I've been using SSD's for about ten years now iirc (and those super-awesome NVMe drives for about four), but I remember when load times were long.
To be honest, I am surprised it is still an issue we talk about; SSDs are more expensive than HDDs, sure, but not prohibitively so.
I'm not too concerned with load times. What I am concerned about is being forced to sit through a minute or two of credits, studio introductions, pointless warnings, self-praise about being a diverse workplace, and an age rating, before I even get to the main menu.
I honestly can't tell the difference between my NVMe Samsung 970 evo, or the SSD (Samsung 860 or smth) I have hooked up through SATA cable. (It's an SSD I have that's the size of a laptop HDD)
It all depends on how well the game is optimized for SSDs.
Optimized well = loads lightning fast
PC I/O is way way behind what Series X can do and way way way way behind PS5 so you can have 7GB/s drives all you want, they'll be no better then a SATA3 SSD.
Why do you think Sony spent time and effort on dedicated decompression chips for PS5?
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