A Hidden Treasure

User Rating: 8.9 | 1602 A.D. PC
I found 1602 A.D. in the bargain bin a couple of years after it was 'dumped' in the U.S. I usually prefer building and strategy games and I frequently find myself 'between' games as these are not genres that see tons of new titles. So when I do see a new face in those genres I usually take notice. But in this case the bargain bin was the first I had heard of the game. I only bought it for the price and the fact that I was generally bored. That was a very happy bit of luck. The game turned out to be a hidden treasure. Graphically it was a little primitive, but still quite pleasing. The music and sound was clear and pleasant and the game play was captivating. The inclusion of a map/scenario editor, complete with the ability to designate 'random' islands dramatically improved the replayability of the game and it came with a decent multiplayer mode as well. I introduced the game to my skeptical friends and I soon made new converts. The military mode was a bit lacking and the pathing instincts of my own troops leave something to be desired, but first and foremost the game is a building game and in that sense it is a solid success. There is something to be said for the strength of the design as I still occasionally find myself playing the game even five years later and certainly after my purchase and sever disappointment over 1503 A.D.