BioShock Creator's Next Game Is An Immersive Sim
New details emerge on the long-awaited game.
After the release of BioShock Infinite in 2013, Irrational Games studio head Ken Levine decided to trim down the development team in order to work on smaller, more emergent and narrative-driven games, as opposed to the larger titles it had been creating. The studio restructure eventually led to a name change in 2017, and Ghost Story Games was born. In the years since, information on what exactly it's cooking up has been sparse, but a recent job posting sheds some light on what to expect.
The job posting is for a cinematic narrative scripter at the studio and reveals that Ghost Story Games is working on a "creatively ambitious project in the immersive sim genre." Those with a "passion for narrative first-person shooters" and "firsthand knowledge of design for shooters, immersive sims and/or action RPGs" is a plus, which certainly falls in line with Levine's previous output, having worked on the likes of System Shock 2, SWAT 4, and the BioShock series.
At the 2014 Games Developers Conference, Levine spoke about the concept of "narrative Legos," and followed that up in 2015 by saying that his next game would utilise the concept in a first-person sci-fi setting. Little else is known about the project beyond this, and the recent job listing indicates that it's still a long ways off yet. "We are committed to making games that we judge by quality, not arbitrary timeliness." In the meantime, there's always System Shock 3.
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