What makes nightmares the most scary is sometimes the length of time it takes to wake from them even though in the physical world you weren't under that long but in the dream world it can almost feel like an eternity. This is one of the best darn platform action games I've ever played, I wouldn't say it's anything totally revolutionary it's pretty much the trial and error plaformer similar to "Prince of Persia" and "Flashback" but it's really in it's execution that makes it stand out.
There really isn't much or any story your just simply a kid that woke up in a strange dark world and has to find a way out. That's it in a nutshell and I'm fine with that this is a game about doing and truth be told in most platformers I'm in it for the action. The Graphic in the game are just great and beautiful. The blending of light and shadow is just a beautiful blend, each of the background scenes looks like they could be portraits in an art gallery. But most importantly their were able to create a world that was unsettling yet beautiful at the same time. It's a very surreal world since they seem to be a blending of enviorments where at first you in a forest but then after you get out of that you wind up in what looks like a post apocalyptic city (which I'll admit is my favorate enviorment in the game) this just gives the feel of the game like you in some sort of dream or nightmare. It has to be a nightmare because most of the backgrounds and what goes on don't look or feel friendly. I really like the character animation from the main protagonist which is some nameless kid with glowing eyes which made the game all the more unsettling, theres something about putting someone so young in mortal danger all the more dark. As well as some of the enimies which are also in shadow, the one enemy I thought was the creepest was the giant spider reminded me of Shelabah from "The Lord of the Rings".
Music is great though there really wasn't much music, but the little music it had really fit the atmosphere of the game giving the game a more errie and sometimes creepy sensablity.
The gameplay is great, the controls are the basic move and jump. It's true you character can't jump so high or even move too fast but that's because you character move realistically which really plays a factor in the puzzles. There is a great mix of platforming puzzles in the game, not just the basic get from point A to B or pull a lever but some of them are physics, timing, and placement. The puzzles as well as platforming action isn't too hard but isn't too easy some parts will give your brain cells a bit of a work out which is why they take practice; this is the kind of game where you really have to take you time, think before you take action, it goes with the principle you can't always expect to get it right the first time.
That's really all I can say, a game in the shadows, shows brightly in the light of day.
This is a puzzle platform gem that kinda snuck under the radar. Once again it take the concept of getting from point a to b and does something more with it. There isn't much of a story, your just simply a pie thief that steels pies, that's it that's all you need to know which is fine by me because this is one that is about doing. The graphics are great, the background is a little homage to the german expressionist silent films and I like the character and cut scene animation which looks like something out of the illustration art from bizzare poet Shel Silverstein. This I think is great because it really gives the game a bizzare and funny atmosphere.
The control is pretty soild, but what really makes this game stand out is that it utilizes filming physics. In the game you have the ability to record your character's movements, after your done recording it them produces a clone which repeats the exact movements or placement. You are able to keep this clone existing to whatever use you need him for or simply erase up and just start over. There is a limiting factor in each level you can only produce a certain amount of clones depending on what the situation requires, so this is a game that causes you to think about you next move, to plan you next move carefully, but also to figure out the correct order on what to do first to last.
Not just are each the stages a different chalange, but each of the levels always have a catch because each one has a certain element that requires you to get the pies. This makes the game all the more interesting and really causes you to exercise you brain mussles, each of the levels are all by their nature a different type of puzzle whether it be timing or correct placement.
The only problem I have with the game are certain puzzles in the game might be too tricky for their own good, not to say their insoluable but it really took more practice than desired to get it right. That's not a bit deal but it does bring it down a peg for me.
Overall, this is a soild puzzle platformer that like any pie in a pie baking competition is worth a taste.