fantastic game but with prevalent faults really do hinder my enjoyment

User Rating: 8 | The Last of Us PS3
As many of you know this a naught dog production, the same developers which produced the stellar uncharted series. It is set in a future post-apolyptic desolate setting of america and is based round a few key and vital characters. The story is about survival and gathering resources for your character to use in crafting aid items, weapon upgrades etc. The game is linear in nature however not that it detracts from its special cinematic sequences or it's beautiful yet eerie setting, plus there is subtle player choice to be had in naughty dog's latest outing say upgrading your weapons, crafting molotovs and first aid items like in rage the video game, very similar. The main aspects of the last of us is its realistic and wonderful graphics, stellar voice acting/animation and the feeling that grips you tight of how close your get to the two main characters in the game. There is certainly a emotional link to them throughout your adventure, and in time it will only grow. the combat system in the game is for the most part very smooth and fluid-like, you can sprint, jog, vault, take cover, sneak etc which all helps to take out your enemies in a stealthy manner or in a brutal, satisfying way. The game does from a story point of view pull you right in and doesn't let go. It is a mix of survival horror/action adventure with both elements ever so subtle and seamless in their exchange. But with all this praise i have to state some not so great features, the autosave system is annoying for the most part, everytime you want to make a manual save within the pause menu, you have to wait for up to 20 seconds before you can do so, which in my opinion slightly breaks my immersion, also the third person camera doesn't some of the time be helpful, and the fact that when you do a manual save after defeating 5 out of 6 enemies within your vicinity if you die the game will totally negate your manual save and reload a checkpoint which for the most part is before you even encountered your first enemy in that particular area, then you reload a manual save and it still negates that save and reloads that checkpoint. The aiming in the game is quite bothersome and has a lot of natural sway on the reticle, which can be reduced slightly with upgrades. Plus i find myself mashing the melee button when the computer negates stealth altogether and forces you to use open combat, when im surrounded by enemies, cause its more practical and effiecient to do so. apart from a quite a few annoying aspects it does hold this game back too much, but then again with the bad points i have just mentioned it does really break my immersion and enjoyment when there all in the same game.