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jg4xchamp

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#1 jg4xchamp
Member since 2006 • 64037 Posts

So a few of my friends are getting Diablo 3(lame). So I guess I'll end up buying it also, because I'm sure even my lack of giving a f*ck for loot games can be overlooked due to broop.

Was wondering who else is getting it besides mexiworth?

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DarkLink77

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#2 DarkLink77
Member since 2004 • 32731 Posts
I'm getting it for free, and I'm hyped, so I'll be playing it a lot. :D
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AAllxxjjnn

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#3 AAllxxjjnn
Member since 2008 • 19992 Posts
Will be getting it for bro-op.
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jechtshot78

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#4 jechtshot78
Member since 2004 • 29851 Posts

I have had it ordered for months.

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drinkerofjuice

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#5 drinkerofjuice
Member since 2007 • 4567 Posts
Not me. Besides me not having a PC to play it on, I'm just not that interested.
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musicalmac

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#6 musicalmac  Moderator
Member since 2006 • 25098 Posts
Whats' that about the most important game release in the past decade?
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789shadow

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#7 789shadow
Member since 2006 • 20195 Posts

Whats' that about the most important game release in the past decade?musicalmac

Call of Duty 4?

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tagyhag

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#8 tagyhag
Member since 2007 • 15874 Posts
I'll be trying it out but if I ever do buy it, it's going to be when it's $20 or lower.
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TreyoftheDead

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#9 TreyoftheDead
Member since 2007 • 7982 Posts

^lol

I'll be getting it, but probably not on launch day.

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deactivated-5b1e62582e305

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#10 deactivated-5b1e62582e305
Member since 2004 • 30778 Posts

Whats' that about the most important game release in the past decade?musicalmac
Wii Sports?

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yoshi_64

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#11 yoshi_64
Member since 2003 • 25261 Posts
I have it already, since I bought a year with WoW, so I'm getting it. :D After my year ends though, I'm moving to GW 2...
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Wasdie

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#12 Wasdie  Moderator
Member since 2003 • 53622 Posts

I'm getting it.

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SevenzFlow

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#13 SevenzFlow
Member since 2012 • 378 Posts
I am too addicted to Lol and I will play Dota2 when that is out so yea..
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jechtshot78

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#14 jechtshot78
Member since 2004 • 29851 Posts

I'll be trying it out but if I ever do buy it, it's going to be when it's $20 or lower.tagyhag

Lmao. Funny joke. Diablo 2 only hit 20 dollars a few years ago.

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tagyhag

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#15 tagyhag
Member since 2007 • 15874 Posts

[QUOTE="tagyhag"]I'll be trying it out but if I ever do buy it, it's going to be when it's $20 or lower.jechtshot78

Lmao. Funny joke. Diablo 2 only hit 20 dollars a few years ago.

I can wait. :P It's no must buy.
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Slow_Show

2018

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#16 Slow_Show
Member since 2011 • 2018 Posts

Just ordered it. I was on the fence (was going to hold out for Torchlight 2 and see how that worked out), but some buddies are picking it up and I don't really have anything else on my gaming plate until the fall, so I figured what the hell. If nothing else, the witch doctor should be entertaining.

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Dante2710

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#17 Dante2710
Member since 2005 • 63164 Posts
Already paid off.
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Heil68

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#18 Heil68
Member since 2004 • 60714 Posts
I got the CE edition coming in..I'm Heil68 on Benet.
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110million

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#19 110million
Member since 2008 • 14910 Posts

I pre-ordered it for same reason as champ, though maybe i'm a bit more spiteful, not hyped for it in any way because I never understood the big circle jerk surrounding well any blizzard games really, but enough friends are getting it that it should be worth it. 

My battletag is Midou#1930 

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deactivated-5b1e62582e305

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#20 deactivated-5b1e62582e305
Member since 2004 • 30778 Posts

Might be getting it when I get my PC.

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Redmoonxl2

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#21 Redmoonxl2
Member since 2003 • 11059 Posts

I never understood the big circle jerk surrounding well any blizzard games really110million

Aside from the fact that they manage to make complex games everybody can enjoy, support them for a whole decade, and regularly tweak their games to the point that they become better as a result? Anybody who has played WoW, D2, and even SC2 can attest to the fact that the games when they were released are not the same games today, and are better for it. Diablo 2, for example, got new endgame content and major mechanic changes in 2010. Lets think about this; a game released in 2000 with no subscription fee got extra endgame content in 2010.

Buying a Blizzard games mean investing in an evolving product for a decade.

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illmatic87

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#22 illmatic87
Member since 2008 • 17935 Posts
Compared to StarCraft 2, I dont have many buddies getting it. So I havent ordered it yet. Not sure if I really want it. :(.
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110million

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#23 110million
Member since 2008 • 14910 Posts

[QUOTE="110million"]I never understood the big circle jerk surrounding well any blizzard games reallyRedmoonxl2

Aside from the fact that they manage to make complex games everybody can enjoy, support them for a whole decade, and regularly tweak their games to the point that they become better as a result? Anybody who has played WoW, D2, and even SC2 can attest to the fact that the games when they were released are not the same games today, and are better for it. Diablo 2, for example, got new endgame content and major mechanic changes in 2010. Lets think about this; a game released in 2000 with no subscription fee got extra endgame content in 2010.

Buying a Blizzard games mean investing in an evolving product for a decade.

After the turn of the millenium and until Starcraft 2, they were barely even releasing a game per decade. :roll: 

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SevenzFlow

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#24 SevenzFlow
Member since 2012 • 378 Posts
[QUOTE="Redmoonxl2"]

[QUOTE="110million"]I never understood the big circle jerk surrounding well any blizzard games really110million

Aside from the fact that they manage to make complex games everybody can enjoy, support them for a whole decade, and regularly tweak their games to the point that they become better as a result? Anybody who has played WoW, D2, and even SC2 can attest to the fact that the games when they were released are not the same games today, and are better for it. Diablo 2, for example, got new endgame content and major mechanic changes in 2010. Lets think about this; a game released in 2000 with no subscription fee got extra endgame content in 2010.

Buying a Blizzard games mean investing in an evolving product for a decade.

After the turn of the millenium and until Starcraft 2, they were barely even releasing a game per decade. :roll: 

 

lol, 110million just layed down the smackdown 

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Redmoonxl2

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#25 Redmoonxl2
Member since 2003 • 11059 Posts

[QUOTE="Redmoonxl2"]

[QUOTE="110million"]I never understood the big circle jerk surrounding well any blizzard games really110million

Aside from the fact that they manage to make complex games everybody can enjoy, support them for a whole decade, and regularly tweak their games to the point that they become better as a result? Anybody who has played WoW, D2, and even SC2 can attest to the fact that the games when they were released are not the same games today, and are better for it. Diablo 2, for example, got new endgame content and major mechanic changes in 2010. Lets think about this; a game released in 2000 with no subscription fee got extra endgame content in 2010.

Buying a Blizzard games mean investing in an evolving product for a decade.

After the turn of the millenium and until Starcraft 2, they were barely even releasing a game per decade. :roll:

Diablo 2 - 2000

Diablo 2: LoD - 2001

Warcraft 3 - 2002

Warcraft 3: TFT - 2003

WoW - 2004

TBC, WoTLK, CATA - 2007, 2008, 2010

SC2 - 2010

Four big name titles with 5 expansions and lord knows how many content patches between 2000-2010.

Bad troll is bad.

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SevenzFlow

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#26 SevenzFlow
Member since 2012 • 378 Posts

[QUOTE="110million"][QUOTE="Redmoonxl2"]

[QUOTE="110million"]I never understood the big circle jerk surrounding well any blizzard games reallyRedmoonxl2

Aside from the fact that they manage to make complex games everybody can enjoy, support them for a whole decade, and regularly tweak their games to the point that they become better as a result? Anybody who has played WoW, D2, and even SC2 can attest to the fact that the games when they were released are not the same games today, and are better for it. Diablo 2, for example, got new endgame content and major mechanic changes in 2010. Lets think about this; a game released in 2000 with no subscription fee got extra endgame content in 2010.

Buying a Blizzard games mean investing in an evolving product for a decade.

After the turn of the millenium and until Starcraft 2, they were barely even releasing a game per decade. :roll:

Diablo 2 - 2000

Diablo 2: LoD - 2001

Warcraft 3 - 2002

Warcraft 3: TFT - 2003

WoW - 2004

TBC, WoTLK, CATA - 2007, 2008, 2010

SC2 - 2010

Four big name titles with 5 expansions and lord knows how many content patches between 2000-2010.

Bad troll is bad.

4 games in the past 10 years.... 

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jechtshot78

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#27 jechtshot78
Member since 2004 • 29851 Posts

[QUOTE="110million"][QUOTE="Redmoonxl2"]

Aside from the fact that they manage to make complex games everybody can enjoy, support them for a whole decade, and regularly tweak their games to the point that they become better as a result? Anybody who has played WoW, D2, and even SC2 can attest to the fact that the games when they were released are not the same games today, and are better for it. Diablo 2, for example, got new endgame content and major mechanic changes in 2010. Lets think about this; a game released in 2000 with no subscription fee got extra endgame content in 2010.

Buying a Blizzard games mean investing in an evolving product for a decade.

SevenzFlow

After the turn of the millenium and until Starcraft 2, they were barely even releasing a game per decade. :roll:

lol, 110million just layed down the smackdown

Factless conjecture counts as laying down the smackdown these days?

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SevenzFlow

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#28 SevenzFlow
Member since 2012 • 378 Posts

[QUOTE="SevenzFlow"][QUOTE="110million"][QUOTE="Redmoonxl2"]

Aside from the fact that they manage to make complex games everybody can enjoy, support them for a whole decade, and regularly tweak their games to the point that they become better as a result? Anybody who has played WoW, D2, and even SC2 can attest to the fact that the games when they were released are not the same games today, and are better for it. Diablo 2, for example, got new endgame content and major mechanic changes in 2010. Lets think about this; a game released in 2000 with no subscription fee got extra endgame content in 2010.

Buying a Blizzard games mean investing in an evolving product for a decade.

jechtshot78

After the turn of the millenium and until Starcraft 2, they were barely even releasing a game per decade. :roll:

lol, 110million just layed down the smackdown

Factless conjecture counts as laying down the smackdown these days?

Y u mad though? 

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Redmoonxl2

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#29 Redmoonxl2
Member since 2003 • 11059 Posts

4 games in the past 10 years....

SevenzFlow

We are in an agreement that 4 is much larger than 1, correct?

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SevenzFlow

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#30 SevenzFlow
Member since 2012 • 378 Posts

[QUOTE="SevenzFlow"]

4 games in the past 10 years....

Redmoonxl2

We are in an agreement that 4 is much larger than 1, correct?

Blizzard not making a lot games, Correct?

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Redmoonxl2

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#31 Redmoonxl2
Member since 2003 • 11059 Posts

Blizzard not making a lot games, Correct?

SevenzFlow

This guy right here, folks.:roll:

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SevenzFlow

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#32 SevenzFlow
Member since 2012 • 378 Posts

[QUOTE="SevenzFlow"]

Blizzard not making a lot games, Correct?

Redmoonxl2

This guy right here, folks.:roll:

hahaha, you get annoyed easily :P 

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jechtshot78

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#33 jechtshot78
Member since 2004 • 29851 Posts

[QUOTE="Redmoonxl2"]

[QUOTE="SevenzFlow"]

4 games in the past 10 years....

SevenzFlow

We are in an agreement that 4 is much larger than 1, correct?

Blizzard not making a lot games, Correct?

They should totally just release lots of subpar games instead of 4 supurb games.

Thats like saying micheal bay is a better director than stanley kubrick because he can churn out a film faster.

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SevenzFlow

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#34 SevenzFlow
Member since 2012 • 378 Posts

[QUOTE="SevenzFlow"][QUOTE="Redmoonxl2"]

[QUOTE="SevenzFlow"]

4 games in the past 10 years....

jechtshot78

We are in an agreement that 4 is much larger than 1, correct?

Blizzard not making a lot games, Correct?

They should totally just release lots of subpar games instead of 4 supurb games.

 

Thats like saying micheal bay is a better director than stanley kubrick because he can churn out a film faster.

What about Transformers? 

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Redmoonxl2

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#35 Redmoonxl2
Member since 2003 • 11059 Posts

Hey, Michael Bay directed Bad Boys and The Rock. You will show him the proper respect he deserves.

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jg4xchamp

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#36 jg4xchamp
Member since 2006 • 64037 Posts

and Bad Boys 2.

That car chase
The Reggie scene

So good.

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Slow_Show

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#37 Slow_Show
Member since 2011 • 2018 Posts

Michael Bay decidedly went home and f*cked the prom queen.

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110million

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#38 110million
Member since 2008 • 14910 Posts

Diablo 2 - 2000

Diablo 2: LoD - 2001

Warcraft 3 - 2002

Warcraft 3: TFT - 2003

WoW - 2004

TBC, WoTLK, CATA - 2007, 2008, 2010

SC2 - 2010

Four big name titles with 5 expansions and lord knows how many content patches between 2000-2010.

Bad troll is bad.

Redmoonxl2

That is an 11 year period, first of all, so whether you go 2000-2009 or 2001-2010, its still 3 games, 1 of which is an MMO. My main point is after WoW came out, Blizzard went into "who gives a ****" mode and just pumped out expansions for over half a decade. When you make so much dough from subscriptions though, I don't blame them in terms of finances, but that doesn't mean I have to have respect for them for putting in a bit of effort into keeping their non-MMO fanbase by upgrading their older titles.

While Starcraft 2 is an obvious improvement in a number of ways, it still didn't feel as major of a sequel as Blizzard's previous ones, especially with all the time they had. Plus the whole splitting it up into multiple games thing was always kind of meh, even if they are 'full' campaigns each.

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jg4xchamp

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#39 jg4xchamp
Member since 2006 • 64037 Posts
Starcraft 2s one "cIass" campaign is pretty lengthy in its own right, and plenty varied to boot. It's not something I would put above say the campaign in Company of Heroes, but the variation makes it highly enjoyable. On top of that you have one of the most competitive videogames period? Yeah Blizzards work since 04 has been genre defining games for the most part. I'd much rather take Blizzards "unoriginal" but massive attention to detail, taking their sweet ass time, and maximizing the potential of their ideas over the mountain of disappointments you get from developers that seem to phone it in on a lot of areas.
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NAPK1NS

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#40 NAPK1NS
Member since 2004 • 14870 Posts

Wow. Amazing how a topic on Diablo turned into commentary orgy on Blizzard as a company. I must be back in GUFU or something.

Well, I'll play, too. About Blizzard... I mean... what do you want here, guys? An annual crap shoot ala Ubisoft or infrequent classics? It's up to you, but I've never played a Blizzard game that wasn't rock solid. They don't innovate. And they've openly admitted to that decision as well. Perfect execution trumps innovation every time, especially if you want software that's fun to play.

As for the game? Maybe they dicked it up. Maybe its causalized and dumbed down, etc. but I doubt it. In fact, that's hardly the point. Diablo is a game that forged an entire sub-genre and helped define the action RPG genre. If you can throw $60 at the next Assassins Creed game (you know, the third one in a row) then surely you can do the same here. If not to enjoy yourself then to at least find out what terrible, awful things Blizzard did with it's series. :roll:

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110million

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#41 110million
Member since 2008 • 14910 Posts

An annual crap shoot ala Ubisoft or infrequent classics? It's up to you, but I've never played a Blizzard game that wasn't rock solid. They don't innovate. And they've openly admitted to that decision as well. Perfect execution trumps innovation every time, especially if you want software that's fun to play.

NAPK1NS

Main titles(obviously **** because they didn't take 10+ years):  

Warcraft - 1994

Warcraft 2 - 1996

Diablo - 1996  

Starcraft - 1998

Diablo II - 2000

Warcraft 3 - 2002 

World of Warcraft - 2004 

*myserious gap*:

Starcraft 2 - 2010

But you guys are right, Blizzard just takes a really long time to make all their games to fill them with quality, you can tell the 12 years they put into Starcraft 2 make it what it is. 

 

 

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NAPK1NS

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#42 NAPK1NS
Member since 2004 • 14870 Posts
If you wait eight days I'm sure that mysterious gap won't feel so empty. :)
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Redmoonxl2

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#43 Redmoonxl2
Member since 2003 • 11059 Posts

World of Warcraft - 2004

*myserious gap*:

Starcraft 2 - 2010

But you guys are right, Blizzard just takes a really long time to make all their games to fill them with quality, you can tell the 12 years they put into Starcraft 2 make it what it is.110million

First point, between 2004 and 2010, they were seriously developing both Starcraft 2 and Diablo 3, as in they were actually building the damn thing and not theorycrafting what it will look like. Also keep in mind that around the same time, Blizzard North was shut down and merged with Blizzard itself. Lets not forget the illfated Starcraft: Ghost that was being developed, then was finally canceled.

That highlighted and underlined part at the end of your post is my initial point to your asking of "why the circlejerk for Blizzard games?" Even with all those years in development, no matter how complete the game seemed, Blizzard continued to work on the game until we got the SC2 we have today. Seriously, look at promatches of SC2 fresh out of retail and SC2 as it is played today. They are practically two different games.

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110million

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#44 110million
Member since 2008 • 14910 Posts

That is a fair point about the blizzard north merger and starcraft: ghost, I do remember the thing about the merger now. It's just blizzard never did super high end technical graphics, so I'm not sure why something like D2->D3 would be much harder or take so much longer than D1->D2, especially with more static character development and the likes.

I bought SC2 at launch, haven't really touched it since then though, I am fine to admit, I will check it out at some point again though. Let me correct my statement a bit more I guess, I know Starcraft has always had a big scene in connection to it, with korea and everything, so maybe I should have said I don't see the big circle jerk surrounding Diablo as opposed to all of Blizzard. Everything I've heard seemed quite a bit more... casualized than the previous one, even D2-bro-friends of mine said something to that extent, so there is another reason I don't understand the longer development time. There seems to be less stuff to.. balance.

I have a couple of friends and see many people online always touting it as like best game of all time but everything I played from it didn't seem so insanely awesome. It's an isometric loot game, a well made one, and genre defining at the time or whatnot, but I will never understand the love people had for D2.

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Redmoonxl2

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#45 Redmoonxl2
Member since 2003 • 11059 Posts

Diablo 2, for a lack of a better word, was a clusterf*ck. It was also the very best the genre has seen in terms of handling an environment that allowed people to make any character they want due to stat point allocation and the skill tree. The problem with that "freedom" is how stats and skills interacted with items, as well as how the skill tree system limited abilities down to two active spells. Since every item required a pretty flat stat requirement, all people needed to do was get enough strength to wear anything, get enough dex for 75% block, then put the rest on vitality for HP. Energy was useless. The skill tree was even worse, especially with how the synergy system worked. You would basically spent enough points to get the most power spell in that tree, say meteor, max it at 20 points, get anything else that added dmg to that spell, be it fire mastery or fireball, and spam meteor all day long. Again, items come into play when abilities get + skill with items, especially with runewords, rendering the whole suffix-affix/unique/set item system worthless outside of amulets and rings. Suddenly a game that attempts to promote freedom does the exact opposite since every mechanic collapses onto itself.

For more info, check out David Sirlin's articleon D2 vs D3, as well as the Jay Wilson interview stating why stat allocation was taken out completely.

Imagine coming into Diablo 3, seeing these faults with Diablo 2 and what it turned into, and attempting to fix a problem that stretched beyond just one area. You wonder why it took so long to develop Diablo 3? There is your answer. They basically tore down and recreated Diablo from the ground up.

Oh, and as for why Diablo is so fun, it is the combined "freedom" of the characters you make playing off other player unique characters in a coop setting.

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SevenzFlow

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#46 SevenzFlow
Member since 2012 • 378 Posts
Meh Diablo 2 wasn't that good to begin with 
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110million

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#47 110million
Member since 2008 • 14910 Posts

For more info, check out David Sirlin's articleon D2 vs D3, as well as the Jay Wilson interview stating why stat allocation was taken out completely.

Imagine coming into Diablo 3, seeing these faults with Diablo 2 and what it turned into, and attempting to fix a problem that stretched beyond just one area. You wonder why it took so long to develop Diablo 3? There is your answer. They basically tore down and recreated Diablo from the ground up.

Redmoonxl2

This makes sense, I read about Diablo 3 on occassion but I would lose interest pretty quickly. The rune stuff sounds cool, the ability slots remind me of Guild Wars. I read skill lists and stuff but never too much into any of the systems. 

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blue_hazy_basic

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#48 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts
Wish I could take the day off work for this :(
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DarkLink77

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#49 DarkLink77
Member since 2004 • 32731 Posts

That is a fair point about the blizzard north merger and starcraft: ghost, I do remember the thing about the merger now. It's just blizzard never did super high end technical graphics, so I'm not sure why something like D2->D3 would be much harder or take so much longer than D1->D2, especially with more static character development and the likes.

I bought SC2 at launch, haven't really touched it since then though, I am fine to admit, I will check it out at some point again though. Let me correct my statement a bit more I guess, I know Starcraft has always had a big scene in connection to it, with korea and everything, so maybe I should have said I don't see the big circle jerk surrounding Diablo as opposed to all of Blizzard. Everything I've heard seemed quite a bit more... casualized than the previous one, even D2-bro-friends of mine said something to that extent, so there is another reason I don't understand the longer development time. There seems to be less stuff to.. balance.

I have a couple of friends and see many people online always touting it as like best game of all time but everything I played from it didn't seem so insanely awesome. It's an isometric loot game, a well made one, and genre defining at the time or whatnot, but I will never understand the love people had for D2.

110million
You have to remember that Blizzard really only has one development team. The team that worked on StarCraft II was shifted over to WoW multiple times to work on the expansions, which is why the game took so damn long. Which really makes me want to play StarCraft II again. Time to reinstall.
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jg4xchamp

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#50 jg4xchamp
Member since 2006 • 64037 Posts
Meh Diablo 2 wasn't that good to begin withSevenzFlow
The only time he ever posted something worth a damn.