Rocket League Brings Trade-In System in Next Update, Player Trading Coming Later

New Rare and Very Rare items are also planned.


The next Rocket League update will introduce a Trade-in System as well as new Rare and Very Rare items. Psyonix announced the two new features in a blog post, in which it also revealed that it has a player-to-player trading feature coming at a later date.

Some players may have noticed they're acquiring duplicates of certain items. It was unclear why this occurred, but soon players will be able to trade them in for items with a higher rarity. For example, when the June update hits, you can trade in five Uncommon items to receive one Rare--see the picture below for an example. You'll be able to do this right from the "Manage Inventory" screen.

No Caption Provided

Painted and Certified items could become more valuable when player trading is implemented in the soccer-with-cars game. Developer Psyonix says that the Trade-In System is designed to let players get rid of items they don't want, but some of these might be worth keeping for when you can trade with other players.

The June update also introduces new Rare and Very Rare items. Some of them are inspired by Psyonix's "meta" theme, which will be announced later this week, while others will include rare decals and Boost trails.

Psyonix added that it has another big reveal about its June update later this week. It's not clear if there will be more information than just the "'meta' theme," so we've contacted Psyonix for comment. We will update this article if we hear back.

The June update also has Painted items, which are special versions of items that get assigned a specific color when you unlock them. Additionally, the update adds Certified items, which track specific stats like long goals and upgrade as you hit milestones.

In related news, Rocket League has now made more than $110 million, passing 5 million units sold on all platforms--these numbers don't include copies downloaded from when the game was free on PS4 for PlayStation Plus subscribers in July 2015.

On top of that, Rocket League passed the 16 million player mark this past weekend, the developer announced on Twitter.

GameSpot may get a commission from retail offers.

The products discussed here were independently chosen by our editors. GameSpot may get a share of the revenue if you buy anything featured on our site.

Got a news tip or want to contact us directly? Email

Join the conversation
There are 11 comments about this story