EA resurrecting Alice

D.I.C.E. 2009: EA CEO John Riccitiello announces designer American McGee is working on a sequel to his groundbreaking 2000 title for the PS3, 360, PC.

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LAS VEGAS--Today at the D.I.C.E. summit, Electronic Arts CEO John Riccitiello announced that it is publishing a sequel to American McGee's Alice, the groundbreaking PC adventure game EA published back in 2000. Helping them in this effort is the original game's creator, American McGee.

Back for another Mad Hatter tea party, apparently.
Back for another Mad Hatter tea party, apparently.

Development of the new Alice will be overseen by McGee under the auspices of the EA Partners program, which gives independent developers access to EA's publishing and distribution expertise. Current EA Partners titles include the Rock Band franchise, The Orange Box, and Left 4 Dead from Valve Software. (Valve CEO Gabe Newell gave last night's D.I.C.E. keynote address on digital distribution.) Future EA Partners games include id Software's Rage, Double Fine's Brutal Legend, and two unnamed titles from Epic Games and Grasshopper Manufacture.

American McGee's Alice depicted the heroine of the original Lewis Carroll story as an adult who, driven insane from her strange childhood experiences, fought to claw her way back to sanity while trapped in a world of her own imagination. McGee hinted that he was working on a sequel last year in a post on his personal blog. The game is expected to arrive on the Xbox 360, PlayStation 3, and PC, though a release date has yet to be revealed.

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