i like the way these editor crunch up everything they know about a game in a release-date-revealed article, while most of us reading it already know that stuff.... but its nice for the ocassionally gamey folk
Videogames are meant to be bizarre.... Poison is an IMAGINARY person that's finding it difficult to fit in with the REAL oh-so-bizarre world... IT SHOULDNT BE SO DIFFICULT... I'll play Poison in SFXT regardless
That stuff about semantics and logistics was compelling but on-disc DLC is like saying to the consumer: you give me $60 for the core mechanic, $15 for characters (KASUMI, ZAAED MASANI, SAKURA, CODY), $10 for design (Costumes), $10 for additional missions that ARE PART OF THE PRODUCT (even if it were a climax for a trilogy and the series should end with the $60 worth of content...) THATS why i havent bought SFXT and am waiting for the ultra edition (which as the developers say wont come but i know it will come).. as the new CAPCOM policy suggests "make it DLC now... put it in ULTRA VERSION later"... [I LOVE ME2 and SSF4]
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