[QUOTE="Metamania"]
[QUOTE="rragnaar"] You've got to understand that for the fan base that made it what it is, the game is fine. I don't like hard games. I still don't. For me, when I sat down to play Demon's Souls the first time, I had to ask myself if I bought what the game was selling or not. In the end, I loved it and went on to love Dark Souls. It is a formula that could very easily be compromised where longtime fans aren't happy and the game still wouldn't be approachable enough for mass market appeal. I have a feeling that there may not be a compromise that leaves both you and I happy with Dark Souls 2. I think the game could do more to introduce itself to newbies, but it is something special that could easily get destroyed by going after a crowd who may never like it, and leaving behind a disappointed and no longer loyal fan base.
Shiroibwoy
Then they need to include Easy Mode in the next game and leave that for gamers like myself, who do want a fighting chance. If there are others, such as yourself, that do deserve that awesome challenge that you found in Demon's Souls and now Dark Souls, that should be left up in the other difficulties as well. All I'm saying is that there needs to be a given for fair chance. I understand Black_Knight when he talks about being punished constantly. How exactly is being punished constantly fun? I know that you are suppose to learn from trial and error, but I think it's a bit overdone to death with the punishment aspect of the game.
Life isn't about easy mode. Life is suffering. Do you want an easy mode in life too? Do you wonder how anyone could find it fun to punish their body for years at the gym? Or how that businessowner could punish his family and social life by working late nights and going on dull businesstrips? To get anything in life means hard work. People want an easy mode in games because games is supposed to be an escape from real life. If the game is hard and lacks an easy mode and they fail, and fail, and fail again it reminds them too much of real life work and thus they don't want to play it anymore. Dark Souls isn't about the punishment, it's about the rewards by overcoming that punishment. But go ahead, have fun with your easily obtained gear and armor that you can circle the camera around courtesy of easy mode.So basically, what you're saying is that I'm a coward for wanting easy mode? Get a clue, man!
I don't have to play it on the hardest difficulty to satify my gaming experiences. Also, I know PLENTY about hard-work in real-life. You'll never understand the problems or challenges I go through on a day-to-day basis and I wouldn't be able to understand yours. Do you honestly think that I couldn't imagine how hard it is to obtain a six-pack and a ripped body or having to work on those long, hard hours? Believe me, I KNOW what hard work means and I do it EVERYDAY. But you see, this is a VIDEOGAME and videogames can be played on either the easiest or hardest difficulty, the choice is left up to you. So what if I want to play my videogames on the easiest mode? Does it mean that I won't be challenged as much? Sure, but at the same time, I'd like to actually ENJOY my videogames and get away from real-life. After all, isn't that what videogames is all about? Maybe not to you, since you think it's all about hard-work, but go ahead. Take that mentality with you all the time, that's fine. I understand it for real-life, but gaming doesn't necessarily have to be the same way. At all. Granted, I know that by going through the toughest games alone (which is what I've done PLENTY of times), I know how rewarding it is and how awesome the feeling that rushes over you after the game is completed and either one or multiple achievements/trophies are unlocked.
Would I love to do the same for Dark Souls/Demon's Souls? Eventually. But right now, I'd like to be less punished and have more of an enjoyable experience with it instead of dying too much and getting frustrated over it.
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