This sorta happens all the time. A company overpromises and underdelivers. It's usually because the staff that they hired to do the job were inadequate. This is usually when a company is trying to pinch pennies and hire programmers and designers right out of school. And in a lot of cases, from those lame schools that pretend to tell you how to make games. Once they go through that big letdown, they let everyone go "trim the fat", and pay the money required to get some real talent. What that means to me and you is that we get a game much later than promised. Epecially if they had to scrap a bunch of poor work.Azulrosa
Actually Haze is near completion this has more to do with Ubisoft than Free Radical. So this ^^ is a major assumption.
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