[QUOTE="fluxorator"][QUOTE="battalionwars13"][QUOTE="67gt500"] When Crysis launched the gaming world had to pick their collective jaws off the floor at how eye-blisteringly gorgeous the game was... yes, it required a beefy rig to run smoothly and in all of it glory, but it was undeniably the pinnacle of gaming graphics, on any platform.
Then, it's stellar follow-up Crysis Warhead released again to oohs and ahhhs from the gaming community featuring an equally outstanding level of visual fidelity.
Yet, the best that PC could muster wasn't enough to clinch the [graphics] prize from the venerable console game Metal Gear Solid 4. There is much wailing and gnashing of teeth, but the critics have spoken, our peers have voted, and MGS4 is victorious.
But there is good news for PC gamers, after all is said and done - MGS4's victory over Crysis Warhead might inspire PC developers to pick up their game a bit and deliver something that can actually compete with console games with respect to technical graphics...
Maybe 2009 will see a 'return to glory' of sorts for PC, after this irrefutable defeat in 2008.
Thoughts?
Ive never played neither but ive watched videos of both and Crysis warhead looks way better. Gears 2 even looks better than MGS4. MGS4 looks crap in screenshots and internet videos. It's the really small details that most people don't conciously realise that make the difference. Like when you're walking in the rain, some of the drops will remain on the camera lense. When Snake walks out of an explosion or somethign that disturbed a lot of dust, you can see it settle again on other places like floors, walls, and again even the camera. It's just attention to those tiny details, that you can only understand if you're playing the game, right there and then that make it different. Yes, Crysis has better textures and poly-counts and whatnot, but Crysis failed to get me to care if nomad actually died. Sure it looked stunning and all, but the graphics didn't really serve much of a purpose in the actual game itself apart from looking pretty (Which isn't bad, games should look nice) In Metal Gear Solid 4 however, those tiny little details like Snake's facial expressions, the way he moved and it's authenticity, it helps you associate with him. It gives you a feeling of immersion. Crysis has immersion, yes. But not to that level. I don't deny that Crysis LOOKS better, but the reason I think MGS4 has been winning those graphics awards on more than one site is because it shows that graphics in a game can sevre for more of a purpose than just looking shiny. Brilliant! That's getting to the heart of the matter, the whole emotional-involvement thing right there... graphics really should do more than just frame the over-all experience - they should be a part of it... Brilliant stuff right there...
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