@mrbojangles25 said:
@biggest_loser said:
Jason Schreier writes on Twitter:
NEWS: Blizzard staff put together an anonymous spreadsheet Friday to compare salaries and pay raises as part of an open revolt against low compensation. While CEO Bobby Kotick makes $40m/year, some Blizzard employees say they can't even make ends meet.
Some producers and engineers at Blizzard can make well over $100,000 a year, but others, such as video game testers and customer-service representatives, are often paid minimum wage or close to it.
https://www.bloomberg.com/news/articles/2020-08-03/blizzard-workers-share-salaries-in-revolt-over-wage-disparities?srnd=technology-vp
https://twitter.com/jasonschreier/status/1290438607594041346
Would like to see that spreadsheet. Chances are their wages are higher than the national average.
Blizzard is in California, yes? If they can't make ends meet, they should probably move or get new jobs. California is god damn ridiculous. Half the reason I don't buy a home or have a family is because I live in California.
There's a lot of money out there for programmers, artists, and so forth; the games industry is for "creatives" and people tend to take advantage of that, saying "Your work is your reward" or "You get to have fun while you work" or "You make games, what do you complain about".
I'm also in a field with creatives and we don't get paid a lot either despite long hours and hard labor. But that's how it goes.
To me, the whole argument about creatives and "your work is your reward" doesn't fly anymore. Creative work is still work and people need to be paid accordingly for the amount of time they put in. Why should it be different to any other field?
If people like Bobby can comfortably earn millions then why not? I'm surprised you're okay with people like him exploiting workers and shrugging it off as normal practice.
Its part of a much wider issue in our industry where these extremely wealthy companies are demanding more and more labour, longer hours, more crunch, and overtime while refusing to increase people's wages.
That's not me promoting socialism, that's just straight up slave labour, exploitation, and wealth inequality. They're exploiting people and their well-being because they know they can work them to death without scrutiny or compensation. Have you read the stories about Rockstar and Naughty Dog?
To tweak the analogy of our ol' friend Cup, it'd be like asking a paper boy to double the workload of his paper route while paying him the exact same wage or only a tiny incremental wage rise while your product reaches more people.
This issue is becoming increasingly pressing as AAA games continue to grow in unprecedented scale, detail, and complexity. The industry hasn't adapted properly for no reason other than to maintain the status quo and pure greed. Game companies have started to resemble sweatshops in the last decade.
Sure, some jobs will earn more than others but look at this line:
'Last year, the company eliminated hundreds of jobs and asked some of the remaining staff to take on the responsibilities of those who were let go. That extra work did not come with more pay'.
That is exploitation. If it goes unchecked and unregulated then there is no end to how poorly they will treat people to make a quick buck.
As for that line about just getting a new job, the US economy is tanking and we're in the middle of a pandemic. People are holding onto their jobs for grim life right now, which only makes workers more vulnerable to this type of malpractice. They know its difficulty to leave, and therefore more vulnerable to higher demands from their employers.
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