tovarischs' forum posts

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tovarischs

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#1 tovarischs
Member since 2006 • 170 Posts
He announced a secret 360 project for the 360 at TGS06. It'll probably flop though, cows hate Kojima when he develops 360 games.DaysAirlines
Since he's developing it for the 360... ...why would PS3 fans hating it make it flop? Seriously, I'm confused. -John
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#2 tovarischs
Member since 2006 • 170 Posts

Thank you for this informative and innovative topic. Nowhere else have I seen anyone with the balls to so boldly mention Microsoft's new 'elite' 360. Thank you for saving us all from mediocrity.

-John

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#3 tovarischs
Member since 2006 • 170 Posts
[QUOTE="asmallchild"]You guys think this was because of the online petition? I thought it was just due to the added expense of porting old games when they could be working on new multiplat ones.

Yeah, I'm pretty sure that a company like Capcom has better things to worry about than a few hundred internet fanboy whackjobs. It's a financial decision, that's all, or alternatively MS has an exclusivity contract on both Dead Rising and Lost Planet. Nothing to do with the damn petition. -John
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#4 tovarischs
Member since 2006 • 170 Posts
[QUOTE="tegovoltio"][QUOTE="tovarischs"][QUOTE="tegovoltio"][QUOTE="tovarischs"] Because they are old licenses. Because the amount of money recouped by marketing to a smaller installed user base (1-2 million versus 10 million) will likely not equal the amount expended recoding titles that they've probably already filed on the shelf marked 'Games we're done with'. It's a lot easier to code a game for multiple platforms while you're developing it than when it's been out for a long time. -John

But they did port RE 4 and according to you it was already an old license.

RE 4 install base: over 20 million Current install base for PS3: about 1-2 million (depending who you believe). I really don't have to explain why the former made sense and the latter doesn't, right? -John

PS3 1-2 million + Wii nearly as much as 360.

You are MISSING MY POINT. RE4 was a remake on a console that had sold over 100 million. They will not remake DR or LP for Wii, sorry, the system isn't powerful enough. They might remake it for PS3 if it didn't only have 1-2 million people using it. -John
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#5 tovarischs
Member since 2006 • 170 Posts
[QUOTE="tegovoltio"][QUOTE="tovarischs"] Because they are old licenses. Because the amount of money recouped by marketing to a smaller installed user base (1-2 million versus 10 million) will likely not equal the amount expended recoding titles that they've probably already filed on the shelf marked 'Games we're done with'. It's a lot easier to code a game for multiple platforms while you're developing it than when it's been out for a long time. -John

But they did port RE 4 and according to you it was already an old license.

RE 4 install base: over 20 million Current install base for PS3: about 1-2 million (depending who you believe). I really don't have to explain why the former made sense and the latter doesn't, right? -John
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#6 tovarischs
Member since 2006 • 170 Posts
[QUOTE="flazzle"][QUOTE="tovarischs"][QUOTE="flazzle"] Hey "mister I understand everything about game development so I will talk down to you because I am losing an argument" , so all ports that come out later are destined to be better?

He's losing the argument? He seems a lot more logical and reasonable than you. I say this as an impartial observer, not someone who really gives a crap which version looks a little bit better. -John

Its not about looks only. If you read it carefully, we were talking also about better framerates and load times. Its a little more than just looking better.

You're entirely missing the point of my post. I don't really care which version is slightly better than the other. However, when one person is typing out long, well-thought out posts, and the person they're arguing with is making snide comments, it's fairly obvious who is winning the argument. Look at this as a life lesson entirely outside of gaming. If you want to be taken seriously, don't resort to name calling and straw man arguments. It doesn't help, and attempts to suggest that it makes you a better debater are simply ludicrous. -John
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#7 tovarischs
Member since 2006 • 170 Posts
[QUOTE="tovarischs"][QUOTE="tegovoltio"]If this was because of the petition, why did Wii suffer as well? But seriously this makes me wonder about Capcom's plans.tegovoltio
Their plans? Multiplat their new games, don't waste time and money reworking older titles to make them multiplatform. Seems pretty logical and straightforward to me. -John

Yup, that's exactly what makes me wonder, why this 2 aren't multiplat, if that's what the want.

Because they are old licenses. Because the amount of money recouped by marketing to a smaller installed user base (1-2 million versus 10 million) will likely not equal the amount expended recoding titles that they've probably already filed on the shelf marked 'Games we're done with'. It's a lot easier to code a game for multiple platforms while you're developing it than when it's been out for a long time. -John
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#8 tovarischs
Member since 2006 • 170 Posts
[QUOTE="asmallchild"][QUOTE="RVHJR"]since all the 360 owners are on there 3rd and 4th units, I was wondering how many PS3 owners had to send their units back because of defect?RVHJR
I've gone through 2 Xbox360s. I'm still on my original PS3. If you're trying to prove a point, everyone knows it already. The PS3 is better than the Xbox360 in terms of reliability. That doesn't mean it's the better console however.

Where I come from, the one that works is better

I have a box of rocks. It's never broken down in 20 years, obviously marking it as the superior console. -John
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#9 tovarischs
Member since 2006 • 170 Posts
If this was because of the petition, why did Wii suffer as well? But seriously this makes me wonder about Capcom's plans.tegovoltio
Their plans? Multiplat their new games, don't waste time and money reworking older titles to make them multiplatform. Seems pretty logical and straightforward to me. -John
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#10 tovarischs
Member since 2006 • 170 Posts

I think they care because Capcom said they were going multiplat without bringing those titles to other platforms. It's not that ps fans want these games, I think it's the principal of it all. If you make an announcement about going multiplat for the money, you should'nt have exclusives.dmaximum

And likely they won't in the future. However, if they're going multiplat for the money, it doesn't make much sense to go back and rework an older title for the few hundred thousand sales you might get on the other platform (which has a much smaller installed userbase). Bethesda did it for reasons that still escape me, but I imagine it's a decent amount of work to rewrite the game to work on the other platform. If the newer sequels to those games are multiplatform, I don't see the issue.

-JohnÂ