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First No Man's Sky Update Detailed, Early Copy Players Recommended to Delete Saves

Hello Games says early players need to delete saves before installing or miss out on features.

188 Comments

No Man's Sky developer Hello Games has revealed what the game's first patch will include. Posting on the game's official website, studio founder Sean Murray said anyone who played the game prior to installing this patch will need to delete their save. Although the game will continue to function without the patch, these players will "miss out on new content and experiences" if they don't update.

"We highly recommend deleting your save if you have played before updating your game (we won’t do this in future, but it’s a day zero update)," the post says.

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Now Playing: GS News Update: No Man's Sky Day One Update Detailed!

According to Murray, servers will be wiped on Sunday (August 7) and then again on Monday (August 8). The update will be available on Monday (August 9) for reviewers once it exits submission. The general public playing on PC and PS4 will be able to download and patch their game at launch.

It looks like Hello Games has introduced a number of new features to the game, including three paths players can follow, changes to the way terrain generation works, and tweaked combat mechanics. Additionally, the size of the game's galaxies are now ten times larger. The exploit that allowed early players to complete the game in around 30 hours has also been removed.

Looking ahead, Murray said Hello Games is working on introducing "the ability to build bases and own giant space freighters."

He added: "Temporal AA and my new cloud rendering tech should be coming soon too. It will really change the game again, and enhance it visually. This universe we’ve built is a pretty large canvas, we’ve got a lot of ideas. This is the type of game we want to be."

Here's the full patch notes, courtesy of Hello Games.

Beware these notes contain some spoilers.

  • The Three Paths--there are now new, unique "paths" you can follow throughout the game. You must start the game on a fresh save, with the patch, as early choices have significant impact on what you see later in the game, and the overall experience.
  • The Universe--we changed the rules of the universe generation algorithm. Planets have moved. Environments have changed biomes. Galaxies have altered shape. All to create greater variety earlier. Galaxies are now up to 10x larger.
  • Diversity--Creatures are now more diverse in terms of ecology and densities on planets.
  • Planets--we've added dead moons, low atmosphere and extreme hazardous planets. Extreme hazards include blizzards and dust storms.
  • Atmosphere--space, night time and day skies are now 4x more varied due to new atmospheric system, which refracts light more accurately to allow for more intense sunsets.
  • Planet rotation--play testing has made it obvious people are struggling to adjust to this during play so its effects have been reduced further.
  • Terrain generation--caves up to 128m tall are now possible. Geometric anomalies have been added. Underwater erosion now leads to more interesting sea beds.
  • Ship diversity--a wider variety of ships appear per star system, and are available to purchase. Cargo and installed technology now vary more, and ships have more unique attributes.
  • Inventory--ship inventories now store five times more resources per slot. Suit inventories now store 2.5 times more per slot. This encourages exploration and gives freedom from the beginning. We're probably going to increase this even further in the next update, for people in the latter game phases, and will allow greater trading potential.
  • Trading--trading is deeper. Star systems and planets each have their own wants and needs, based off a galactic economy. Observing these is the key to successful trading. We still working on adjusting this based on how everyone plays, but all trading values have been re-balanced across the galaxy, giving a greater depth. A bunch of trade exploits were uncovered and have been removed
  • Feeding--creatures now have their own diet, based on planet and climate. Feeding them correctly will yield different results per species, such as mining for you, protecting the player, becoming pets, alerting you to rare loot or pooping valuable resources.
  • Survival--recharging hazard protection requires rare resources, making shielding shards useful again. Storms can be deadly. Hazard protection and suit upgrades have been added. Liquids are often more dangerous.
  • Graphical effects--Lighting and texture resolution have been improved. Shadow quality has doubled. Temporal AA didn’t make it in time, but it's so close.
  • Balancing--several hundred upgrades have had stat changes (mainly exo-suit and ship, but also weapon), new upgrades have been added.
  • Combat--Auto Aim and weapon aim has been completely rewritten to feel more gentle in general, but stickier when you need it. Sentinels now alert each other, if they haven't been dealt with quickly. Quad and Walker AI is now much more challenging, even I struggle with them without a powered up weapon.
  • Space Combat--advanced techniques have been introduced, like brake drifting and critical hits. Bounty missions and larger battles now occur. Pirate frequency has been increased, as well as difficulty depending on your cargo.
  • Exploits--infinite warp cell exploit and rare goods trading exploit among other removed. People using these cheats were ruining the game for themselves, but people are weird and can't stop themselves.
  • Stability--foundations for buildings on super large planets. Resolved several low repro crashes, in particular when player warped further than 256 light years in one session (was only possible due to warp cell exploit above).
  • Space Stations--interiors are now more varied, bars, trade rooms and hydroponic labs have been added.
  • Networking--Ability to scan star systems other players have discovered on the Galactic Map, increasing the chance of collision. Star systems discovered by other players appear during Galactic Map flight.
  • Ship scanning--scanning for points of interest from your ship is now possible. Buildings generate earlier and show up in ship scans.
  • Flying over terrain--pop-in and shadow artifacts have been reduced. Generation speed has been increased two fold (planets with large bodies of water will be targeted in next update)
  • Writing--The Atlas path has been rewritten by James Swallow (writer on Deus Ex) and me. I think it speaks to the over-arching theme of player freedom more clearly now. Early mission text has been rewritten to allow for multiple endings.

No Man's Sky's release date has been confirmed as August 9 for PS4 and August 12 for PC. One person managed to get a leaked copy of No Man's Sky and claims to have "beaten" the game in about 35 hours.

You can check out more of GameSpot's No Man's Sky coverage through the links below.

Got a news tip or want to contact us directly? Email news@gamespot.com

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ferval100

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This is a lot of changes for a game that's not even out yet. Also the fact that it's one week away from PC release and they are just now adding support for different resolutions worries me. What have they been doing for the past few years??

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bigrob007

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@ferval100: to be fair, they did have to build up from nearly ground level twice.

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ferval100

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@bigrob007: That makes me even more worried.

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heydink

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Edited By heydink

@ferval100: u sound like the biggest naive troll. Do you have any grasp at how difficult game development is??? By the sounds of it you have no frkn clue. Probably never worked a day in your life either.

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xCael

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Edited By xCael

@heydink: take off your fanboy glasses? the game is still getting finished on the fly. fixing graphics in a day one patch? come on. You NMS fanboys might be the worst.

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OrochiPunisher

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@xcael: Says the Xb fanboy. Don't be butthurt when the mini NES outsells the XB1.

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BR1M

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@xcael: there are much worse examples for day one extra content, such as DLC.

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normanislost

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Edited By normanislost

@xcael:

"the game is still getting finished on the fly" the same as all games are now?

"fixing graphics in a day one patch?" again the same as all games now

"You NMS fanboys might be the worst" what? sure he overreacted but the worst? console fan boys arguing over resolution are more zealous and ridiculous. frankly the people who hate on this game for no reason are also worse

adjusting graphics at this point isn't unusual, when a game goes gold that version of the game is what ends up on the disc, if there's things that can be fixed/changed between that point and release then it's turned into a day one patch instead of stopping the whole game going to print and delaying it by months

this is how the games industry works now, how about looking at ANY game you play for evidence of this?

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Kruiz_Bathory

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this delete is basically just for those who bought the game for 1k or got early copies. Kinda like a punishment for breaking street release?

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tim1935

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@Kruiz_Bathory: You get in early to be a part of the development process, not to expect to keep your progress from beta to release (almost no developer has done that).

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Carpetfluff

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@Kruiz_Bathory: Not really. He said their saves will still more or less work. He suggests deleting and starting again because they won't get this whole 'three paths' option and miss that content.

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Yams1980

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Hopefully they don't have to do server wipes with every update, cause it kinda defeats the purpose of even saving it to a server at that point.

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Carpetfluff

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@Yams1980: He's already said it's just this time, future updates won't do it.

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magemaximus

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wow. these guys need to get off their high horses. can't wait for them to be humbled.

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D-Man

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@magemaximus: speak for yourself

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rodoxthedark

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So badly can't wait!!

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Nadsat-77

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Edited By Nadsat-77

RESPECT!

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Eee0o

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@nadsat-77: RESPECT INDEED

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scatterbrain007

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So excited. Pre-ordered this a while back now it's preloaded on my PS4 with a countdown to when it will launch. Awesome.

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sakaiXx

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Lots of big changes, I am hyped!

Too bad building bases and frigate didnt make it into the base game but I'm glad they are working hard for it. Hope they dont release it under dlc as it can alienate players.

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bigrob007

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@sakaixx: I haven't looked, but i don't remember them offering any kind of season pass? maybe there won't be dlc but still updates. we can only hope.

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Metalnoid

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No more sky

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metzfest

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Edited By metzfest

MY BODY IS READY!!!!

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Fia1

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i know this game will receive a lot of hate, and its already been receiving a lot, but honestly this game looks pretty cool, its an exploration game, and hopefully its a long journey to the center of the universe, and even if you reach it there's a lot of crazy stuff to do, it might not be a masterpiece but for people that like space exploration this is your game...

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sakaiXx

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@Fia1: peoples who played the leaked copy says good thing about it and the fact that one player played it more than a couple of hours and made it to the center is telling that the game has potential to grab you.

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mlauber

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@sakaixx: the guy paid over a $1000 for the game. He better play for more than a couple of hours. LOL

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deactivated-594c406a99d4d

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Need I say more

https://youtu.be/l-T0Pn6Z1OA

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bigrob007

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Edited By bigrob007

@opt1mu5prime:

Why did you post to my wall calling me a effin nerd instead of just replying here?

why does my pointing out your incompetence make me a nerd?

who calls someone a nerd?

did I accidently go back in time to 2002?

did I hurt you that much that name calling was your go to response?

i still don't know what that video was that you "need to say no more about" because it doesn't exist anymore.

get your stuff together before you go full retard mode next time.

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dctcool

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@opt1mu5prime: "This video has been removed by the user"

Yes you do need to say more.

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bigrob007

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@opt1mu5prime: considering that video was removed, yeah you need to say more, if you have a point to make.

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deactivated-5c1c32e0b8cc8

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Ya know what? If they're consistent with releasing updates of this magnitude, where you can actually see and/or feel a difference, I may just have to pick this game up Tuesday. Updates like this are awesome.

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ballaShotCaller

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@jayskoon93: it's not an update, its a patch to an unreleased game lol

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deactivated-5c1c32e0b8cc8

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@ballashotcaller: Update, patch, whatever. Its cool and if they release updates/patches like this throughout the year I would like that.

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bigrob007

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@ballashotcaller: it's actually both. there are bug patches and feature updates rolled into one download.

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electronic_eye

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Really happy to see so many changes and additions being implemented that overall, sound very beneficial. I was pretty excited for NMS when it was announced but grew less so over time due to concerns over gameplay variety. After reading through this quite exhaustive list of tweaks, however, most of that excitement is back. I'm still gonna wait for reviews (mostly user) before purchasing, but, baring widespread negative reactions, I can't see myself holding back too long to jump in.

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Avatar image for deactivated-5c0b07b32bf03
deactivated-5c0b07b32bf03

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To everyone hating on NMS: the game is awesome, and will deservedly sell a ton of copies, so get over it.

As for the patch situation, I suspect what happened was that Hello Games foresaw a leak occurring, so they withheld content that is to be included day one. Think about it. That patch is HUGE. There is a ton of stuff being added. They did not just create it overnight. It had to have taken a while. And knowing how secretive they've been about the game, it only makes sense that they withheld content so leakers would not spoil everything. Anyway. Whatever the case, the list of new content is great to see. This game will be remarkable.

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xCael

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@reduc_ab_: or the game wasn't finished yet and they were scrambling to get it done before release.

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sakaiXx

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@reduc_ab_: they been hard at work on the update since the game gone gold in july 7th(which is a.term when a game is ready to ships)

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Xylymphydyte

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@reduc_ab_: Chances are more likely that these discs were pressed for the June 21st release date and the update is all of the work they've put in since then, anywhere from 2-5 months worth.

Contrary to popular belief, a game's 'going gold' doesn't mean they don't print until then, the last bits of work leading up to then are usually part of the now standard Day 1 patch. In this case they just delayed and the Day 1 patch is far more significant.

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sakaiXx

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@Xylymphydyte: they gone gold in july 7th. Which why sony n hello game moved the release date to august.

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Xylymphydyte

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@sakaixx: I think you'll find I just said that going gold is relatively meaningless and is mostly a symbolic gesture. The vast majority of games never announce it because it isn't really a solid, concrete point of completion. It's mostly only announced on largely hyped or delayed games to allay fears of delay, or additional delay, but the concept remains meaningless.

The term comes from the record industry where a record would have a gold master disc created which would be used to press the vinyl discs, it stuck around as medias went digital to represent just 'what we're going to print'. In gaming it lost meaning the moment harddrives and internet connectivity became the standard, the Day One Patch was the final nail in the coffin.

I can think of little other reason for the game to include the June 21st release date in its insert, as shown by several people with leaked copies, than for it to have been manufactured in preparation for that. Recalling and reprinting them is pretty hugely expensive, why bother when you can just update to the latest version after a delay?

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gotrekfabian

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Edited By gotrekfabian

This sounds to me, due to the vast number of updates and changes via the patch, that Hello Games anticipated the game being played early and didn't want to give those players the definitive experience. There is so much change on this patch that there is no way that they have altered this much in the space of a couple of weeks.

Good for you Hello Games.

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Carpetfluff

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@gotrekfabian: Plenty of games get major work done in the six to eight weeks after they go gold. The pressure is off to some degree and they can just tinker.

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gotrekfabian

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Edited By gotrekfabian

@Carpetfluff: Yeah, that's the point I was making. I believe that this work started prior to the game going gold at the start of June. A good way of combatting gamers who get their hands on a game before they should.

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deactivated-5c0b07b32bf03

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@gotrekfabian: I was thinking the same thing. Makes a lot of sense.

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Purpledust

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Really looking forward to August 12th.

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harsh_rajvansh

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Really? I mean you postponed the game quantillion times and yet you doing all this on release day..... And enough with all the tantrums .... Never seen any game create so many f****n rumours like its a s*x scandal..... Just release it already n get it over with!!

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tjb90

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@harsh_rajvansh: The game only had one delay.

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Purpledust

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@harsh_rajvansh: mad cuz bad

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