What is the gaming world coming to when developers like R* feel the need to apologize for "taking too long"?
I thought Bioware did a fairly good job of addressing major plot holes (e.g. how Shepard's team made it, why the Normandy was retreating, the aftermath of the war). I definitely felt closure after watching the extended cut scenes.
Explaining a concept to someone who refuses to understand what you're trying to say is like banging your head against a brick wall. I feel for Greg.
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