Check Out the PlayStation VR Gun Controller
"Direct 1-to-1 tracking."
Sony's E3 2016 press conference wrapped up recently, and we got a whole lot of new information about upcoming PlayStation VR games. One of them, Farpoint, is a PS VR-exclusive shooter that uses motion controls. And since it's a motion-based shooter, Sony announced in a blog post that it is launching a gun peripheral for use with the PS VR.
If you're thinking, "Sony already did that with the PlayStation Move Sharpshooter," you're not wrong. The PS VR Aim Controller, as it's officially called, is essentially a more technologically advanced and precise version of the Sharpshooter.
The Aim does have some significant design differences from its predecessor. For one, it's now white with soft curves to match the PS VR's design. It also does not require you to slot in Move controllers--it's already got both the navigation and the motion-sensing built in. Sony and Farpoint developer Impulse Gear are promising that it's extremely precise and "the most realistic... way to control [the] game."
Co-founder Seth Luisi explains that it's got 1-to-1 tracking, meaning, "How you hold and where you point the controller are directly matched in the game. This allows you to do things in Farpoint that just are not possible in a standard FPS game." In the image below, you can see GameSpot editor Scott Butterworth using the controller and the PS VR headset.
In addition to Farpoint, Sony announced a bunch of PS VR versions or expansions of upcoming games. There's a VR Batman Arkham game on the way, and Final Fantasy XV will have PS VR compatibility. Sony also announced Star Wars Battlefront X-Wing VR Missions and a VR-compatible version of Resident Evil 7. Check out all the news from the Sony press conference here.
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