I find it disappointing when people review Dragon Age games on medium difficulty settings and comment about the lack of strategy. Dragon Age games on nightmare are some of the most strategic games you can get in this genre.
I felt the same way in Assassin's Creed Black Flag. I loved the game, but I never felt like I was exploring and making new experiences. I always felt like I was working, going location to location to just get the collectibles and leave.
Game is doing pretty well on meta critic. After reading the reviews on several websites, I will be getting this game. It will clearly frustrate some, but I'm looking forward to a tight and challenging platformer. BRING IT ON!
The other day I had my iPod on shuffle, something I rarely do, and two Final Fantasy songs came on:
-Fisherman's Horizon (FFVIII)
-Aria di Mezzo Carattere (The Opera Song, FFVI)
The songs almost brought a tear to my eye. I remembered how Final Fantasy use to be one of my favorite series and realized how much I missed having good Final Fantasy games in my life. The FFXIII series was fun and I enjoyed it, but it left me empty. Just two old songs were able to give me more passion and emotion than the entirety of the FFXIII series. I'm skeptical of FFXV because it looks hyper stylized, like an action anime. I hope it has characters that I connect with and grand environments that take me away from reality, like the old games did. Most importantly, I hope that it can make me fall in love with the series again.
@Crabjock The gamespot discussion board is probably not the right place for this. People won't realize that you are limiting your scope to a semantic argument and will attack you for other things. I can appreciate wanting to use the correct semantics. But at the end of the day, whether it be "recycled dungeon" or "repetitive scenery", what matters is that the consensus is Dragon Age 2 suffered from a bit too much of it.
8 means that it is a great game. Well done and a joy to play. However, it is not good enough to be a masterpiece or one notch from it. Whether it be lack of polish, bad design choice, iffy controls, or maybe it's just missing something. An 8 is a perfect number for a great game that still has problems that aren't experience breaking, but clearly noticeable. Many games fall under that category. I respect why there are a lot of 8s.
@Sword-Demon They are doing things to fix it. Making games takes time. In order to sell more systems, they have to make more games. 3rd party developers are staying away due to low sales. Making many games in house takes a long time, Nintendo can only have so many in house development teams. Soon, Nintendo will have enough good 1st party games to sell the system. System sales will then attract 3rd party developers. Hopefully.
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