lex_in_the_moon's comments

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lex_in_the_moon

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Edited By lex_in_the_moon

Yeah, I suppose it's just like the movie industry in that way. The production company is always gonna have the power to refuse your creative ideas and that's why many talents go indie. Of course, making an indie game that is actually a larger production (like Killer7 compared to Journey) is more difficult than an indie movie because it's even more expensive.

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lex_in_the_moon

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"I think a game console should focus on games" ....Sounds about right.

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lex_in_the_moon

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@SilentAssassin Yeah, I remember talks of a side scrolling Metroid for the original DS but it never happened. Ah well, I'll just play Super Metroid again in the meantime :P

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lex_in_the_moon

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@GetafixOz @lex_in_the_moon @MatrixGamer78 Does every single game play like Skyrim?

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lex_in_the_moon

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Edited By lex_in_the_moon

I would have thought people who made such silly videos aren't humorless money grabbers. I think I'd be happy to have anything I make put into a game, especially when it's so harmless.

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lex_in_the_moon

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Edited By lex_in_the_moon

@MatrixGamer78 Yeah, no matter how much crappier it makes the game it NEEEDS to be at least 40 hours... Ever heard quality over quantity?

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lex_in_the_moon

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@eesounds Well not exactly. Most action games that are single player focused (despite some which randomly throw in multiplayer to mixed results) usually clock in around 10 hours such as God of War and Uncharted. Also these sort of games need a shorter length or they end up dragging on and suffering in quality.

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lex_in_the_moon

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@LiquidGold @newedge1000 Now "Ninfantard" THAT'S clever...

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I don't understand the people saying "they should have called it different if it's not just an upgrade." Uh, PS3, Xbox360 anyone? Sure there might be miscommunication to the casual audience but that's because they're the casual audience, and you have to advertise your product better. As for getting to the more serious gamers, putting out better games is a start.