I traded in my fatty for a Lite and I am definitely happy about. The screen is brighter and more colorful and the DS itself just looks cooler. Plus, I had problems withe the original DS's corners digging into my hands.
I enjoyed Twilight Princess. My main problem was that it was too easy. I also think it needs more out-of-dungeon action, a way to upgrade your sword and armor (like in Link to the Past), and maybe some hidden items or sidequests or something. And when is a Zelda game going to get out of the "Collect some Crystals/Stones/Magic Items from dungeons- Get Master Sword- Collect more stuff from dungeons- Fight Ganon" routine?
Unskippable cut scenes were already mentioned, but anytime you come to one of those insanely and frustratingly difficult sections of a game and have to watch a cutsceneover and overbefore trying again.
Does anyone remember the DS? For a long time games were either gimmicky or didn't use the new DS features. But now games are using the touch and dual screens well.
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