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scatteh316

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#1 scatteh316
Member since 2004 • 10273 Posts
@R4gn4r0k said:
@mrbojangles25 said:

I've been using SSD's for about ten years now iirc (and those super-awesome NVMe drives for about four), but I remember when load times were long.

To be honest, I am surprised it is still an issue we talk about; SSDs are more expensive than HDDs, sure, but not prohibitively so.

I'm not too concerned with load times. What I am concerned about is being forced to sit through a minute or two of credits, studio introductions, pointless warnings, self-praise about being a diverse workplace, and an age rating, before I even get to the main menu.

I honestly can't tell the difference between my NVMe Samsung 970 evo, or the SSD (Samsung 860 or smth) I have hooked up through SATA cable. (It's an SSD I have that's the size of a laptop HDD)

It all depends on how well the game is optimized for SSDs.

Optimized well = loads lightning fast

PC I/O is way way behind what Series X can do and way way way way behind PS5 so you can have 7GB/s drives all you want, they'll be no better then a SATA3 SSD.

Why do you think Sony spent time and effort on dedicated decompression chips for PS5?

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#2  Edited By scatteh316
Member since 2004 • 10273 Posts

If people think that the SSD in PS5 will only change loads times they're a f'kin idiot.

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#3 scatteh316
Member since 2004 • 10273 Posts
@nfamouslegend said:

https://youtu.be/RHRqKJhIYBU

To educate the masses. A higher clockspeed is much more beneficial to games than the number of shaders. If the PS5 can sustain 2.2ghz on the GPU it may turn out to be as performant if not more than the 12tf XSX. This high of a clock is unseen even on most desktop graphics cards and whatever magic Sony is using without liquid cooling I'm very much interested in.

In certain situations PS5 will be faster.... Higher GPU clock increases fill rate, texel rate, internal GPU bandwidth, geometry rates, reduces latency............. Increasing shader count doesn't do any of that so if your ALU performance is limited by any of the back end functions such as the ones about then they won't do shit.

Vega 64 has 14% more shader cores then Vega 56.........but run both of them at the same clock speed and Vega 64 isn't 14% faster......... it's less then 1% faster.

If you do that for the 290 vs 290x......Fury vs Fury X..etc...etc... you'll see that AMD GPU's have shit scaling with CU count as they're limited by other areas of the GPU which is why they respond better to frequency increases.

Cerny even said this in the presentation.

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#4 scatteh316
Member since 2004 • 10273 Posts

PS5 no doubt for me.....so exciting to see what it can do and developers all over Twitter wetting themselves in excitement over it and what that SSD will allow them do.

One next generation machine has got fan boys excited about 2 tflops and one has developers excited about the new possibilities.

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#5 scatteh316
Member since 2004 • 10273 Posts

Just watched the gaming Nexus benchmark video.......good luck getting 60fps on anything other then Medium settings with anything but the stupid high end and 4k/60 is a no go on even the 2080ti on even Medium settings...

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#6 scatteh316
Member since 2004 • 10273 Posts

Platform: PS4. (later for PC since this isn't PS4 exclusive)

Begging for those ports still............. Sony funded it, it's using a Sony studio game engine and it's published by Sony..... it'll NEVER release on PC

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#7 scatteh316
Member since 2004 • 10273 Posts
@WESTBLADE said:
@i_p_daily said:
@WESTBLADE said:
@i_p_daily said:

@WESTBLADE: I never cared about the game either and even said I was using it as SW fodder, but you hermits have taken it hard as your trying to project your frustration onto me, but It doesn't work.

PS...I hope you enjoy the game because we all know you're going to buy it lol.

Were you drunk when you wrote that or didn't read my post at all?

'cause you dodged all the facts like bullets.

You think that PC is the lead platform and MS are throwing us a bone, damn you're delusional af, as its the other way around in MS are throwing you hermits a bone because they fucked up the start of this gen and are just giving you guys games because they like money.

Like I said enjoy RDR2 there laster race guy as the real master race gamers have been there & done that.

That there is the real facts :)

Haha, where all the money came/comes from? Microsoft Windows.

PC is main platform for majority of multi-platform games for some time now, then it's scaled down to consoles - otherwise we would have the same textures/effects/3d models, etc. running "just" at higher resolutions/framerates. Let's not talk about PhysX, Hairworks, Raytracing which the AMD GPU owners didn't exprience (yet), but that's just a minority of PC gamers...

You do have that though....... (There is the ODD exception) but generally ports to PC are just more refined console games with slightly better precision and resolution for some effects.

If PC is the main platform why does it's games on ultra settings look virtually no better then console games? (Resolution aside)

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#8 scatteh316
Member since 2004 • 10273 Posts
@ghosts4ever said:
@scatteh316 said:
@djoffer said:

@scatteh316: how is rdr2 a movie game? Isn’t it basically a western gta game?

Also we only mocks cows about movie games, because that is all they get from Sony these days, not because the genre itself is necessarily flawed..

RDR2 has more/just as much cutscenes and 'movies' then U4, TLOU, Spiderman, GOW and basically all of Sony's 'movie games' so by the very definition RDR2 is a movie game.

david cage games (heavy rain and detroit) came to PC. i donot care about them.

next year death stranding will see PC release and i will ignore it. so if TLOU or uncharted or spiderman came to PC. my reaction would be same.

Death Stranding will not be coming to PC you mug and never will........lmao.......lay off the drugs.

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#9 scatteh316
Member since 2004 • 10273 Posts
@ghosts4ever said:
@i_p_daily said:
@ghosts4ever said:
@i_p_daily said:
@ghosts4ever said:

but steering wheel work much better on PC.

either you can play forza with 30 fps locked with inferior graphics. or play ultimate way like 60 to above fps with best possible graphics. but you choose to play on xbox while bashing on PC when PC is where ultimate way to play forza.

So what you're saying is yes that setup is from a conference and cost thousands of dollars but, but PC lol. But tell me ghosts how much did you pay to play that setup or don't you even have it, you probably don't even own any Forza games lol.

Oh and if you did your research you would see that Forza now runs at the hermits precious 60fps on Xbox, not that I care, but you can take that one off of your "my gaming platform is better than yours" list lol.

I have budgeted PC. processor from 2013. and play almost every game on ultra. even Metro Exodus.

So that's a big fat NO from you ghosts, no Forza, no racing wheel setup lol. If you're going to shill at least play what your shilling. I don't know what a budgeted PC is but it sounds cheap lol. But congrats on playing the worst Metro game on ultra :)

Even worst Metro is better than best forza. take it my friend. Metro games are some of the most atmospheric game with incredible story telling. plus its sandbox design is just incredible.

Movie games........and average 'AA' movie games at that......

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#10  Edited By scatteh316
Member since 2004 • 10273 Posts
@djoffer said:

@scatteh316: how is rdr2 a movie game? Isn’t it basically a western gta game?

Also we only mocks cows about movie games, because that is all they get from Sony these days, not because the genre itself is necessarily flawed..

RDR2 has more/just as much cutscenes and 'movies' then U4, TLOU, Spiderman, GOW and basically all of Sony's 'movie games' so by the very definition RDR2 is a movie game.