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Fallenstaph

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You know with mods the old skyrim its stable with some good looks etc, there are even some mods to add 4k textures, it's not that I don't want a remaster from their original authors but at this point skyrim it's a solid game and knowing how bethesda games come at release I will hold out a few months until I get it honestly, maybe for console players this should be a good news but for pc players it's kinda better just to play old skyrim with mods, at least until the mod community moves towards the "remastered edition" wich will likely won't happend soon.

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Fallenstaph

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You can also throw the flashbang at the floor, its a AOE so it will still work, use this when a genji is going to use it's deflect or just by default use it at the floor at the sight of genji, you can also try to launch it over Reinhardt's barrier but it will not work most of the times and since it has a fairly long CD and a very short range its better just to run around him lol.

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Fallenstaph

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Also you can use the concussive blast on your feet to launch yourself towards an enemy to close the gap or rather escape from harm quickly.

Now nice guide you did there, its the basic with some good tips you guys should do a guide on "how to counter" heroes because one of the big things about overwatch its changing heroes midgame to adapt and counter the enemy team, a thing that most of the players when I was on the beta didn't realize.

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Fallenstaph

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@Fia1: Just for the sake of the singleplayer isn't worth 60 bucks, the multiplayer is as we saw on the beta somewhat lackluster, maybe wait until it goes onto sale, of if you really want it maybe in third party sites like g2a, but the single player it's pretty good to be honest it feels like "doom" just like the reboot of wolfenstein while it maintains some nostalgia it adapts to new ages and what we are used nowdays, a somewhat hybrid that makes the formula work.

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Fallenstaph

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This kind of games takes me back to onimusha oh the days, good days indeed, well the game looks promising let's hope it delivers.

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Fallenstaph

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Why companies never understand that by selling maps as dlc just splits the community and ends up simply hurting the game? Most who end up buying Maps play it for a while, then not by choice have to get back to the base game maps because most of the players don't have the maps and by so the population on the dlc maps, premium ,etc. more with the cost of this season pack 50 bucks? almost a full AAA release, why people will pay 50 bucks to play some maps some weeks and then have to drop them to oblivion because none is playing them? bad marketing at its finest already trying to milk up the game and reducing it's lifespan, just stupid.

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Fallenstaph

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I started playing wow on a "illegal" "pirate" "private" etc. server back in the day when I was a teenager and I couldn't afford something like that, there wasn't such a thing as tokens so you had to pay or pay and I didn't had a credit card also it was hard to buy something in dollars from my country, the thing was the game even in a private server was amazing and I loved so much I meet great people, we raided together ovecome the bugs, technical issues, etc. Then the time came to move up to blizzard wow and boy it was amazing seeing everything working as it should be, years passed and today I don't play wow anymore althoguh I come back from time to time to catch up with old friends and have some good times just for the nostalgia.
Back in the day of the private server we knew that it could get shut down at any momment, the thing is that for blizzard private servers are a catch, the offer a somewhat "demo" of the real experience so players get hyped up and end up getting into blizzard servers and by so giving them money, its a great way of publicity and what happens when a private server has a great team behind and catches up a lot of players, then they simply throw a lawyer there and shut it down into oblivion, easy peasy free publicity. What I'm glad it's that in this case they had to give an answer to the players who were saying this from quite a while if a small team of dedicated people can run up and offer a quality experience of vainilla then what stops a multimillionare company to establish at least one server? Well the question was raised and now they have to answer it knowing that the community won't stand idle, mostly because the main "nope" answer from blizzard was "people don't want to play it" then suddenly a private servers gets 100.000+ people playing everyday, yeah sure "none" cares that's more population than some of the wod servers nowdays.
I'm just sad to see the server down, never played on it but it sure bring up good memories about my experience on private servers.

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Fallenstaph

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Well this is good Unreal will have competition on what matters, and competition it's always healthy for the consumers and for everyone in the end, good for the developers of the engine, let's hope some good things are born with it.

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@Barighm: Yeah sure you give a lot of space onto what to write and how you want to write it, but the thing is that people that played the game are most of the people that will go and see the movie, and it's like read a book and go see a movie of the book you won't like it as you liked the book, so in the end most will dislike it word will spread and the movie will be buried in a lot of bad critics making the rest of the people look away at the momment of buying a ticket.

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The thing is that it's hard to convert a game to a movie script, it's a game, the script is for a game, the story, the characters, etc. everything it's designed to be a game not a movie so to do a script of a movie using a game as reference it's hard it will change a lot of things and when that happens the people who played the game will "hate it" and that's most of the people who will go and see the movie. Sure there are exceptions but are just a few not every game can be converted or make a good movie.