@atopp399: Man it's almost 3 times as powerful as the PS4 Pro, it will be able to run 1080p at 60fps for every game released on the system. Pretty sure minimum will be 1080p 120FPS, with most game can go for stable 4K 60FPS and a lot less can go all the way to 4K 120FPS. Consoles can pack quite a lot of punch because of optimization.
@Ansem_Rev: I mean the exclusive are still important, just less. RDR2 is playable on the PS4 Pro, run exceptionally well on the Xbone X. But guess what? You can actually play more than just RDR2 on the PS4...
@listerofsmeg: Listen here you uneducated moron. There are battery replacement pack all over the internet for as few as 5 bucks, or if you want to go extra fancy there's even 2000mAh battery pack for your damned controller for 10$, which means you will never need to worry about battery life, ever again. Why are you still insisting that you NEED that controller replacement when there's cheaper alternative is beyond me.
Umm, why does this even need to be considered? PS5 has PS4 backward compat, of course they are going to develop it for PS4 also. There's no reason anyone sane in the head would do otherwise.
You DO KNOW that they use li-ion battery, and li-ion degrades over time in capacity, right? It's been fucking 5 years since you bought the damned controller, I think it's high time you give it a rest and buy a new one, or just replace the battery inside. Even phone battery die over time at a much faster rate, just take a look at any iPhone ever that die at 20% charge after 2 years.
@sparent180: Why can't you though? Genuinly curious because they use Micro USB and those things don't seem to be experiencing signal dropoff at long distance
@ryuburger:Boy how wrong you are. Gaming on 30FPS cap with dip inbetween because the console is slow and sometimes the workload is a tiny bit bigger than it can handles (explosion, high amount of particles effects/textures that need to be rendered all at once) plus up to 30 seconds load time between each area/booting up the game versus gaming on 60, or even 144 FPS cap without any dip and nonexistent loading screen are two very different thing.
Gaming is interactive entertainment. You will obviously get more enjoyment and be more immersive in a game's world out of a fluid interaction with the subject in question rather than a jaggy, jarring and stuttering experience, of that I can assure you. There's a reason why the movie industry all changed to 60 FPS after being adamantly supportive of 24 cap
@xbhonner: Never understood all the hype around the franchise, and probably never will. I remember back in the day when I got to borrow an Xbox from my brother for like 3 months. He lent me the console plus some game, one of those was Halo something. I booted it up, shoot some random enemies with bland guns and give it up like half an hour later lol. It was run of the mill at best.
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