Eye Candy+ Fetch quest been there done that. Bad fishing music.

User Rating: 7 | Final Fantasy XV (Digital Premium Edition) PS4
So I actually gave up on buying consoles immediately after release because of the Xbox 360 red rings of death. Patiently waiting for a new console to get its glitches out until I buy it. I'd been eying the gaming field, looking for that gem worthy of making me pull the trigger on a console. Ff15 was coming and I got my PS4 just for it two days before it's release. The game looked awesome and even had a movie made for its pre-story. The problem is...the game feels...empty. Lacking spirit or soul. It's all visuals. The accents (I won't spoil) of the Characters really throw you off. One has a British accent and one character is literally a blonde with all breasts and a country accent just to name two (the harmonica playing everytime you go to a gas station doesn't help). It just doesn't feel like a final fantasy. Gameplay is all action. No more strategy. There's an option to freeze time and scan for weaknesses but you really don't need to do it if your teammate has the auto scan ability. You can also see what the enemy monster is weak against by what color the numbers of DMG appear over them. Orange is effextive and purple isn't. There's really no need to be strategic other than changing your weapon out by pressing the d pad to one of 4 available on hand. Using limit breaks are pretty fun. The lack of any real strategy makes them feel more like an OP auto win move than anything. Fights are unrewarding. A 7 year old could easily beat the combat in this game. Leveling doesn't make sense. I understand the sandbox approach but usually good games know how to reward your XP by keeping the quests within the main stories lvl range. In here...you can literally be lvl 30+ while still having the main quest at lvl 10. The game really leaves you out there to explore a little Too much. Also, the missions are unrewarding. "Oh I need more herbs at x location. Or oh I want a rock from x location. Or can you kill a beast at x location". Former MMORPG players will easily detect the fetch grind here. Fetch grinding works on MMORPGS because those games expand, have communities and very competitive endgame content. Using fetch grinding in a solo game is an instant recipe to boredom. (Remember how cool darksiders 1 was...then how they took a Zelda styled game and turned it into a Fetch quester in part 2). Fetch grinding is the absolute least creative way todo things. In mmorpgs like wow...you are usually rewarded with a raid or dungeon that unlocks. In a solo player game...your left scratching your head wondering why this guy wants all these gems. Fishing music is battle music. Why? We have the option to play any song from discovered final fantasy tracks while journeying using the in game MP3...yet fishing forces us to fish to this fight battle music. All the serenity of the background environment completely washes out. You'd think they'd let us fish in piece but no...you have to hear the battle theme over and over again. Literally broke the game for me. All in all...it's an action game. A 3rd rate GTA dressed in Final Fantasy clothes. Decent...but not worthy of being called a final fantasy.