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Slow_Show

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#151 Slow_Show
Member since 2011 • 2018 Posts

Its not so much of a gamechanger for monk, all the abilities I want to use are allowed by the default settings. Roundhouse kick on right click, heal on 1, dash on 2, AOE on 3, and aura on 4.

Guppy507

One thing I've found works really well is adding dash or SSS to RMB. The secondary abilities all seem kinda useless, so freeing up a slot for another Technique/Focus ability is a huge improvement.

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jechtshot78

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#152 jechtshot78
Member since 2004 • 29851 Posts

My battletag is Jecht#1451 for anyone interested.

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jechtshot78

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#153 jechtshot78
Member since 2004 • 29851 Posts

Protip: Don't waste money on crafting in normal mode, you can buy WAY better stuff on the auction house for similar prices. HOWEVER, do salvage magical items that you dont need because from what I understand, on nightmare crafting is a lot more useful.

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yoshi_64

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#154 yoshi_64
Member since 2003 • 25261 Posts
When I play soon, I will add you guys. So far I am enjoying it, but part of me wants to get to hard mode already hahaha
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yoshi_64

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#155 yoshi_64
Member since 2003 • 25261 Posts
I'm Yoshi64#1850 :D
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Wasdie

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#156 Wasdie  Moderator
Member since 2003 • 53622 Posts

You're all going to have to add me Wasdie#1777 because my account was hacked a few years ago and they set the parental controls and now I can't access jack. Blizzard is to swamped with pissed of people that they can't help me right now.

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110million

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#157 110million
Member since 2008 • 14910 Posts
It seems to be a very embarassing 'hack' where bots are used to capture session information from public games.. and these are used to get into accounts regardless of username, password or authenticator. For now people should avoid public games. 
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yoshi_64

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#158 yoshi_64
Member since 2003 • 25261 Posts
It seems to be a very embarassing 'hack' where bots are used to capture session information from public games.. and these are used to get into accounts regardless of username, password or authenticator. For now people should avoid public games. 110million
I was never planning to play any until I beat the game on my own at the hardest difficulty, and only planned really to play with friends, but yeah, this "hack" seems so stupid. How does this happen still on Blizzard's own network? :/ Especially so soon in just the short time the game has been out...
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Slow_Show

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#159 Slow_Show
Member since 2011 • 2018 Posts

I was never planning to play any until I beat the game on my own at the hardest difficulty, and only planned really to play with friends, but yeah, this "hack" seems so stupid. How does this happen still on Blizzard's own network? :/ Especially so soon in just the short time the game has been out... yoshi_64

My guess would be someone goofed in the post-launch rush to get the servers back online/meet demand. I'm not an expert by any stretch, but stopping people from stealing session IDs sounds like internet security 101.

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110million

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#160 110million
Member since 2008 • 14910 Posts

Ya, the session ID thing seems uber scrub. The ID should be tied to the initiating IP each session, at worst.

 *MINOR SPOILERS*

Anyways, I'm almost done Normal, yes I'm slow, I work late. Game feels fairly rushed to be honest. I know people will say "OH BUT x DIFFICULTY IS THE REAL STARTING POINT" and whatnot, but the game still clearly has short acts, even if mobs take 10x longer to kill, that is artificial lengthener. Act 1 was pretty sweet, Act 2 was nice but a bit tedious in 'find x' and 'find y' locations, Act 2 has a pretty sweet last boss though. Then Act 3 is okay but in terms of scale, the idea that a mountain is pouring demons out of hell, but you destroying a couple of ballista is a significant victory just seemed stupid. Then Azmodan is taunting you the whole way, and hes even a more worthless pos than Belial, at least Belial's 2nd form has a couple of attacks I had to watch out for, and you know he HAD a second form. 

This stuff doesn't bother me from a story perspective, it bothers me from a gameplay perspective. Act 4 is neat so far due to location, but Diablo taunting you sounds like a diabolical gladdos, like OH MAN, YOU DESTROYED ONE RIFT, I BET YOU SURE AS HELL CAN'T DESTROY 2.

Yeah yeah yeah 'lol story in diablo, what are you high?', but its lame and takes away from the game. The way Diablo first got summoned I joked about when I got to early act 2, I can't believe it actually happened. 12 years of quality plot development.  

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Redmoonxl2

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#161 Redmoonxl2
Member since 2003 • 11059 Posts

Ya, the session ID thing seems uber scrub. The ID should be tied to the initiating IP each session, at worst.

110million

Assuming that was the cause of hackings to begin with.

http://us.battle.net/d3/en/forum/topic/5149619846?page=29#571

We've been taking the situation extremely seriously from the start, and have done everything possible to verify how and in what circumstances these compromises are occurring. Despite the claims and theories being made, we have yet to find any situations in which a person's account was not compromised through traditional means of someone else logging into their account through the use of their password. While the authenticator isn't a 100% guarantee of account security, we have yet to investigate a compromise report in which an authenticator was attached beforehand.

If your account has been hacked, please view the previous post for information on contacting our support department.Bashiok

I bet that most fell for phishing attempts that have been on the rise as of late via emails. You'd be surprised how convincing a "Mist of Pandaria" beta invition is, especially when it takes you to a site that looks exactly like the Bnet login site.

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110million

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#162 110million
Member since 2008 • 14910 Posts

[QUOTE="110million"]

Ya, the session ID thing seems uber scrub. The ID should be tied to the initiating IP each session, at worst.

Redmoonxl2

Assuming that was the cause of hackings to begin with.

http://us.battle.net/d3/en/forum/topic/5149619846?page=29#571

Well I did see that post, but at this point, it isn't like they could come out and say that was the problem. The session ID thing seems awfully specific to be something someone just made up. I have a friend who got hacked that had someone he never invited appear in his friend list, then next thing he knew his stuff was gone. He never played public games though. 

Edit: You know what, it probably is just stupid people, considering Blizzard probably has the most dumbass community in all of gaming.  

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Redmoonxl2

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#163 Redmoonxl2
Member since 2003 • 11059 Posts

I'm not saying it could or couldn't occur, my point is simply that intense speculation without any solid proof is pretty disingenuous, especially when people are in full blown "Blame Blizzard for everything!" mode. Plenty of things to criticize Blizzard over, foggy accounts of sessionID hacks that have yet to be proven aren't one of them.

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Redmoonxl2

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#164 Redmoonxl2
Member since 2003 • 11059 Posts

PSU acquired, Diablo 3 finally accessible!

Victory-Baby.jpg

Makkiworth#1785, btw.

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Slow_Show

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#165 Slow_Show
Member since 2011 • 2018 Posts

SlowShow#1493.

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DarkLink77

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#166 DarkLink77
Member since 2004 • 32731 Posts

DarkLink#1940.

Add me! 

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Heil68

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#167 Heil68
Member since 2004 • 60718 Posts
Heil68#1338
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jg4xchamp

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#168 jg4xchamp
Member since 2006 • 64039 Posts
My friends play a little too late for me to actually get coop in(I have a bed time these days). So I finally gave up and just started the game solo. Saved old dude. Started as a Demon Hunter, because I don't want to be a monk. He's okay I guess.
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skinny_man_69

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#169 skinny_man_69
Member since 2005 • 5147 Posts
Champdude#1959

(Yeah that's right I play PC games sometimes)
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Redmoonxl2

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#170 Redmoonxl2
Member since 2003 • 11059 Posts

My friends play a little too late for me to actually get coop in(I have a bed time these days). So I finally gave up and just started the game solo. Saved old dude. Started as a Demon Hunter, because I don't want to be a monk. He's okay I guess. jg4xchamp

Let me know if you need any items, broop or a runthrough.

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deactivated-5c8e4e07d5510

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#171 deactivated-5c8e4e07d5510
Member since 2007 • 17401 Posts

Finally got through Nightmare.  The people I was playing with left me in the dust, so I had to wait for their other characters to catch up to me because f*ck playing Diablo alone.

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110million

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#172 110million
Member since 2008 • 14910 Posts
ya I've played exclusively in multiplayer, the game is far too boring to play alone, pretty sure if everything was the same, but it was a single player game, it would get like a 6/10. 
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psn8214

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#173 psn8214
Member since 2009 • 14930 Posts

pretty sure if everything was the same, but it was a single player game, it would get like a 6/10.110million

Disagreed. I don't think it's that the game itself is necessarily boring when played alone, it's just that once you've played with someone else it kinda spoils the whole solo experience.

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110million

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#174 110million
Member since 2008 • 14910 Posts

[QUOTE="110million"]pretty sure if everything was the same, but it was a single player game, it would get like a 6/10.psn8214

Disagreed. I don't think it's that the game itself is necessarily boring when played alone, it's just that once you've played with someone else it kinda spoils the whole solo experience.

It's short, the story is painfully bad, not even like 'oh i'm not playing for the story so I don't care' bad, but 'we went out of our way to make it terrible' bad. Boss fights are inconsistent, act 2 has a tougher and more developed villan than act 3. Enemy difficulty is increased by random effects that are often more annoying than difficult like 'high hp, teleports'. Higher difficulties are completely unbalanced, I mean they got the best players they could for inferno, and then doubled the difficulty when they said it was hard enough? How stupid can they be? 

Not to mention you don't even need to bother with loot because someone else probably got something better than you, and isn't even charging too much for it. If you feel the need to manually limit yourself by not using the AH, you're just going to fall behind.

It's fun, but only because these things can be overlooked when playing with friends. I would never have played this is a solo experiance.  

Edit: I guess the AH thing would be invalid as a single player game, that's more of an overall issue.  

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Redmoonxl2

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#175 Redmoonxl2
Member since 2003 • 11059 Posts

[QUOTE="110million"]pretty sure if everything was the same, but it was a single player game, it would get like a 6/10.psn8214

Disagreed. I don't think it's that the game itself is necessarily boring when played alone, it's just that once you've played with someone else it kinda spoils the whole solo experience.

That is like saying Street Fighter is fine solo, but playing somebody else would ruin the experience of playing solo. I mean, of course it would. That's the point.

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Redmoonxl2

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#176 Redmoonxl2
Member since 2003 • 11059 Posts

It's short, the story is painfully bad, not even like 'oh i'm not playing for the story so I don't care' bad, but 'we went out of our way to make it terrible' bad. Boss fights are inconsistent, act 2 has a tougher and more developed villan than act 3. Enemy difficulty is increased by random effects that are often more annoying than difficult like 'high hp, teleports'. Higher difficulties are completely unbalanced, I mean they got the best players they could for inferno, and then doubled the difficulty when they said it was hard enough? How stupid can they be?110million

The story isn't as bad as people made it out to be. It is serviceable (About what you would expect from a game involving the black and white battle of heaven and hell), self aware of its own cheese and sprinkled with gorgeous CGI. Pretty much what you would expect from your average Blizzard game. With that said, the monster lore, journal entries, and side quests were more interesting than the main mission, and did a wonderful job with the worldbuilding.

As for boss fights, none of the boss fights were tough. All were interesting, however, and provided a break from right clicking things to death. That is all the bosses needed to be and they succeeded.

Higher difficulties are not imbalanced, just gear dependent. In a game about loot, things tend to be balanced out by loot. The biggest problem currently has more to do with how itemization is handled, especially at the higher levels.

As for the whole "doubling the highest difficulty", lets face it; people are trying to figure out the game in a few months, write guides, and have it farmed as badly as Baal runs in D2. It would have been sooner if they kept it as it was in internal playtest due to the increased pool of players that you'd get from a retail release.

Making the randomized Elite Packs a central aspect of endgame means that there is no set way of tackling them. You'd have to play each pack by ear, taking their randomized affixes into mind every encounter. It will take a very long time before even the hardest of the hardcore can write guides on every endgame affix combo, let alone be geared for every encounter, keeping endgame Elite Pack gear runs from stagnating like D2's endless Baal runs.

Not to mention you don't even need to bother with loot because someone else probably got something better than you, and isn't even charging too much for it. If you feel the need to manually limit yourself by not using the AH, you're just going to fall behind.110million

Which could be said about any online RPG involving loot as an important resource that can be traded and bought. In fact, it was much worse in Diablo 2. The flipside of this is making top gear bind on pick up, trivializing the randomized item system, reducing the AH to a stale economy focused on commodities (like WoW). Anyways, I suspect that we will see less great gear in the gold AH when the real money AH is released, and the rate in which people will be geared will stabilize since most people are not willing to shell 10 bucks for an online sword.

It's fun, but only because these things can be overlooked when playing with friends. I would never have played this is a solo experiance.110million

It is not that these things can be overlooked with friends as these systems are in place with multiple people in mind. Again with Street Fighter, its like overlooking it's crap campaign mode since you can play with other people when versus mode was the entire point of SF to begin with.

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psn8214

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#177 psn8214
Member since 2009 • 14930 Posts

of course it would. That's the point.Redmoonxl2

... which is why I made the point in my own post. Thanks for reiterating though (?). 

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110million

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#178 110million
Member since 2008 • 14910 Posts
I think those are good points, but those things still certainly bother me. I also saw an image a couple of days ago with a legendary axe that had like level 60 requirement and +20 exp per kill, they really need to fix some of the item randomization. I've gotten sweet axes with like 20% more attack than my current one, but it's like +30 int, +20 dex, +4% mf, oh thanks, that's totally better than my +125 str and +60 vit. I wish it was just a little less random, I know some of those are cross-class weapons, but I've gotten barbarian-only gear with some of it before too. 
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Redmoonxl2

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#179 Redmoonxl2
Member since 2003 • 11059 Posts

I think those are good points, but those things still certainly bother me. I also saw an image a couple of days ago with a legendary axe that had like level 60 requirement and +20 exp per kill, they really need to fix some of the item randomization. I've gotten sweet axes with like 20% more attack than my current one, but it's like +30 int, +20 dex, +4% mf, oh thanks, that's totally better than my +125 str and +60 vit. I wish it was just a little less random, I know some of those are cross-class weapons, but I've gotten barbarian-only gear with some of it before too.110million

Yeah, as I stated in my last post, the way itemization is handled is wonky as hell. It has less to do with "Why is their intel on my massive axe?" and more to do with "Why is there 20 intel on my level 56 massive axe?"

As it stands, all classes can use all stats similarly. In otherwords, dex affects the monk's dodge rate the same way it would affect a witch doctor's dodge rate. The problem here is that Diablo 3 forces players to attach themselves to their designed stat for damage. That attachment is making everybody pretty obsessed with just getting their damage stat up and their vitality aplenty so they don't get one shot, or forego vitality all together and go all in with their main stat. It is something Blizzard will have to address if the player base are incapable of getting out of that mindset, and its hard to with how everything else in this game is designed.

Anyways, speaking of Blizzard, they put up an interesting article on the current state of the game as well as plans for the future. Great read for those planning on playing this game for a long time.

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deactivated-5f9e3c6a83e51

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#180 deactivated-5f9e3c6a83e51
Member since 2004 • 57548 Posts

I'll download this badboy at some point.

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LegendofNerd

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#181 LegendofNerd
Member since 2007 • 2140 Posts

LegendofNerd#1496

If you don't mind a lvl 11 Monk slowing you down, add me.

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spinecaton

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#182 spinecaton
Member since 2003 • 8986 Posts
Account got hacked today, never played a public game and my blizzard account has a unique password I don't use on any other site/game >_>b ticket submitted and now the wait begins. I am extremely careful with my security besides not have the authenticator because I don't have a smart phone so I didn't really want to pay for the other one.