balance between reaching and failing 30 fps at 4K.

Polaris already has native 16 bit FP handling without 2X booster feature i.e. a half gen jump design.

The purpose for native 16 bit FP processing is to reduce memory bandwidth and register file loads.

Vega evolved Polaris's 16bit FP handling with sub-element vector-2 on 32 bit ALU i.e. two 16bit FP SIMD on 32 bit ALU, hence 2X boost in 16 bit FP processing.

NVIDIA GP100/Tegra X1/X2 already has 2X 16bit FP booster design.

PS4 Pro's 2.3X over PS4 falls within AMD's 2.5X perf/watt road map.

Vega's 4X perf/watt over PS4's 1.83 TFLOPS yields 7.32 TFLOPS and Scorpio's 6 TFLOPS is close to Vega's 4X perf/watt.

Vega 11 seems to be Scorpio's GPU build with it's worst working chip yield around 6 TFLOPS instead of Polaris 10's worst working chip yield of 4.9 TFLOPS for RX-470. Vega 11 effectively replaces Polaris 10.

For Scorpio, MS waited for AMD's medium size GPU chip to reach 6 TFLOPS with good yields.

Scorpio with Polaris 10 at 6 TFLOPS target would have terrible working chip yields.

ZEN replaces Puma and Excavator in the AMD's laptop segments in H2 2017.

FX-8800P APU's two Excavator modules(4 threads) + 8 CU GPU has about 15 watts TDP.

Scorpio's CPUs will NOT have desktop PC's high clock speed.

FX-8800P APU's CPU has a base clock speed of 2.1 Ghz.

Wrong conclusion. There are 4 Vega GPUs.

1. Vega 10. Fury X replacement

2. Vega 11. Polaris 10 replacement

3. Vega 10 2X, Fury Duo replacement

4. Vega 20 (year 2018). 7 nm FinFET version of Vega 10. It's seems "Vega 20" would serves as Polaris 10's role for 7 nm FinFET while the later NAVI 10 and 11 are the proper 7 nm FinFET designs.

7 nm FinFET has 2X the density hence making Vega 10 size chip into Polaris 10 size chip. Scorpio will not have Vega 20 nor Vega 10.

Your view on a single VEGA chip is stupid.

Vega replaces old SKUs from top to bottom.

The prototype for Polaris 10 with two GPUs seems to be dead.

Both MS and Sony has concluded AMD's year 2016 IP blocks are half gen jump and Microsoft waited for AMD's 2017 IP blocks to be available.

At 4K, it's more GPU bound than CPU bound. There are game benchmarks that shows 2.5 Ghz Core i7 delivering similar frame rates to 4 Ghz version.

Both MS and Sony has access to AMD's road maps.

You have accepted that PS4 Pro's 2.3X over PS4 which follows AMD's 2.5X perf/watt claims while rejected Vega's 4X perf/watt claim. You're a hypocrite.

PS; Sony has stated PS5 may not exist and "PS4" will continue to evolved e.g. 7 nm FinFET Vega 20** in 2019. The year difference between 2013 to 2016 is 3 years. The year difference between 2016 to 2019 is another 3 years.

Vega 10's estimated 412 mm^2 size chip in 7 nm FinFET would be around 206 mm^2.

Game console's GPU sizes are around 180 mm^2 (X360) to 250 mm^2(PS3 RSX) in size.

Both Xbox and PlayStation jumped on X86 PC hardware and expect constant evolution. Live with it.

1-You are assuming period without no proof as the soc hasn't even been shown.

2-MS didn't wait MS was catch off guard and will pay for it when scorpios power fail to move units just like the original xbox failed vs the PS2.

There is no point on waiting an extra year to get a 6TF GPU when stronger ones already exist.

3-Ultra is more stressful on the CPU than medium or high because the extra stuff being render which also has be be drawn,while 4k is a bigger hit on the GPU Ultra renders many more details which tax the GPU as there is extra details being drawn.

4-320GB/s is not all GPU is shared and you will be quoted when MS confirms it,you also be quoted when the Scorpio fail to render all games at 4k.

1. SOC has been shown.

2. Both MS (Phil Spencer) and Sony has concluded AMD's year 2016 IP blocks are half-gen jumps. Phil Spencer doesn't want a half-gen jump.

http://www.gamepur.com/news/23460-massive-ps4-neo-leak-gpu-2x-more-powerful-high-clock-speed-55tf-price-499.html

Both MS and Sony has access to "NEO Option B" level hardware.

Both MS and Sony has access to the same AMD multi-year road map.

MS wasn't catch off guard.

6 TFLOPS with 320 GB/s BW + memory compression is the minimum for PC's 4K.

3. Most PC's Ultra settings has minor visual quality gain with large GPU resource consumption.

4. Stop being a hypocrite. DF has shown PS4 with shared memory yielding similar results to PC's R7-265 results.

http://www.eurogamer.net/articles/digitalfoundry-2016-we-built-a-pc-with-playstation-neo-gpu-tech

PS4 has zero copy.

PC with greater total system bandwidth has memory copy wastage.

You are not factoring PC's PCI-E 16X version 3.0's two way 16GB/s links into GPU card which acts like PS4's CPU into GPU + memory pool.

You have not factored in the purpose for having a CPU cache i.e. lower main memory access incidents.

Avatar image for terminalyinsane
TerminalyInsane

99

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#165 TerminalyInsane
Member since 2016 • 99 Posts

@SecretPolice: I would guess $500-$600.

Avatar image for SecretPolice
SecretPolice

44071

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#166 SecretPolice
Member since 2007 • 44071 Posts

@terminalyinsane:

That's what I'm figuring as well but Ron's so up on all this stuff I wanted him to make a dollar figure prediction but no luck on getting that from him thus far. lol

Also keep in mind there's no need to include a controller since everything including peripherals is BC and I'm loving that part.

Avatar image for HalcyonScarlet
HalcyonScarlet

13665

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#167 HalcyonScarlet
Member since 2011 • 13665 Posts

@tormentos said:

@HalcyonScarlet said:

MS are kind of snakey. When MS are in a weak position, they make friendly comments, and pretend they're friendly competition business chums, but as soon as they start to strengthen, out comes the verbal blows.

What really strike me is that Panello is the same guy who deny that the PS4 had a 40% advantage,he on its own account personally deny it claiming that MS would not give sony or any company a 30% advantage when every fu**ing one knew it was true,worse he is the same fool who refused to confirm the xbox one version of COD was 720p dancing around it and saying he didn't know..lol

Well, yeah, but tbh that's your standard spin doctor PR stuff. They want to boast and lay carpet on the negative. The CoD thing is a deal, but what's a PR guy gonna say. He's going to deny shit. He should know when to shut up though.

But it's patronising or snakey comments which bother me. Like when a Sony guy might try and say they love Nintendo, they aren't competing, and it's like shut up, don't be condescending, they've earnt enough respect for you not to act like they're a nothing. But MSs snakeyness is shit. I don't like it, don't congratulate them on the launch of the PS4 and other stuff because your having a hard time, then try to take a piss on the PS4 Pro, because you feel like things might be looking up. I just prefer consistent behaviour.

180s aren't always bad, even though they are ridiculed, it shows flexibility and a willingness to listen. So if MS said they weren't going to have a piece of hardware like, idk off the top of my head, a Blu Ray drive, and now they embrace that, that's okay, because it's evolving and adapting. But to 180 your behaviour is imo a really shitty and unclassy thing to do. You want friendly competition, be consistent, don't call out others weaknesses. Although Sony did just that, when they called out MSs used game thing, but at least they were consistent, they never pretended to be friendly, only civil. But MS were all congratulating Sony on launching the PS4 and saying they were friendly.

Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#168 ronvalencia
Member since 2008 • 29612 Posts

@PredatorRules said:

@SecretPolice: He's right, the only true 4K worthy is the Titan X Pascal which has 11 Teraflops - it's like buying 3x PS4 Pro worth of GPU.

Titan XP is already behind in 16 bit FP double rate feature. Vega has 16 bit FP double rate feature just like the current Intel/AMD's SSE with F16C extensions i.e. it doubles the FLOPS for 16bit FP.

PowerPC Altivec/VMX only has 8 bit integer, 16bit integer and 32 bit FP SIMD handling.

Avatar image for gamecubepad
gamecubepad

7214

Forum Posts

0

Wiki Points

0

Followers

Reviews: -12

User Lists: 0

#169  Edited By gamecubepad
Member since 2003 • 7214 Posts

@tormentos:

Movie playing features don't really matter, per se. It's the fact that Sony's yet to be released "Pro" system lacks features that even the lowly Xbox S has. lol.

Console exclusives have always been a thing for MS and lemmings. Nothing has changed. Exclusives mean jack shit this gen. By Sony's own admission the majority of their exclusives are sales flops and LOSE MONEY. lollol.

The next playstation will be up to 50% weaker than it's Xbox competition. Baseline 35%. Quote me MS will bring it.

Weren't you the one saying PS4Poo was the equivalent of the XBO S before you knew Sony was dropping a slim? And you think they're getting an RX 480 clocked @ 1300MHz in the Scorpio with what you're praying is a gimped Jag. More chuckles at your expense.

@SecretPolice:

He told you, he's just cryptic like that. He said Vega will have a mid-range SKU that replaces Polaris 10. That puts it at similar BoM as the NEO. It's up in the air whether they'll have an affordable Zen CPU with reduced L3 cache. So same price due to the economy of scale offered by leading with a UHD BD-drive in the XBO S. $399-449.

Avatar image for blackace
blackace

23576

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#170 blackace
Member since 2002 • 23576 Posts

@howmakewood said:

"are we getting that Scorpio experience now, just on PC?"

bet it took all his willpower to not say "yes"

They could have asked the same thing of the PS4 Pro. Everyone knows PC with still be more powerful you have the dough. Even the PS5 won't be as powerful as the PC in the end. Doesn't mean gamers won't be rushing out to buy it, but like the Scorpio.

Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#171  Edited By ronvalencia
Member since 2008 • 29612 Posts

@SecretPolice said:

@terminalyinsane:

That's what I'm figuring as well but Ron's so up on all this stuff I wanted him to make a dollar figure prediction but no luck on getting that from him thus far. lol

Also keep in mind there's no need to include a controller since everything including peripherals is BC and I'm loving that part.

"NEO Option B" has $499 price target which includes 5.5 TFLOPS 32bit FP GPU and new CPU design.

Read http://www.gamepur.com/news/23460-massive-ps4-neo-leak-gpu-2x-more-powerful-high-clock-speed-55tf-price-499.html

Sony has the assurance from AMD+ODM partners that NEO Option B's price is not higher than $499.

Scorpio is effectively PS4's "NEO Option B" with 6 TFLOPS GPU.

The worst case working Polaris 10 yield is RX-470 which give you 32 active CU and up to 1200 Mhz hence 4.9 TFLOPS.

For year 2017, AMD has Vega 11 which is an evolutionary replacement for Polaris 10.

Jumping on PC hardware market = constant evolutionary changes without Sony or MS paying for GPU core IP R&D.

If you want near static hardware market, stay with PowerPC market. Sony pays for CELL's core IP R&D.

Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#172  Edited By ronvalencia
Member since 2008 • 29612 Posts

@gamecubepad said:

@tormentos:

Movie playing features don't really matter, per se. It's the fact that Sony's yet to be released "Pro" system lacks features that even the lowly Xbox S has. lol.

Console exclusives have always been a thing for MS and lemmings. Nothing has changed. Exclusives mean jack shit this gen. By Sony's own admission the majority of their exclusives are sales flops and LOSE MONEY. lollol.

The next playstation will be up to 50% weaker than it's Xbox competition. Baseline 35%. Quote me MS will bring it.

Weren't you the one saying PS4Poo was the equivalent of the XBO S before you knew Sony was dropping a slim? And you think they're getting an RX 480 clocked @ 1300MHz in the Scorpio with what you're praying is a gimped Jag. More chuckles at your expense.

@SecretPolice:

He told you, he's just cryptic like that. He said Vega will have a mid-range SKU that replaces Polaris 10. That puts it at similar BoM as the NEO. It's up in the air whether they'll have an affordable Zen CPU with reduced L3 cache. So same price due to the economy of scale offered by leading with a UHD BD-drive in the XBO S. $399-449.

FX-8800p APU's Excavator CPU modules doesn't have Piledriver CPU's L3 cache.

Reduce L3 cache Intel G4400 Pentium Skylake has similar gaming performance as other Intel Core series Skylakes.

http://www.legitreviews.com/intel-pentium-g4400-processor-review-skylake_179724

Intel G4400 = budget Skylake.

The benefits for higher price Intel Core i5 and i7 series GPUs are running desktop applications.

For ZEN, AMD will offer competitive price to Intel's budget Skylakes.

Avatar image for Wild_man_22
Wild_man_22

907

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#173 Wild_man_22
Member since 2010 • 907 Posts

8GB of GDDR5 Ram.

Avatar image for SecretPolice
SecretPolice

44071

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#174 SecretPolice
Member since 2007 • 44071 Posts

@ronvalencia:

So $550.00 - $600.00 ? Assuming no controllers included and they bump it up and can achieve 7TF and totally smoking the PSbore Amateur right? lol :P

Avatar image for tormentos
tormentos

33784

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#175 tormentos
Member since 2003 • 33784 Posts

@gamecubepad said:

@tormentos:

Movie playing features don't really matter, per se. It's the fact that Sony's yet to be released "Pro" system lacks features that even the lowly Xbox S has. lol.

Console exclusives have always been a thing for MS and lemmings. Nothing has changed. Exclusives mean jack shit this gen. By Sony's own admission the majority of their exclusives are sales flops and LOSE MONEY. lollol.

The next playstation will be up to 50% weaker than it's Xbox competition. Baseline 35%. Quote me MS will bring it.

Weren't you the one saying PS4Poo was the equivalent of the XBO S before you knew Sony was dropping a slim? And you think they're getting an RX 480 clocked @ 1300MHz in the Scorpio with what you're praying is a gimped Jag. More chuckles at your expense.

See another bullshit argument where you play the blind chicken.

Lemmings all of them have been hyping 4k for movies,in fact is about the only shit they can hype on the shitty XBO S which still pumping 720p games on 2016.

Again i am not saying it was great of sony to not have the feature,but i do see why they did it,they have their own 4k players stand alone and have a 4k streaming service which they are pushing on PS4 Pro as well.

So from a financial point of view i see why they did it,ad to this that physical movies have go down vs streaming which has go up as another key for them,but i am sure is a financial decision,fact is sony best selling blu'ray player was the PS3,and basically killed sony own blu'rays so maybe they are into maximizing profits.

But the whole shit about hyping movies in 4k is a joke,MS was stock for 9 years with DVD and lemmings downplay 1080p movies that is reality and you were here.

NO lemming try to use console exclusives as something more than a multiplatform game, which is in reality what it is,when TLOU was release on PS4 this were the same hypocrites who would fastly point that it was multi,the same with MLB and LBP3 and other games,not to mention the barrage of games on PC and PS4 not on xbox one.

By lemmings the PS4 didn't get a 90 game until Bloodborn on 2015,when in reality in mid 2014 TLOU scored 95 on PS4 as well,but since it was on PS3 it didn't matter even that it was the superior version by far,unlike FH3 which scored 91 and all of the sudden is exclusive, even when a superior version exist on PC and FREE to play online by the way.

That is funny Killzone sold 2.1 million in like 50 days,i don't see how they could have loss money,TLOU sold well,as did several others,and considering that sony is making a ton of cash on PS4 i find that hard to believe.

But then again exclusives are not about selling 40 millions,if the game sucks in WTF does it help me if the game sold well,so i could care less if The order sold 40 million units it sucked,but then again that crappy argument you are holding to is pathetic.

According to my trusty calculators 4200 is 30% less than 6000,which by some odd coincidence is basically what the PS4 has on the xbox one,since 1840 - 29% is basically 1300 odd isn't.?

So i don't know from where in hell you get 50%..lol

Not even in CU you can argue that as we don't know the stream processor count of Scorpio either.

NO...The PS4 Pro and the normal PS4 were 2 models and the 2 would always be,even if the normal PS4 got shrink still that was the case.

And yes they don't even have to OC,a stock RX480 is 5.83TF that is basically scorpio right the,add the CPU count and you have a 6TF MACHINE which is how Phil Spencer describe it in a video which i posted several times.

MS wording is a joke and i would not be surprise to know that 6TF is complete system rather than GPU alone,just like they try to imply that the XBOS was doing 4k native for games,which was a lie as well.

But weren't you the one claiming the 5.83TF 480 wasn't good enough for 4k.? How is scorpio good enough now with 170gflops more.? Hahahahaa

@ronvalencia said:

1. SOC has been shown.

2. Both MS (Phil Spencer) and Sony has concluded AMD's year 2016 IP blocks are half-gen jumps. Phil Spencer doesn't want a half-gen jump.

http://www.gamepur.com/news/23460-massive-ps4-neo-leak-gpu-2x-more-powerful-high-clock-speed-55tf-price-499.html

Both MS and Sony has access to "NEO Option B" level hardware.

Both MS and Sony has access to the same AMD multi-year road map.

MS wasn't catch off guard.

6 TFLOPS with 320 GB/s BW + memory compression is the minimum for PC's 4K.

3. Most PC's Ultra settings has minor visual quality gain with large GPU resource consumption.

4. Stop being a hypocrite. DF has shown PS4 with shared memory yielding similar results to PC's R7-265 results.

http://www.eurogamer.net/articles/digitalfoundry-2016-we-built-a-pc-with-playstation-neo-gpu-tech

PS4 has zero copy.

PC with greater total system bandwidth has memory copy wastage.

You are not factoring PC's PCI-E 16X version 3.0's two way 16GB/s links into GPU card which acts like PS4's CPU into GPU + memory pool.

You have not factored in the purpose for having a CPU cache i.e. lower main memory access incidents.

OMFG that screen is not scorpio did MS claim this is the soc.? They just showed a fu**ing screen using a representation my god,they did the same shit with Kinect and lie in all its live presentations,they wanted to illustrate something.

Oh please man STOP with the fu**ing MS ass kissing that is the same person who claim Kinect was an integral part of the xbox one,and killed it 6 months latter,he is a PR guy he will say anything to make its product look better.

If you actually believe that Scorpio is not a half gen jump but the Pro is you are a true MS ass kisser you will eat any shit and say any crap as long as you are defending the fu**ing xbox brand,you are either to naive or simple to stupid pick one.

There is nothing Scorpio can do that Pro can't do as simple as that,the whole half a gen remark is a joke to justify being 1 year late or more,Pro is going out soon Scorpio who knows.

BUt again there are GPU that pass 8TF NOW on the market the 390X is basically 6TF the RX480 5.83TF,there is no reason on this earth that will drive MS to wait an extra year to get fu**ing 170Gflops more while giving a 12 months or more advantage in time to its competition.

Scorpio will be dead on arrival much like the OG xbox was on 2001 because time on sony's hand is brutal,and it was already shown,by the time MS knew about Pro it was to late to react and they have to play the stronger card to see if that works.

If they release the same year and the PS4 almost double the xbox one user base what you think will happen to scorpio with a 1 year head start on sony side.

Bullshit is it that same memory shared the reason why i say 320GB.s are not for GPU alone you moron,the CPU on PS4 eat bandwidth so will the scorpio one.

Avatar image for gamecubepad
gamecubepad

7214

Forum Posts

0

Wiki Points

0

Followers

Reviews: -12

User Lists: 0

#176 gamecubepad
Member since 2003 • 7214 Posts

@tormentos:said

But weren't you the one claiming the 5.83TF 480 wasn't good enough for 4k.? How is scorpio good enough now with 170gflops more.? Hahahahaa

Thank you for the prompt response.

The answer is faster CPU, more memory, and higher memory bandwidth at console settings with 'Ultra' texture setting when compared to the PS4Poo. Stop playing blind to the Poo. Look at it...this is the new Playstation, it's afraid of being stung by the scorpion. It needs your protection!

Avatar image for babyjoker1221
babyjoker1221

1313

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#177 babyjoker1221
Member since 2015 • 1313 Posts

Yet another meltdown by tormentos.

Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#178 ronvalencia
Member since 2008 • 29612 Posts

@tormentos said:
@gamecubepad said:

@tormentos:

Movie playing features don't really matter, per se. It's the fact that Sony's yet to be released "Pro" system lacks features that even the lowly Xbox S has. lol.

Console exclusives have always been a thing for MS and lemmings. Nothing has changed. Exclusives mean jack shit this gen. By Sony's own admission the majority of their exclusives are sales flops and LOSE MONEY. lollol.

The next playstation will be up to 50% weaker than it's Xbox competition. Baseline 35%. Quote me MS will bring it.

Weren't you the one saying PS4Poo was the equivalent of the XBO S before you knew Sony was dropping a slim? And you think they're getting an RX 480 clocked @ 1300MHz in the Scorpio with what you're praying is a gimped Jag. More chuckles at your expense.

See another bullshit argument where you play the blind chicken.

Lemmings all of them have been hyping 4k for movies,in fact is about the only shit they can hype on the shitty XBO S which still pumping 720p games on 2016.

Again i am not saying it was great of sony to not have the feature,but i do see why they did it,they have their own 4k players stand alone and have a 4k streaming service which they are pushing on PS4 Pro as well.

So from a financial point of view i see why they did it,ad to this that physical movies have go down vs streaming which has go up as another key for them,but i am sure is a financial decision,fact is sony best selling blu'ray player was the PS3,and basically killed sony own blu'rays so maybe they are into maximizing profits.

But the whole shit about hyping movies in 4k is a joke,MS was stock for 9 years with DVD and lemmings downplay 1080p movies that is reality and you were here.

NO lemming try to use console exclusives as something more than a multiplatform game, which is in reality what it is,when TLOU was release on PS4 this were the same hypocrites who would fastly point that it was multi,the same with MLB and LBP3 and other games,not to mention the barrage of games on PC and PS4 not on xbox one.

By lemmings the PS4 didn't get a 90 game until Bloodborn on 2015,when in reality in mid 2014 TLOU scored 95 on PS4 as well,but since it was on PS3 it didn't matter even that it was the superior version by far,unlike FH3 which scored 91 and all of the sudden is exclusive, even when a superior version exist on PC and FREE to play online by the way.

That is funny Killzone sold 2.1 million in like 50 days,i don't see how they could have loss money,TLOU sold well,as did several others,and considering that sony is making a ton of cash on PS4 i find that hard to believe.

But then again exclusives are not about selling 40 millions,if the game sucks in WTF does it help me if the game sold well,so i could care less if The order sold 40 million units it sucked,but then again that crappy argument you are holding to is pathetic.

According to my trusty calculators 4200 is 30% less than 6000,which by some odd coincidence is basically what the PS4 has on the xbox one,since 1840 - 29% is basically 1300 odd isn't.?

So i don't know from where in hell you get 50%..lol

Not even in CU you can argue that as we don't know the stream processor count of Scorpio either.

NO...The PS4 Pro and the normal PS4 were 2 models and the 2 would always be,even if the normal PS4 got shrink still that was the case.

And yes they don't even have to OC,a stock RX480 is 5.83TF that is basically scorpio right the,add the CPU count and you have a 6TF MACHINE which is how Phil Spencer describe it in a video which i posted several times.

MS wording is a joke and i would not be surprise to know that 6TF is complete system rather than GPU alone,just like they try to imply that the XBOS was doing 4k native for games,which was a lie as well.

But weren't you the one claiming the 5.83TF 480 wasn't good enough for 4k.? How is scorpio good enough now with 170gflops more.? Hahahahaa

@ronvalencia said:

1. SOC has been shown.

2. Both MS (Phil Spencer) and Sony has concluded AMD's year 2016 IP blocks are half-gen jumps. Phil Spencer doesn't want a half-gen jump.

http://www.gamepur.com/news/23460-massive-ps4-neo-leak-gpu-2x-more-powerful-high-clock-speed-55tf-price-499.html

Both MS and Sony has access to "NEO Option B" level hardware.

Both MS and Sony has access to the same AMD multi-year road map.

MS wasn't catch off guard.

6 TFLOPS with 320 GB/s BW + memory compression is the minimum for PC's 4K.

3. Most PC's Ultra settings has minor visual quality gain with large GPU resource consumption.

4. Stop being a hypocrite. DF has shown PS4 with shared memory yielding similar results to PC's R7-265 results.

http://www.eurogamer.net/articles/digitalfoundry-2016-we-built-a-pc-with-playstation-neo-gpu-tech

PS4 has zero copy.

PC with greater total system bandwidth has memory copy wastage.

You are not factoring PC's PCI-E 16X version 3.0's two way 16GB/s links into GPU card which acts like PS4's CPU into GPU + memory pool.

You have not factored in the purpose for having a CPU cache i.e. lower main memory access incidents.

OMFG that screen is not scorpio did MS claim this is the soc.? They just showed a fu**ing screen using a representation my god,they did the same shit with Kinect and lie in all its live presentations,they wanted to illustrate something.

Oh please man STOP with the fu**ing MS ass kissing that is the same person who claim Kinect was an integral part of the xbox one,and killed it 6 months latter,he is a PR guy he will say anything to make its product look better.

If you actually believe that Scorpio is not a half gen jump but the Pro is you are a true MS ass kisser you will eat any shit and say any crap as long as you are defending the fu**ing xbox brand,you are either to naive or simple to stupid pick one.

There is nothing Scorpio can do that Pro can't do as simple as that,the whole half a gen remark is a joke to justify being 1 year late or more,Pro is going out soon Scorpio who knows.

BUt again there are GPU that pass 8TF NOW on the market the 390X is basically 6TF the RX480 5.83TF,there is no reason on this earth that will drive MS to wait an extra year to get fu**ing 170Gflops more while giving a 12 months or more advantage in time to its competition.

Scorpio will be dead on arrival much like the OG xbox was on 2001 because time on sony's hand is brutal,and it was already shown,by the time MS knew about Pro it was to late to react and they have to play the stronger card to see if that works.

If they release the same year and the PS4 almost double the xbox one user base what you think will happen to scorpio with a 1 year head start on sony side.

Bullshit is it that same memory shared the reason why i say 320GB.s are not for GPU alone you moron,the CPU on PS4 eat bandwidth so will the scorpio one.

You haven't factor in Polaris 10's worst working chip yield i.e. RX-470 (4.9 TFLOPS) or Polaris 10 in PS4 Pro (4.2 TFLOPS). To get the best working chip yields unit numbers, game consoles are built from worst case working chip yields.

The current Polaris 10 with 6 TFLOPS target will result in bad yields, hence why AMD lower the bar to RX-470 to maximise working chip yield unit numbers.

R9-390 redefined Hawaii GPU's worst working chip yields from R9-290.

MS must wait for chip level improvements for 6 TFLOPS target .

This is not about kissing MS and you failed silicon chip manufacturing 101 basics. .

RX-480 8 GB with 16 percent memory over clock has 11 percent frame rate increase average i.e. GDDR5 at 9280 Mhz which is 296 GB/s of memory bandwidth. This tells us RX-480 is memory bandwidth bound.

Scorpio with 320 GB/s is 1.25X faster than RX-480 and we apply RX-480's memory over clock yield ratio we have 1.21X percent frame rate yield which is enough to turn 4K/25fps result into 4K/30.2 fps.

Scorpio is 1.02X faster in TFLOP 32bit FP over RX-480 which may boost 4K/30 fps to 4K/31 fps.

MS knows RX-480 is just under 4K/30 fps. Vega has double rate 16 bit FP which could again boost frame rate based 16 bit FP vs 32 bit FP usage ratio e.g. if a frame render has 50 percent 16bit FP then the boost is about 1.25X which can turn 4K/25fps result into 4K/30 fps.

When you combine both memory bandwidth increase and selecting year 2017 IP block (Vega 11), Scorpio is a better machine for 4K/30 fps.

You are a moron who didn't factor in PS4 has R7-265 actual results and that with PS4's shared memory VS R7-265 discrete memory.

Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#179  Edited By ronvalencia
Member since 2008 • 29612 Posts

From https://www.techpowerup.com/reviews/MSI/GTX_1060_Gaming_X_3_GB/