A pretty decent way to continue the story from Tools of Destruction, though the length would probably turn people away

User Rating: 7 | Ratchet & Clank: Quest for Booty PS3
After the release of Tools of Destruction on the PS3, Insomniac Games released Quest For Booty, which was pretty much a follow-up from the events after ToD if the player was able to beat the game. While it does a good job continuing the story to a great game, the length would be a letdown seeing as how Ratchet and Clank games are not known for being short.

You take control of Ratchet, a lone lombax (a cat-like creature with tiger resemblances) who is not only trying to find out his purpose in the universe, but to save his robotic friend Clank who was kidnapped by a mysterious species called the Zoni. Along his journey he will come across space pirates, explore caverns belonging to a deceased space pirate captain (yes they are ghosts to battle in this game too) and islands filled with inhabitants willing to give you a hand......as long as you can do the same for them.

Ratchet and Clank games have always been known for their combat combined with platforming and puzzle solving and this game does deliver in those aspects. Without Clank to aid him with the gadgets needed to traverse the tougher to reach areas of levels, one must be a bit more cautious with their jumps (don't worry they aren't any jumps that are deemed unfair in this game). For combat purposes Ratchet has his trusty wrench for hand-to-hand combos or for throwing like a boomerang as well as a handful of weapons from Tools of Destruction ranging from the popular lightning whip to the useless Tornado Launcher. Also, using these weapons to defeat enemies also adds bonus points to them until they reach a certain level (think RPGs). The highest these weapons can get is Level 5 and are changed drastically to an even better version of the old weapon. For example one of Ratchet's weapon is a bomb glove which, obviously, allows you to throw bombs at enemies. Once this weapon reaches Level 5, the bombs can be thrown much further, injure enemies a lot more, the explosive radius expands to cover more ground. Pretty much all the weapons will assist you in an even greater way as long as you keep using them.

Platforming wise, they still runs the same way as it did when the first game was released in 2002 on the PS2. Ratchet can jump to almost any terrain as long as they are within his range along with the occasional double-jump. However, without Clank to aid him in his other special jumps, Ratchet must rely on a new technique added to his arsenal. By simply crouching and standing close to a specific platform, an icon will appear. Pressing square while crouching will emit an energy beam from the wrench and it will stick on the platform. From there you use both analog sticks to either move the platform up, down, left or right and rotation to make the toughest of jumps look easier. It can also be used to carry coal for destroying barricades and little creatures who emit light for seeing through dark terrains.

Stage layout wise, each one is well crafted to utilise every little entity that Ratchet has in his arsenal. There's almost nothing in the game that is deemed unfair, everything looks great visually and a good portion of the humor that the Ratchet and Clank series are usually well-known for is still there and just as hilarious. But the one thing that really hurts Quest For Booty is the length. It is a VERY short game which can easily be finished within 3 hours at least or much faster for the speed-runner elite. Ratchet and Clank games aren't well known for being short seeing as how some of them rely heavily on backtracking and this game being this short does not help much in the long run.


Ratchet and Clank: Quest For Booty does a really good job in continuing the story from Tools of Destruction and setting the stage for A Crack In Time, the new mechanics to the wrench are a neat touch and it looks like they still plan on continuing this in A Crack In Time. On the other hand, the relative ease to go through the entire game and the short length of time needed to beat everything also hurts it in the long run. It is still a good game, though you may want to skip this game.