mariomaster16's forum posts

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mariomaster16

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#1 mariomaster16
Member since 2008 • 762 Posts

Idk, I can enjoy a game either way. Though, I do prefer open world, or quasi-open world like Bioshock and Borderlands. Both those games allowed to explore and wander, but with certain boundries.

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mariomaster16

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#2 mariomaster16
Member since 2008 • 762 Posts

Well, if you think deeper, there isn't really a right definition for anything. Everyone has their own definition of many things, but that's the first definition of zombie I found. Seems pretty precise (not accurate, there's a difference.)

pencru

whoa, dude. The first part of that post started to sound all deep. lol. Yeah, I don't really care what they're called, I'm still gonna aim for the head. Recent RE games are more like super-zombies than traditional zombies.

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mariomaster16

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#3 mariomaster16
Member since 2008 • 762 Posts

I played a Spectrobes game my little brother had on DS, that was pretty god-awful. God of War: Chains of Olympus was pretty bad too. It got like an 8 on most gaming sites, I'd give it a 4.

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#4 mariomaster16
Member since 2008 • 762 Posts

Borderlands.BigBoss255

Did you try playing with friends? It's a lot easier to get into if you do multiplayer, quests don't take as long.

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#5 mariomaster16
Member since 2008 • 762 Posts

Don't forget Star Wars: Masters of Teras Kasi either... not a great game, however.

djsundowner

haha, I played that once at a friend's house. When I got home I played three hours of Tekken 3, just to get the taste out of my brain.

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#6 mariomaster16
Member since 2008 • 762 Posts

A lot of modern fighting games use the multiple level gimmick, where if you beat down your opponent you can fall through the floor to the next level. The Clash of Ninja games do the same thing, but often with different conditions, like the edge of the map, or a certain side or location. This game could do something similar, having players move up instead of down. Because there's little to no gravity, fights could start rising if someone get juggled or jumps too high. That could be pretty awesome.

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#7 mariomaster16
Member since 2008 • 762 Posts

I agree with the list except for FFXIII Versus. If they were smart they would ditch anything related to XIII.... but instead they're making a sequel. :roll:

demonic_85

With all the interesting, dynamic characters, and excellent storyline, why not make a sequel? They have some good material to work with. XIII was a great game, despite the amount of ****ing you'll hear on these forums.

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#8 mariomaster16
Member since 2008 • 762 Posts

[QUOTE="Oilers99"][QUOTE="Metamania"]

Yes, you read correctly. I did call Chrono Cross a disappointing game.

Metamania

Disappointing in that it actually had gameplay, as opposed to its predecessor?

When I played Chrono Cross, it was unfortunately not what I had in mind. In fact, what I was had in mind was them sticking to the same script. Nothing needed to be changed, because Chrono Trigger was perfect the way it is. It had an awesome battle system, the difficulty ramps up as it gets harder and harder, the cast of characters and story worked brilliantly with each other, the music was flawless, and there was an insane amount of replay value! My time with Chrono Cross killed it for me. I got myself at least halfway through the game before I completely lost interest...the battle system wasn't great, I wasn't happy with the characters (I remember you could have up to more than 100 characters in the game and only a few were ever important to the game...most of them were very unncesssary!), and the world itself felt completely different. Yes, I know, a sequel is suppoesd to be a different game and all, but not what I had in mind for Chrono Cross. The only great thing about Chrono Cross was the amazing soundtrack, I'll give them that. But Chrono Cross was not a satisfying gaming experience for me.

I still haven't played Chrono Cross. I loved the first game so much I was kind of afraid it would ruin it for me. I've heard some really mixed reviews. People either love it, or hate it; I haven't seen much in between.

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#9 mariomaster16
Member since 2008 • 762 Posts

[QUOTE="mariomaster16"]

[QUOTE="HaloPimp978"]

I think they should make more original IPs. Just go ahead and release KH III because all the KH spinoffs are unnecessary for example like KH Recoded was not necessary. And how about putting the next main DQ game on the PS3 instead of Wii, that would make more sense. Of course I want to see FF VS XIII at E3.

Metamania

Dragon Quest and Nintendo have had a very long relationship. Even though there were a few on PS2, Nintendo has seen the most DQ titles. It makes sense to continue the tradition, plus after all the recent DS games, every DQ game from 1-9 has been made on a Nintendo system. Putting the next, big installment on Wii will probably be more benificial for all those involved. It will be a new installment from SE, and it will be one of the Wii's final great games.

The one game that I've had extensive time with in the DQ series was DQVIII and I enjoyed it a lot. But if you wanted to get anywhere, you had to grind a lot, so it sucked that you had to sit there, for a good couple of hours, and fight until you got the right levels that you needed before fighting that one boss that gave you trouble. I think, for most of the DQ games, that would be the case - LOTS AND LOTS of grinding. :lol:

Yeah, that's been a staple of DQ games since the third or fourth game, lots of grinding. Though there is some payoff. IN DQ III, you gain better spells if you fight enemies that are, almost, too strong for you. And if you get high enough level you can get some really awesome abilities, and since enemies are leveled, the last boss is still hard, but you have some sweet looking attacks to kill him with. I think the same is true of most the games after that.

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#10 mariomaster16
Member since 2008 • 762 Posts

I think they should make more original IPs. Just go ahead and release KH III because all the KH spinoffs are unnecessary for example like KH Recoded was not necessary. And how about putting the next main DQ game on the PS3 instead of Wii, that would make more sense. Of course I want to see FF VS XIII at E3.

HaloPimp978

Dragon Quest and Nintendo have had a very long relationship. Even though there were a few on PS2, Nintendo has seen the most DQ titles. It makes sense to continue the tradition, plus after all the recent DS games, every DQ game from 1-9 has been made on a Nintendo system. Putting the next, big installment on Wii will probably be more benificial for all those involved. It will be a new installment from SE, and it will be one of the Wii's final great games.