Is 1080p really needed in games ?

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arto1223

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#451 arto1223
Member since 2005 • 4412 Posts

[QUOTE="arto1223"]

[QUOTE="Cranler"]I'll tell you this, Halo 3 at 600p on console destroys Halo 2 pc version at 1600p. Cranler

Oh, so you're just ignorant.

You would have to be if you think comparing a game that came out on the old XBox and ported over to the PC would look (un-modded) better than a game released many years later with a new engine on a new system. It's funny though, because there is a mod for Halo 2 on the PC that turns it into Halo 3 and it looks far better than the 360 version (in both 720 and 1080 because of all the added effects).

Halo 3 is an upgraded version of the engine used for Halo 2. HDR and better shadowing are the big differences between Halo 2 and Halo 3. Many people in this thread speak as if resolution is everything in this thread. If it was then Halo 2 would look better at higher res. How does a graohics mod have any relevance to my point, this thread is about graphics detail settings vs resolution.

There was much more than that added to Halo 3 over Halo 2. You're lying or just an idiot if you think otherwise.

Resolution is not the only important factor, you're taking what we're saying wrong. If you have all these effects and textures in game, but at a low resolution, then it doesn't matter how good they look, they are in low resolution. If the game is at a high resolution, but has crap effects and crap textures, then it will look like crisp crap. You need both to have a good looking game.

Luckily, PCs are capable of doing both, but consoles cannot. Hence, low resolution console games.

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Cranler

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#452 Cranler
Member since 2005 • 8809 Posts

[QUOTE="Cranler"][QUOTE="Bebi_vegeta"]

What does AA and blur filter have anything to do. It's about the same difference that you accepted from Crysis picture... what is this flip flop ?

I also love how you ignore my question as to why 720p is even needed... that's just prove you're BS all along this topic.

Bebi_vegeta

The difference here is much greater. The Crysis 2 pics were exactly the same detail settings just at different res. Are you saying that console Cod's have the same graphics setting as pc and the only difference here is resolution? Again, this is not what the thread is about. Would you like to talk about high res/low settings vs low res/high settings?

Well my point and what most people here is, resolution does matter... just like any other graphic setting you can find out there. So it's all about compromise, either it be resolution or other things. Forget CGI graphics, the hardware is not that yet.

Resolution can play a small or big role, it depends on source and the output.

I never said res didnt matter, just that its not everything and Cod 4 proves a game can look better at lower res. Never said cgi graphics were possible. i was using that to make a point. Sheesh, like talking to wall with you

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Cranler

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#453 Cranler
Member since 2005 • 8809 Posts

[QUOTE="Cranler"]

[QUOTE="arto1223"]

Oh, so you're just ignorant.

You would have to be if you think comparing a game that came out on the old XBox and ported over to the PC would look (un-modded) better than a game released many years later with a new engine on a new system. It's funny though, because there is a mod for Halo 2 on the PC that turns it into Halo 3 and it looks far better than the 360 version (in both 720 and 1080 because of all the added effects).

arto1223

Halo 3 is an upgraded version of the engine used for Halo 2. HDR and better shadowing are the big differences between Halo 2 and Halo 3. Many people in this thread speak as if resolution is everything in this thread. If it was then Halo 2 would look better at higher res. How does a graohics mod have any relevance to my point, this thread is about graphics detail settings vs resolution.

There was much more than that added to Halo 3 over Halo 2. You're lying or just an idiot if you think otherwise.

Resolution is not the only important factor, you're taking what we're saying wrong. If you have all these effects and textures in game, but at a low resolution, then it doesn't matter how good they look, they are in low resolution. If the game is at a high resolution, but has crap effects and crap textures, then it will look like crisp crap. You need both to have a good looking game.

Luckily, PCs are capable of doing both, but consoles cannot. Hence, low resolution console games.

Those were the biggest changes and the most demanding. Go turn off hdr and shadows in any pc game that allows it and see the fps skyrocket. But wheres the limit on 720p? Are wethere yet? Is God of War 3 the best we could expect from a 720p game?
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arto1223

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#454 arto1223
Member since 2005 • 4412 Posts

[QUOTE="arto1223"]

[QUOTE="Cranler"]

Halo 3 is an upgraded version of the engine used for Halo 2. HDR and better shadowing are the big differences between Halo 2 and Halo 3. Many people in this thread speak as if resolution is everything in this thread. If it was then Halo 2 would look better at higher res. How does a graohics mod have any relevance to my point, this thread is about graphics detail settings vs resolution.

Cranler

There was much more than that added to Halo 3 over Halo 2. You're lying or just an idiot if you think otherwise.

Resolution is not the only important factor, you're taking what we're saying wrong. If you have all these effects and textures in game, but at a low resolution, then it doesn't matter how good they look, they are in low resolution. If the game is at a high resolution, but has crap effects and crap textures, then it will look like crisp crap. You need both to have a good looking game.

Luckily, PCs are capable of doing both, but consoles cannot. Hence, low resolution console games.

Go turn off hdr and shadows in any pc game that allows it and see the fps skyrocket.

I always turn shadows off. Even in PlanetSide 2 and BF3 where I have everything on max and still get over 60fps, I turn off shadows. HDR lighting is fine. It doesn't hit hard and it looks fine. I get over 100fps in BF3 when recording on max at 1080. PC hardware is fine, we get great graphics and crazy high resolutions in which people have three 1080 monitors for one game.

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sukraj

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#456 sukraj
Member since 2008 • 27859 Posts

I'm more than happy with 720p 60fps.

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theSADmafioso

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#457 theSADmafioso
Member since 2008 • 482 Posts

tumblr_mcxjq9w8RK1r34jygo1_1280.gif

Sorry, theres more going on here than just a res change unless you expect me to beleive 720p cant properly render the color blue. If this was for real then 480p would be black and white and too blurry to even read menus or ammo counts. Most likey the 720p shot has a blur filter similar to GTA 4.Cranler

Wrong! I made this gif and it is default PC 720p vs DSfix running with SweetFX (only colour correction and FXAA). No additional sharpening, if anything the FXAA should take away the original sharpness of the 1080p default image. I use SweetFX to get an extra punch from the game with stronger contrasts and more saturated colors. Also please don't compare downsized 1080p images with 720p, makes you look like a newb since detail gets lost.

But since I know your type and this is system wars and I can expect butthurt denial. Here is a comparison from the default settings with only high resolution being implemented. I think this is comparing default 720p vs 3000p. Showing your point wrong since there are gains beyond 1080p with default assets and settings but adding higher resolution.

1024x720xozqm5fpte.gif

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chunkowookie

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#458 chunkowookie
Member since 2012 • 270 Posts

graphics >>> resolution.magicalclick

What's with all the people in this thread not understanding that increasing resolution is a huge part of enhancing graphics? They're not exclusive of each other. Advancing graphical assets without increasing resolution has made games look better up to this point, but it's seeing diminishing returns extremely quickly. Resolution has to be increased ALONG WITH enhancing assets, or else the assets are just going to waste. This is undeniably proven by the plethora of current gen games that already have assets with detail that is completely invisible at 720p, and becomes visible at 1080p or more. Why don't people get that? Why pile more detail into assets without increasing resolution, when assets are already too detailed to be seen at less than 1080p, and have been for years?

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Master_ShakeXXX

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#459 Master_ShakeXXX
Member since 2008 • 13361 Posts

Another loosey thread that will surpass 500 posts. Flawless victory.

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lowe0

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#460 lowe0
Member since 2004 • 13692 Posts

[QUOTE="Cranler"]

tumblr_mcxjq9w8RK1r34jygo1_1280.gif

Sorry, theres more going on here than just a res change unless you expect me to beleive 720p cant properly render the color blue. If this was for real then 480p would be black and white and too blurry to even read menus or ammo counts. Most likey the 720p shot has a blur filter similar to GTA 4.theSADmafioso

Wrong! I made this gif and it is default PC 720p vs DSfix running with SweetFX (only colour correction and FXAA). No additional sharpening, if anything the FXAA should take away the original sharpness of the 1080p default image. I use SweetFX to get an extra punch from the game with stronger contrasts and more saturated colors. Also please don't compare downsized 1080p images with 720p, makes you look like a newb since detail gets lost.

But since I know your type and this is system wars and I can expect butthurt denial. Here is a comparison from the default settings with only high resolution being implemented. I think this is comparing default 720p vs 3000p. Showing your point wrong since there are gains beyond 1080p with default assets and settings but adding higher resolution.

1024x720xozqm5fpte.gif

So there is color correction applied (and FXAA) instead of just a simple resolution change. Now, I believe someone was saying I had an IQ problem merely for saying exactly that?
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rjdofu

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#461 rjdofu
Member since 2008 • 9171 Posts

Another PCvsConsoles thread that will surpass 500 posts. Flawless victory.

Master_ShakeXXX

fix'd

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faizan_faizan

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#462 faizan_faizan
Member since 2009 • 7869 Posts

[QUOTE="Bebi_vegeta"]

[QUOTE="Cranler"]After 45 pages you'd think everyone would undertsand what this thread was about. In fact this is the opposite of what the thread is about. Youre showing higher res with higher detail settings vs lower res with lower detail settings. Thread is about high res with low settings vs low res with high settings. How about comparing Cod 2 to Cod 4 on console because thats what this thread is about.

Cranler

And what setting would the blur come from ?

Not all multiplats have the same settings transferred over to pc. GTA 4 and BF 3 are the only ones I know of that come with the blur filter option. GTA 4 doesnt support aa without mods or Nvidias fxaa which wasnt around when GTA 4 pc released. GTA 4 is an absolute jagfest, it almost did look better with the blur filter on. BF 3 also has a similar filter option as well. Console Cod has 2xaa which isnt enough to remove the jaggies hence the blur filter. I hope you understand the point of this thread though now.

Dafq? There is no blur filter, There is only a "Definition" option.
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tenaka2

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#463 tenaka2
Member since 2004 • 17958 Posts

I had an IQ problemlowe0

It's not something that goes away.

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lowe0

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#464 lowe0
Member since 2004 • 13692 Posts

[QUOTE="lowe0"]I had an IQ problemtenaka2

It's not something that goes away.

I'm curious as to whether you even considered an actual contribution to the discussion before you settled on this instead.
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MK-Professor

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#465 MK-Professor
Member since 2009 • 4214 Posts

[QUOTE="tenaka2"]

[QUOTE="lowe0"]I had an IQ problemlowe0

It's not something that goes away.

I'm curious as to whether you even considered an actual contribution to the discussion before you settled on this instead.

hi lowe0

what you are arguing today? 720p vs 1080p is preference? :lol:

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percuvius2

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#466 percuvius2
Member since 2004 • 1982 Posts

I mean shouldnt every inch of power go to make games look closer to CGI in 720p, than have mediocre graphics in 1080p ?

I dont see games anywhere close to 720p movie quality yet

loosingENDS

You only make these stupid topics because you have a puny 32" 720P non-HD TV.

For real gamers we can already go past 1080p. SUCKS TO BE GREEK I GUESS

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tenaka2

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#467 tenaka2
Member since 2004 • 17958 Posts

[QUOTE="tenaka2"]

[QUOTE="lowe0"]I had an IQ problemlowe0

It's not something that goes away.

I'm curious as to whether you even considered an actual contribution to the discussion before you settled on this instead.

We already discussed this, you have agreed that console gamers have lower standards. There is nothing left to discuss.

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lowe0

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#468 lowe0
Member since 2004 • 13692 Posts

[QUOTE="lowe0"][QUOTE="tenaka2"]

It's not something that goes away.

tenaka2

I'm curious as to whether you even considered an actual contribution to the discussion before you settled on this instead.

We already discussed this, you have agreed that console gamers have lower standards. There is nothing left to discuss.

Except that we're not even discussing standards yet. The discussion was about whether an altered image passed off as an unaltered one represents an apples to apples comparison.
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tenaka2

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#469 tenaka2
Member since 2004 • 17958 Posts

[QUOTE="tenaka2"]

[QUOTE="lowe0"] I'm curious as to whether you even considered an actual contribution to the discussion before you settled on this instead.lowe0

We already discussed this, you have agreed that console gamers have lower standards. There is nothing left to discuss.

Except that we're not even discussing standards yet. The discussion was about whether an altered image passed off as an unaltered one represents an apples to apples comparison.

But as you alraedy admitted, console gamers are happy to make to with slightly brown apples, some containing worms. PC gamers have the golden delicious.

Pics seem fine to me, console version = blurry mess. PC version = shiney goodness.

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lowe0

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#470 lowe0
Member since 2004 • 13692 Posts

[QUOTE="lowe0"][QUOTE="tenaka2"]

We already discussed this, you have agreed that console gamers have lower standards. There is nothing left to discuss.

tenaka2

Except that we're not even discussing standards yet. The discussion was about whether an altered image passed off as an unaltered one represents an apples to apples comparison.

But as you alraedy admitted, console gamers are happy to make to with slightly brown apples, some containing worms. PC gamers have the golden delicious.

Pics seem fine to me, console version = blurry mess. PC version = shiney goodness.

Your post has absolutely nothing to do with the discussion. Preference and standards are certainly a matter of opinion, but whether an image has been altered beyond a simple scaling is not.
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tenaka2

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#471 tenaka2
Member since 2004 • 17958 Posts

[QUOTE="tenaka2"]

[QUOTE="lowe0"] Except that we're not even discussing standards yet. The discussion was about whether an altered image passed off as an unaltered one represents an apples to apples comparison.lowe0

But as you alraedy admitted, console gamers are happy to make to with slightly brown apples, some containing worms. PC gamers have the golden delicious.

Pics seem fine to me, console version = blurry mess. PC version = shiney goodness.

Your post has absolutely nothing to do with the discussion. Preference and standards are certainly a matter of opinion, but whether an image has been altered beyond a simple scaling is not.

Peer reviewed source for this baseless assumption please.

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lowe0

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#472 lowe0
Member since 2004 • 13692 Posts

[QUOTE="lowe0"][QUOTE="tenaka2"]

But as you alraedy admitted, console gamers are happy to make to with slightly brown apples, some containing worms. PC gamers have the golden delicious.

Pics seem fine to me, console version = blurry mess. PC version = shiney goodness.

tenaka2

Your post has absolutely nothing to do with the discussion. Preference and standards are certainly a matter of opinion, but whether an image has been altered beyond a simple scaling is not.

Peer reviewed source for this baseless assumption please.

I posted my evidence; feel free to review it. Furthermore, an individual claiming to be the source of the image has admitted it's color corrected and antialiased.
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tenaka2

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#473 tenaka2
Member since 2004 • 17958 Posts

[QUOTE="tenaka2"]

[QUOTE="lowe0"] Your post has absolutely nothing to do with the discussion. Preference and standards are certainly a matter of opinion, but whether an image has been altered beyond a simple scaling is not.lowe0

Peer reviewed source for this baseless assumption please.

I posted my evidence; feel free to review it. Furthermore, an individual claiming to be the source of the image has admitted it's color corrected and antialiased.

Anecdotal evidence at best. Aside from which are you suggesting that PC images should downgraded before being posted incase they upset consolites?

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lowe0

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#474 lowe0
Member since 2004 • 13692 Posts

[QUOTE="lowe0"][QUOTE="tenaka2"]

Peer reviewed source for this baseless assumption please.

tenaka2

I posted my evidence; feel free to review it. Furthermore, an individual claiming to be the source of the image has admitted it's color corrected and antialiased.

Anecdotal evidence at best. Aside from which are you suggesting that PC images should downgraded before being posted incase they upset consolites?

Not at all. I'm saying that if they're supposed to only show a difference in resolution, then any other alterations should be disclosed.

I'm also saying that if someone claims that skepticism indicates a lack of IQ, then it's going to leave some well deserved egg on their face if the skeptic turns out to be correct. For that reason, perhaps posters should stick to the content of posts instead of attacking the poster.

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theSADmafioso

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#475 theSADmafioso
Member since 2008 • 482 Posts

So there is color correction applied (and FXAA) instead of just a simple resolution change. Now, I believe someone was saying I had an IQ problem merely for saying exactly that?lowe0

Yeah, should I disclose my screen calibration and brigness and gamma setting as well then because colour correction is compltely irrelevant to the IQ of the comparison I provided except enhancing colours. I also provided another only screen comparsion by the creator of DSfix. Also FXAA blurs the image to even out jaggies last I check, and should in a way make the image less sharp but more even. Consider yourself informed.

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lowe0

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#476 lowe0
Member since 2004 • 13692 Posts

[QUOTE="lowe0"] So there is color correction applied (and FXAA) instead of just a simple resolution change. Now, I believe someone was saying I had an IQ problem merely for saying exactly that?theSADmafioso

Yeah, should I disclose my screen calibration and brigness and gamma setting as well then because colour correction is compltely irrelevant to the IQ of the comparison I provided except enhancing colours. I also provided another only screen comparsion by the creator of DSfix. Also FXAA blurs the image to even out jaggies last I check, and should in a way make the image less sharp but more even. Consider yourself informed.

If it's applied evenly to both images, then no. The point is that the images should differ in only a single aspect, or that other differences should be disclosed so that we can all draw conclusions about what the images actually represent.
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theSADmafioso

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#478 theSADmafioso
Member since 2008 • 482 Posts

If it's applied evenly to both images, then no. The point is that the images should differ in only a single aspect, or that other differences should be disclosed so that we can all draw conclusions about what the images actually represent.lowe0

Okay, here you go. Your precious little 720p with SweetFX looks even worse than default setting because of the low res. I did you a favour with the last comparsion, now go and be butthurt somewhere else. But knowing little fanboys like you, you'll probably whine about how I didn't manage to get the camera in the same postion for the two screens. Both screens default with SweetFX running same settings. Resolution matters in games, no way around that.

screenshot2122.pngscreenshot2122b.png

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lowe0

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#479 lowe0
Member since 2004 • 13692 Posts

[QUOTE="lowe0"]

If it's applied evenly to both images, then no. The point is that the images should differ in only a single aspect, or that other differences should be disclosed so that we can all draw conclusions about what the images actually represent.theSADmafioso

Okay, here you go. Your precious little 720p with SweetFX looks even worse than default setting because of the low res. I did you a favour with the last comparsion, now go and be butthurt somewhere else. But knowing little fanboys like you, you'll probably whine about how I didn't manage to get the camera in the same postion for the two screens. Both screens default with SweetFX running same settings. Resolution matters in games, no way around that.

screenshot2122.pngscreenshot2122b.png

Actually, it would have been better if you'd done it without the additional wrapper at all. Better to eliminate as many variables as possible beforehand in order to get as clean a comparison as possible.
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jettpack

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#480 jettpack
Member since 2009 • 3192 Posts

..................................................... what do you think happens when you stretch that image out to the size of a tv....

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wis3boi

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#481 wis3boi
Member since 2005 • 32507 Posts

..................................................... what do you think happens when you stretch that image out to the size of a tv....

jettpack

you get cinematic blur and console exclusive vaseline detail

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Cranler

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#482 Cranler
Member since 2005 • 8809 Posts

[QUOTE="Cranler"][QUOTE="arto1223"]

There was much more than that added to Halo 3 over Halo 2. You're lying or just an idiot if you think otherwise.

Resolution is not the only important factor, you're taking what we're saying wrong. If you have all these effects and textures in game, but at a low resolution, then it doesn't matter how good they look, they are in low resolution. If the game is at a high resolution, but has crap effects and crap textures, then it will look like crisp crap. You need both to have a good looking game.

Luckily, PCs are capable of doing both, but consoles cannot. Hence, low resolution console games.

arto1223

Go turn off hdr and shadows in any pc game that allows it and see the fps skyrocket.

I always turn shadows off. Even in PlanetSide 2 and BF3 where I have everything on max and still get over 60fps, I turn off shadows. HDR lighting is fine. It doesn't hit hard and it looks fine. I get over 100fps in BF3 when recording on max at 1080. PC hardware is fine, we get great graphics and crazy high resolutions in which people have three 1080 monitors for one game.

Another person who doesnt understand my point or doesnt read whats being replied to. I call bs on you getting over 100fps in BF 3. Even with sli gtx 680's you would wouldnt be able to stay above 100 consistently. Reason pc gamers run at such high res is because graphics have barely evolved in the last 5 years.
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Cranler

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#483 Cranler
Member since 2005 • 8809 Posts

[QUOTE="Cranler"]

tumblr_mcxjq9w8RK1r34jygo1_1280.gif

Sorry, theres more going on here than just a res change unless you expect me to beleive 720p cant properly render the color blue. If this was for real then 480p would be black and white and too blurry to even read menus or ammo counts. Most likey the 720p shot has a blur filter similar to GTA 4.theSADmafioso

Wrong! I made this gif and it is default PC 720p vs DSfix running with SweetFX (only colour correction and FXAA). No additional sharpening, if anything the FXAA should take away the original sharpness of the 1080p default image. I use SweetFX to get an extra punch from the game with stronger contrasts and more saturated colors. Also please don't compare downsized 1080p images with 720p, makes you look like a newb since detail gets lost.

But since I know your type and this is system wars and I can expect butthurt denial. Here is a comparison from the default settings with only high resolution being implemented. I think this is comparing default 720p vs 3000p. Showing your point wrong since there are gains beyond 1080p with default assets and settings but adding higher resolution.

1024x720xozqm5fpte.gif

Why would I be butthurt? I have a killer gaming rig. You say I'm wrong then admit to using color correction which means I was right. You make no sense. lol

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wis3boi

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#484 wis3boi
Member since 2005 • 32507 Posts

[QUOTE="theSADmafioso"]

[QUOTE="Cranler"]

Sorry, theres more going on here than just a res change unless you expect me to beleive 720p cant properly render the color blue. If this was for real then 480p would be black and white and too blurry to even read menus or ammo counts. Most likey the 720p shot has a blur filter similar to GTA 4.Cranler

Wrong! I made this gif and it is default PC 720p vs DSfix running with SweetFX (only colour correction and FXAA). No additional sharpening, if anything the FXAA should take away the original sharpness of the 1080p default image. I use SweetFX to get an extra punch from the game with stronger contrasts and more saturated colors. Also please don't compare downsized 1080p images with 720p, makes you look like a newb since detail gets lost.

But since I know your type and this is system wars and I can expect butthurt denial. Here is a comparison from the default settings with only high resolution being implemented. I think this is comparing default 720p vs 3000p. Showing your point wrong since there are gains beyond 1080p with default assets and settings but adding higher resolution.

Why would I be butthurt? I have a killer gaming rig. You say I'm wrong then admit to using color correction which means I was right. You make no sense. lol

still harping about the slight color change while ignoring the vast quantities of revealed detail from a simple resolution change. Oi vey

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Cranler

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#485 Cranler
Member since 2005 • 8809 Posts
[QUOTE="Cranler"]

[QUOTE="Bebi_vegeta"]

And what setting would the blur come from ?

faizan_faizan

Not all multiplats have the same settings transferred over to pc. GTA 4 and BF 3 are the only ones I know of that come with the blur filter option. GTA 4 doesnt support aa without mods or Nvidias fxaa which wasnt around when GTA 4 pc released. GTA 4 is an absolute jagfest, it almost did look better with the blur filter on. BF 3 also has a similar filter option as well. Console Cod has 2xaa which isnt enough to remove the jaggies hence the blur filter. I hope you understand the point of this thread though now.

Dafq? There is no blur filter, There is only a "Definition" option.

The definition option is a blur toggle to reduce jaggies.
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psymon100

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#486 psymon100
Member since 2012 • 6835 Posts

Could it be something to do with the restrictive colour palette of the Graphics Interchange Format?

http://en.wikipedia.org/wiki/Graphics_Interchange_Format

Apparently there is a restriction of 256 colours in the palette. Maybe it chose a different hue for blue between the two pictures?

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kraken2109

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#487 kraken2109
Member since 2009 • 13271 Posts
[QUOTE="faizan_faizan"][QUOTE="Cranler"] Not all multiplats have the same settings transferred over to pc. GTA 4 and BF 3 are the only ones I know of that come with the blur filter option. GTA 4 doesnt support aa without mods or Nvidias fxaa which wasnt around when GTA 4 pc released. GTA 4 is an absolute jagfest, it almost did look better with the blur filter on. BF 3 also has a similar filter option as well. Console Cod has 2xaa which isnt enough to remove the jaggies hence the blur filter. I hope you understand the point of this thread though now.Cranler
Dafq? There is no blur filter, There is only a "Definition" option.

The definition option is a blur toggle to reduce jaggies.

GTA4 has such bad aliasing, applying FXAA made it look so much better. Still a bit of blur but removed most aliasing and far less blurry than with definition turned off.
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wis3boi

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#488 wis3boi
Member since 2005 • 32507 Posts

Could it be something to do with the restrictive colour palette of the Graphics Interchange Format?

http://en.wikipedia.org/wiki/Graphics_Interchange_Format

Apparently there is a restriction of 256 colours in the palette. Maybe it chose a different hue for blue between the two pictures?

psymon100

the creator of the gif already said in this thread he has SweetFx applied, which has a color enhancement option. Still has nothing to do with the amount of detail revealed by bumping up to 1080p thogh

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glez13

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#489 glez13
Member since 2006 • 10310 Posts

still harping about the slight color change while ignoring the vast quantities of revealed detail from a simple resolution change. Oi vey

wis3boi

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jun_aka_pekto

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#490 jun_aka_pekto
Member since 2010 • 25255 Posts

I mean shouldnt every inch of power go to make games look closer to CGI in 720p, than have mediocre graphics in 1080p ?

avatar-movie-hd-wallpapers-12100208-ilik

I dont see games anywhere close to 720p movie quality yet

loosingENDS

That would only be possible if there is real-time ray-tracing with AA and other stuff done during the rendering process. Until then, resolution will remain important. Hopefully it'll happen during our lifetime.

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branketra

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#491 branketra
Member since 2006 • 51726 Posts
Why wouldn't we need 1080p?
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Cranler

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#492 Cranler
Member since 2005 • 8809 Posts

[QUOTE="Cranler"]

[QUOTE="theSADmafioso"]

Wrong! I made this gif and it is default PC 720p vs DSfix running with SweetFX (only colour correction and FXAA). No additional sharpening, if anything the FXAA should take away the original sharpness of the 1080p default image. I use SweetFX to get an extra punch from the game with stronger contrasts and more saturated colors. Also please don't compare downsized 1080p images with 720p, makes you look like a newb since detail gets lost.

But since I know your type and this is system wars and I can expect butthurt denial. Here is a comparison from the default settings with only high resolution being implemented. I think this is comparing default 720p vs 3000p. Showing your point wrong since there are gains beyond 1080p with default assets and settings but adding higher resolution.

wis3boi

Why would I be butthurt? I have a killer gaming rig. You say I'm wrong then admit to using color correction which means I was right. You make no sense. lol

still harping about the slight color change while ignoring the vast quantities of revealed detail from a simple resolution change. Oi vey

I was the one who linked to the thread where he got the other gif from. I still say that even without the color change its not a proper representaion of a res change. Here are my own screens at 1080p and 720p and the 720p isnt a blurry mess like the Dark Souls low res shot. All the details for example on the clothes and sword hilt are intact. Does it look as good? No but nowhere near the disparity in the Dark Souls shots. Naysayers are saying that the better the graphics are the higher res you need to display the improvements yet here we have The Witcher 2 which is way beyond Dark Souls pathetic graphics and the advanced graphics look great at 720p.

f

t

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Cranler

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#493 Cranler
Member since 2005 • 8809 Posts
[QUOTE="kraken2109"][QUOTE="Cranler"][QUOTE="faizan_faizan"] Dafq? There is no blur filter, There is only a "Definition" option.

The definition option is a blur toggle to reduce jaggies.

GTA4 has such bad aliasing, applying FXAA made it look so much better. Still a bit of blur but removed most aliasing and far less blurry than with definition turned off.

Nvidia didnt have the FXAA option until spring of last year.
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theSADmafioso

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#494 theSADmafioso
Member since 2008 • 482 Posts

I was the one who linked to the thread where he got the other gif from. I still say that even without the color change its not a proper representaion of a res change. Here are my own screens at 1080p and 720p and the 720p isnt a blurry mess like the Dark Souls low res shot. All the details for example on the clothes and sword hilt are intact. Does it look as good? No but nowhere near the disparity in the Dark Souls shots. Naysayers are saying that the better the graphics are the higher res you need to display the improvements yet here we have The Witcher 2 which is way beyond Dark Souls pathetic graphics and the advanced graphics look great at 720p.

Cranler

Wow! You really opended my eyes of how useless 1080p and beyond is. There is no blur at 720p!!! I mean look at this screen I just took in UltraHD 2160p and then I resized it down to 480p and it still looks crisp as hell!!! God damn!!111 On the other hand I wonder what will happened if I save this image and then run it in full screen mode on my 24 inch monitor? BUT BUT, WHY DID IT GUT BLUUUURRD??!!!!

screenshot36704.png

whoco5.gif

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wis3boi

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#495 wis3boi
Member since 2005 • 32507 Posts

[QUOTE="kraken2109"][QUOTE="Cranler"] The definition option is a blur toggle to reduce jaggies. Cranler
GTA4 has such bad aliasing, applying FXAA made it look so much better. Still a bit of blur but removed most aliasing and far less blurry than with definition turned off.

Nvidia didnt have the FXAA option until spring of last year.

Irrelevant. Sweetfx can apply fxaa to any game with any hardware

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jun_aka_pekto

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#496 jun_aka_pekto
Member since 2010 • 25255 Posts

Naysayers are saying that the better the graphics are the higher res you need to display the improvements yet here we have The Witcher 2 which is way beyond Dark Souls pathetic graphics and the advanced graphics look great at 720p.Cranler

Those shots aren't entirely accurate. You need to have both shots at 1080p. Photobucket limits image size to 1024x576. Try imageshack with the no image resize option.

Edit:

That plus Photobucket sometimes have AA enabled that softens the look of images.

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mitu123

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#497 mitu123
Member since 2006 • 155290 Posts

[QUOTE="Cranler"]Naysayers are saying that the better the graphics are the higher res you need to display the improvements yet here we have The Witcher 2 which is way beyond Dark Souls pathetic graphics and the advanced graphics look great at 720p.jun_aka_pekto

Those shots aren't entirely accurate. You need to have both shots at 1080p. Photobucket limits image size to 1024x576. Try imageshack with the no image resize option.

Edit:

That plus Photobucket sometimes have AA enabled that softens the look of images.

Or Minus.

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abuabed

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#498 abuabed
Member since 2005 • 6606 Posts
Lol, this topic is just so entertaining :P
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Cranler

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#499 Cranler
Member since 2005 • 8809 Posts

[QUOTE="Cranler"]

I was the one who linked to the thread where he got the other gif from. I still say that even without the color change its not a proper representaion of a res change. Here are my own screens at 1080p and 720p and the 720p isnt a blurry mess like the Dark Souls low res shot. All the details for example on the clothes and sword hilt are intact. Does it look as good? No but nowhere near the disparity in the Dark Souls shots. Naysayers are saying that the better the graphics are the higher res you need to display the improvements yet here we have The Witcher 2 which is way beyond Dark Souls pathetic graphics and the advanced graphics look great at 720p.

theSADmafioso

Wow! You really opended my eyes of how useless 1080p and beyond is. There is no blur at 720p!!! I mean look at this screen I just took in UltraHD 2160p and then I resized it down to 480p and it still looks crisp as hell!!! God damn!!111 On the other hand I wonder what will happened if I save this image and then run it in full screen mode on my 24 inch monitor? BUT BUT, WHY DID IT GUT BLUUUURRD??!!!!

screenshot36704.png

whoco5.gif

I never said 1080p is useless. I have a 27" 1080p monitor and all those details in the Witcher screens were still there at 720p, and this monitor is nowhere near as good at scaling as a hdtv is. If you really think console games are as blurry as that Dark Souls screen youre insane. Are you saying that my 2nd screen isnt 720p? calling me a liar?

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jun_aka_pekto

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#500 jun_aka_pekto
Member since 2010 • 25255 Posts

Here's another couple of screenshots. Alan Wake this time. One is 1080p Low, the other is 720p High....enjoy. Oh. Right-Click, View Image to see both at 1080p.

Edit:

Maybe it's just me. But, the 1080p Low looks clearer even resized at 800x450.

alanwakesample1080plowd.jpg

alanwakesample720phighu.jpg