Game With The Best/Most Unique Combat System?

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aaronmullan

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#51 aaronmullan
Member since 2004 • 33426 Posts
I think Bayonetta is the perfect answer. Basically every other game in that genre feels like ass now.
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CWalker00

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#52 CWalker00
Member since 2010 • 25 Posts

Zeno Clash is most unique

Mount & Blade is the best. Getting into a 1 on 1 duel in multiplayer with other players fighting aroud you and you blocking and timing and swinging...it feels awesome. That is, until a horseman stabs you with his lance :(

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ycole11

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#53 ycole11
Member since 2007 • 645 Posts
I don't know if it's really unique but the Batman: Arkham Asylum has one of the best combat systems this gen.
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black_chamber99

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#54 black_chamber99
Member since 2010 • 1696 Posts

arkham's combat seems really overrated on here

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jethrovegas

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#55 jethrovegas
Member since 2007 • 5103 Posts

arkham's combat seems really overrated on here

black_chamber99

What didn't you like about it? I thought it was perfect for the game.

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cyborg100000

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#56 cyborg100000
Member since 2005 • 2905 Posts

For me, Penumbra: Overture. Hold mouse down, move mouse back, then foward rapidly for a melee attack. So awkward to use but it heightens the fear of going into combat.

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Lto_thaG

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#57 Lto_thaG
Member since 2006 • 22611 Posts

Amnesia The Dark Descent.

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ActicEdge

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#58 ActicEdge
Member since 2008 • 24492 Posts

I'm surprised there is no The World Ends With You mentioned. that's one crazy ass battle system right there. I agree with Vagrant story and bayonetta as well.

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mo0ksi

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#59 mo0ksi
Member since 2007 • 12337 Posts
Arkham's combat was addictive. It was incredibly smooth and satisfying, and very simple to engage in combos. Bayonetta however is masterful. It was so deep and varied, providing a lot of replay value.
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AcidSoldner

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#60 AcidSoldner
Member since 2007 • 7051 Posts
Valkyria Chronicles has a pretty unique one. For its time, Gears of War was pretty damn neat and aside from killswitch, like nothing we had played before.
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onewiththegame

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#61 onewiththegame
Member since 2004 • 4415 Posts

NG on the original xbox

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BrunoBRS

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#62 BrunoBRS
Member since 2005 • 74156 Posts
oh yeah and the world ends with you. gotta love that tag battle system.
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pelvist

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#64 pelvist
Member since 2010 • 9001 Posts

Mount&Blade

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rickatick

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#65 rickatick
Member since 2009 • 936 Posts
Always been a fan of the kingdom hearts combat system. Im sure most people on this forum would strongly disagree with me though.
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kerrman

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#66 kerrman
Member since 2003 • 2904 Posts

Batman: Arkham Asylum I think has the best combat system I've seen in a game. It just all flows together perfect.

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zaibutzu

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#67 zaibutzu
Member since 2004 • 1276 Posts
Demon Souls pretty much.
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Kokuro_Kun

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#68 Kokuro_Kun
Member since 2009 • 2339 Posts
Gears of War. It never gets old.
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Kokuro_Kun

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#69 Kokuro_Kun
Member since 2009 • 2339 Posts
Demon Souls pretty much.zaibutzu
Bologna. So repetitive.
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Kokuro_Kun

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#70 Kokuro_Kun
Member since 2009 • 2339 Posts

Always been a fan of the kingdom hearts combat system. Im sure most people on this forum would strongly disagree with me though.rickatick
Not me rick, i love it. Its like Star Ocean too.

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nervmeister

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#71 nervmeister
Member since 2005 • 15377 Posts

Condemned 2 was tons of fun and had some cool moves. SPYDER0416

Agreed. It may have not been the best executed, but it was among the most unique in regards to melee in a 1st-person game.

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whois80

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#72 whois80
Member since 2009 • 25 Posts

The combat of both games take minutes to learn and years to master.
Both games are masterpieces of game design IMO.

FPS based: "Quake 3 Arena".
Very fast paced, rocket jumping and strafe jumping plus a variety of weapons without aim restriction on movement.

http://www.youtube.com/watch?v=DKtLa2pFlPo

Melee/FPS combined: "Savage: The Battle for Newerth" (XR)
Fast paced leap vs block, simple but absolutely brilliant. Weapons don't have aim restriction on movement either.

http://www.youtube.com/watch?v=-4EaaRoACrk

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DoomZaW

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#73 DoomZaW
Member since 2007 • 6475 Posts

Any of the 3D ninja gaiden games. Just so exhillerating and satisfying. Unlike God of War where L1 plus circle unleashes an automated 12 hit combo

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annoyingdevil

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#74 annoyingdevil
Member since 2010 • 1222 Posts

prince of persia warrior within obviously

best sword combat game ever

i bet you cant give me a better game with better combat

ninga gaiden sigma 2 required no brain power it was just press random buttons

ac brother hood i havent played it but it sounds like you just off roofs and just use a hidden blade

so basically prince of persia wins

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Aidenfury19

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#75 Aidenfury19
Member since 2007 • 2488 Posts

Grandia

/thread NAO

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Maroxad

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#76 Maroxad
Member since 2007 • 23942 Posts

Quake 3 for action games, Jagged Alliance 2 for Strategy

Mount & Blade has the best medieval action combat system ever.

RyuRanVII

Absolutely. My favorite part was horse archery and the combat gets even better with mods. My only disappointment is that spears seem to be rather weak in vanilla. Throwing an axe or javelin on a charging enemy knight's face never gets old.

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glez13

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#77 glez13
Member since 2006 • 10310 Posts

This thread is so vague in it's elaboration that I can't think of anything since there is so much to think about. Action(fighters, BEMUPs, platformers, shooters) games? Or maybe a combination of those in an Action Adventure, or one of those in a RPG? Or something turn based on a RPG? Or not, better a Strategy game or a strategy game in real time? If so 4X, RTS, RTT? Or something else I'm forgetting to mention?

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bobbetybob

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#78 bobbetybob
Member since 2005 • 19370 Posts

Arkham Asylum's fighting flows very well.

rcignoni
Yeah and it's fairly unique in that it's basically one button and they just made a ridiculously good animation system so it looks nice. Plus there wasn't a ton of straight up combat sections it was always broken up with stealth and sleuthing then you got the nice pay off of smashing some guys up every now and again.
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Vaasman

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#79 Vaasman
Member since 2008 • 15580 Posts

Amnesia The Dark Descent.

Lto_thaG

For me it's probably bayonetta. The tight controls and insane combo lists, as well as the stiff opposition without feeling unfair, make this game really fun for me.

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NintendoLover00

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#80 NintendoLover00
Member since 2008 • 2426 Posts

I'm surprised there is no The World Ends With You mentioned. that's one crazy ass battle system right there. I agree with Vagrant story and bayonetta as well.

ActicEdge
Thank you finally someone mentions twewy
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Blacklight2

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#81 Blacklight2
Member since 2007 • 1212 Posts
The Witcher easily.
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Wiimotefan

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#82 Wiimotefan
Member since 2010 • 4151 Posts

prince of persia warrior within obviously

best sword combat game ever

i bet you cant give me a better game with better combat

......ninga gaiden sigma 2 required no brain power it was just press random buttons........

annoyingdevil
You know, its best not to mention games you have no experience with. Anyone who knows anything about any of the 3d Ninja Gaidens knows this to be false. Maybe if you're playing on the most piss poor easy difficulty then sure, but then again you wouldnt be playing the game as intended. Its like when you see some Ninty hater claiming that Mario games have not advanced since the NES era, or some kid that thinks Street Fighter games are all about spamming fireballs and take no skill. Its a clear sign you have little to know experience with the game. Claiming PoPWW to be the best is already laughable as is, but then to say that and follow up with such fallacy for one of the most respected action combat systems in gaming? It would be like me claiming Bubsy 3d to be one of the best platformers, while saying SMG2 is garbage. A bunch of BS lol.
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hellhund

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#83 hellhund
Member since 2003 • 1984 Posts

[QUOTE="rcignoni"]

Arkham Asylum's fighting flows very well.

GreenGoblin2099

Yeah man, that freeflow system is really badass.

Anyway, I'll say Patapon as unique :P

Yeah, Batman:AA had immensely satisfying combat. AC2 was solid too, but beating people in Batman was just glorious.
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JohnF111

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#84 JohnF111
Member since 2010 • 14190 Posts
Demon's Souls, it has the best but not necessarily the most unique combat system, attacks that land on your shield actually do block and your shield doesn't cover your entire body unlike Oblivion and the likes, it has such a good solid combat system that future RPG's should have a look at first.
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frankist

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#85 frankist
Member since 2011 • 25 Posts
gothic 2 by far. People who say demon's souls probably never tried gothic 2. Gothic 2 combat system enphasizes more footwork than other games. However, it is difficult for some players so there aren't combat systems like this one anymore.
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Vesica_Prime

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#86 Vesica_Prime
Member since 2009 • 7062 Posts

Mount & Blade: Warband or the Souls games (Demon Souls, Dark Souls.)

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Heil68

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#87 Heil68
Member since 2004 • 60718 Posts
Ninja Gaiden
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Maroxad

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#88 Maroxad
Member since 2007 • 23942 Posts

Mount & Blade: Warband or the Souls games (Demon Souls, Dark Souls.)

Vesica_Prime

Agreed with this (if we are talking about action RPGs that is) Both Mount&Blade and the Souls games both have great combat, but they stand out in different ways. Dang I remember posting in this thread over a year ago :)

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p4s2p0

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#89 p4s2p0
Member since 2010 • 4167 Posts
Prince of persia's are nice, though I like god of war and ninja gaiden better
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DeX2010

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#90 DeX2010
Member since 2010 • 3989 Posts
[QUOTE="funsohng"]AC: Brotherhood actually has pretty unique combat system, and it's extremely satisfying if you pull them off long enough. Problem is, it also get's quite frustrating unless you master it. Also there aren't a lot of times you can pull it off because it require hordes of enemies that doesn't have spears to make it relatively easy and long enough (Sequence 5's "Gatekeeper" is my favourite place). that's why this game needs Arena Mode like God of War in VR missions.

How so? Its pretty easy to grasp. Counter Kill - Chain Killing and then counter kill if people attack inbetween. The timing is hard to get right, but lots of other games have similar counter systems.
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frankist

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#91 frankist
Member since 2011 • 25 Posts
"Mount&Blade: Warband" Wow this looks incredible. I have to try this
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BrunoBRS

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#92 BrunoBRS
Member since 2005 • 74156 Posts

[QUOTE="Vesica_Prime"]

Mount & Blade: Warband or the Souls games (Demon Souls, Dark Souls.)

Maroxad

Agreed with this (if we are talking about action RPGs that is) Both Mount&Blade and the Souls games both have great combat, but they stand out in different ways. Dang I remember posting in this thread over a year ago :)

lol mount and blade plays like one of those bad wii games where you have to waggle to attack, but since they couldn't make it for the wii, they mapped the waggle to the mouse.
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Another-World

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#93 Another-World
Member since 2011 • 784 Posts
A lot of guys are guys are going with Batman AA. I agree it was unique, but it was much too simple for me. But it certainly flowed together very well and was no doubt one of those systems which look very appealing and natural to the eye. Personally I'd go either with DMC the third(not SE) on normal and above, Bayonetta, the Souls games. POP series was nice as well. I haven't played a single Ninja Gaiden game, that's one game series I keep telling myself to play but forget soon, so I don't know about that.
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Vesica_Prime

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#94 Vesica_Prime
Member since 2009 • 7062 Posts

[QUOTE="Vesica_Prime"]

Mount & Blade: Warband or the Souls games (Demon Souls, Dark Souls.)

Maroxad

Agreed with this (if we are talking about action RPGs that is) Both Mount&Blade and the Souls games both have great combat, but they stand out in different ways. Dang I remember posting in this thread over a year ago :)


Holy crap I've just realised that this thread should have been dead a year ago lol.

"Mount&Blade: Warband" Wow this looks incredible. I have to try thisfrankist

Try the demo first, because the learning curve is as steep as trying to climb Mt Everest with two pegs.

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Maroxad

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#95 Maroxad
Member since 2007 • 23942 Posts

[QUOTE="Maroxad"]

[QUOTE="Vesica_Prime"]

Mount & Blade: Warband or the Souls games (Demon Souls, Dark Souls.)

BrunoBRS

Agreed with this (if we are talking about action RPGs that is) Both Mount&Blade and the Souls games both have great combat, but they stand out in different ways. Dang I remember posting in this thread over a year ago :)

lol mount and blade plays like one of those bad wii games where you have to waggle to attack, but since they couldn't make it for the wii, they mapped the waggle to the mouse.

There is more to Mount and Blade than just directional attacks.

There is velocity involved affecting damage, different behaviour for various weapons, regional damage and armor (ie boots wont protect you from blows in the head), weapons reacting to objects, lack of HP bloating as most stuff die in a hit or 2, oh and there is kicking as well, which is very useful for 2 handers and polearm users like me when those pesky melee dudes get too close.

M&B:W's combat SS's combat, and I like SS's combat.

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BrunoBRS

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#96 BrunoBRS
Member since 2005 • 74156 Posts

[QUOTE="BrunoBRS"][QUOTE="Maroxad"]

Agreed with this (if we are talking about action RPGs that is) Both Mount&Blade and the Souls games both have great combat, but they stand out in different ways. Dang I remember posting in this thread over a year ago :)

Maroxad

lol mount and blade plays like one of those bad wii games where you have to waggle to attack, but since they couldn't make it for the wii, they mapped the waggle to the mouse.

There is more to Mount and Blade than just directional attacks.

There is velocity involved affecting damage, different behaviour for various weapons, regional damage and armor (ie boots wont protect you from blows in the head), weapons reacting to objects, lack of HP bloating as most stuff die in a hit or 2.

yeah, but if it controls like s***, then nothing else matters. it plays bad and the camera waggles around as you attack. tom mcshea should give this a try, he'd scream for forgiveness for skyward sword :P
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Vesica_Prime

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#97 Vesica_Prime
Member since 2009 • 7062 Posts

yeah, but if it controls like s***, then nothing else matters. it plays bad and the camera waggles around as you attack. tom mcshea should give this a try, he'd scream for forgiveness for skyward sword :PBrunoBRS

Now I know you haven't played it. It controls like virtually every first person game, unless you were flailing the mouse around for some form of mental stimulation for a simple mind.

I'll give you a 6/10 for making me believe you actually played it.

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Maroxad

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#98 Maroxad
Member since 2007 • 23942 Posts

[QUOTE="Maroxad"]

[QUOTE="BrunoBRS"] lol mount and blade plays like one of those bad wii games where you have to waggle to attack, but since they couldn't make it for the wii, they mapped the waggle to the mouse.BrunoBRS

There is more to Mount and Blade than just directional attacks.

There is velocity involved affecting damage, different behaviour for various weapons, regional damage and armor (ie boots wont protect you from blows in the head), weapons reacting to objects, lack of HP bloating as most stuff die in a hit or 2.

yeah, but if it controls like s***, then nothing else matters. it plays bad and the camera waggles around as you attack. tom mcshea should give this a try, he'd scream for forgiveness for skyward sword :P

You get used to the controls sooner or later. And as you get better at the controls, the movements you make with the mouse will be ever so subtle so you will barely notice the camera move.

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HaloinventedFPS

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#99 HaloinventedFPS
Member since 2010 • 4738 Posts

COD4

seriously tho, was unique

mix of quake, halo and CS

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BrunoBRS

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#100 BrunoBRS
Member since 2005 • 74156 Posts

[QUOTE="BrunoBRS"]yeah, but if it controls like s***, then nothing else matters. it plays bad and the camera waggles around as you attack. tom mcshea should give this a try, he'd scream for forgiveness for skyward sword :PVesica_Prime

Now I know you haven't played it. It controls like virtually every first person game, unless you were flailing the mouse around for some form of mental stimulation for a simple mind.

I'll give you a 6/10 for making me believe you actually played it.

i did play it. after i was done with the turorial and got mugged by a random NPC before someone explained how to draw/put away my weapons, i managed to find an arena-thing. went in, at first i tried landing the attacks properly, but the camera flung around anyway and the results barely mattered, so i tried flailing the mouse and it worked just as well. sure i was probably very early on and that's why it was so easy, but that doesn't take away the fact that the swordplay controls are awful. and it's exactly the kind of thing developers were mapping to the wiimote early on its life, and it didn't work back then.