I guarantee Crysis 2's multiplayer will be mediocre. Crysis 1's had serious potential, being a PC exclusive, and it was pretty bad. There's no way they're going to improve it now that it's on consoles.
When you look at Reach, you see this is something designed with effortless craftsmanship by the developer who knows the Xbox the best. Crysis 2 looks sloppy and pretty mediocre even in single-player. It doesn't stand a chance against Reach.
This game looks totally wrong. Bond games should be sleek and tight, this looks like the opposite. You wobble your gun like a madman when you move, and the shooting in general looks clunky and unpleasant. I guarantee right now this game will be no higher than a 7.0-7.5
It seems to me like if they didn't have to abide by their one game a year rule, they could actually spend enough time to make sports games look near photorealistic. Look at NHL, by far the most fun sports game, yet the graphics look like they belong on the ps2.
I sure hope the game maintains the same scale as origins. I can imagine this being like another ezio story, but I don't think I really want that. And hopefully there will be more darkspawn to fight. :)
PSdual_wielder
Why would you say that? The first game was just one giant dungeon full of endless darkspawn hordes. The dwarf city part of the game was enough to make me never want to see another darkspawn again.
Biowares older games were great in the way the environments and enemies were constantly changing. Dragon Age and Mass Effect on the other hand have one enemy copied and pasted throughout the whole game.
World at War is actually a good game on PC, and Treyarch is doing the same stuff with the PC version of Black Ops that made WaW good, so I'll get this game on PC. Also the reviews won't matter because IGN will publish a 2 weeks in advance review score of 9.5 and everyone else will follow suit.
Viewing angle is a pretty minor reason not to do this. Even in movie theatres, if you sit to far to the edge or too close to the front the 3D is distorted.
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