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Nintendo Switch Getting Rhythm-Violence Game Thumper Very Soon

Here's when you can take the brutal and trippy rhythm game on the road.

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Thumper originally launched last year, and it received positive buzz for its aggressive soundtrack and trippy visuals. Now we know when the rhythm-violence game is coming to the Nintendo Switch eShop.

On the game's Twitter page, developer Drool announced that you'll be able to get your hands on the Switch version of the game on May 18. The post also asks, "Ready for Rumble Violence?" This is in reference to the game's support for the Switch's HD Rumble feature.

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Now Playing: GS News Update: Nintendo Switch Getting Thumper Very Soon

On the Switch, the game will run at 1080p and 60 frames per second while the console is docked, and at 720p 60 FPS while in handheld mode. It will cost $20 upon release in the United States, £16 in the U.K., and $30 in Australia.

The developer also mentioned on Twitter that the game will come to Xbox One, although no release date has been specified.

In the game, you take control of a scarab traveling at high speeds along a track, and you have to hit buttons and turn at the correct moments in rhythm. It originally launched for PC and PS4, and it's playable in PS VR, Oculus Rift, or HTC Vive.

You can check out our 9/10 review of the game here. Critic Peter Brown writes, "It sounds odd to claim that a lack of consistently original music wouldn't be a major problem for a rhythm game, but music isn't the point. Thumper thrives due to the way it marries speed, simple controls, and mesmerizing atmosphere."

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Naylord

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Amazing game in vr

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dribblesbarbax

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Edited By dribblesbarbax

Rhythm-violence game? Really?

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runstalker

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@dribblesbarbax: It's been referred to this way by the developer and the media for a very long time. And, quite frankly, it's appropriate!

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iandizion713

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Nice, that will be a cool one to get.

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aross2004

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Loved this game in PSVR. Tripped balls on it for about 6 hours straight one night, and it felt like I had only been playing for maybe an hour.

It will probably lose some of it's lustre out of VR, but would still be cool to play in handheld mode, (although on the go might be tougher, you really need supreme concentration for this one).

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BryanWeary

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@aross2004: It does lose a little bit of it's luster outside of VR, but not much. I've played both in and out of VR, and can safely say it is a blast either way you play it. As you said though, it takes every bit of concentration you can give it. I am curious to give it a go in a handheld format.

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