When a game like Lego Hobbit, manages to be superior on the PS4, the future of the X1 becomes something to worry about.
TT is more of a fast production dev, and even they manage to produce better versions of their games in the PS4, compared to the X1.
"The PS4 game offers up a 1920x1280 image vertically super-sampled down to 1080p, providing extra anti-aliasing in the process, while Xbox One operates natively in 1080p"
http://www.eurogamer.net/articles/digitalfoundry-2014-lego-the-hobbit-face-off
After reading that, im not surprised that devs are starting to stop X1 development of their games. The time and money spent producing X1 versions wouldnt be justified by the low sales,and overall game quality, since they would require a lot of time (and money) to properly optimize the game due to the eSRAM usage and bottleneck/weaker hardware.
Not to mention the install base, the PS4 has double the install base of the X1 (7m SOLD vs 5m SHIPPED - shipped IS NOT the same as sold...).
I expect more devs to jump out of the sinking boat soon.
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