Sounds great, but I think making enemies enormous doesn't really do anything. It worked in Colossus because the game was great... but just making enormous enemies for the sake of it is pointless.
The reality is high scoring games are generally strong sellers. Low scoring games are generally low sellers. Quit releasing all the good games in the same two months and maybe you'll see better returns.
I bought Assassin's creed 1, 2 and brotherhood because of borrowing the first one from a friend. I also got all the Gears game because of a loner from that friend. He bought Bioshock 1 + 2 because I loaned him the first one... and this goes for hundreds of other games I own. There is more consequence than benefit to this war against used games.
Training and separation based on skill level. You should have to earn the right to fight against top tier players... you know.... just like in real martial arts.
Sometimes it gets overboard. I'm playing Dragon Age 2 and every male character has one to hook up so far. Way beyond realistic. They've also made it easier to have homosexual relationships than heterosexual.
You should be decent to one another. Just because no one knows who you are doesn't mean you should be a lessor human being. You're still a bad person even if no one sees you.
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