Yojimbo25's forum posts

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Yojimbo25

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#1 Yojimbo25
Member since 2005 • 535 Posts

Yeah, it looks to me that no one is supporting Wii Speak at all. I just found it at my local Walmart discounted for $25

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Yojimbo25

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#3 Yojimbo25
Member since 2005 • 535 Posts

Microsoft needs too. Hell they have already made one of worst consoles ever made, its unreliable, prone to so many errors. If they did, I would be happy, Microsoft isn't a true gaming company, they are just out to kill the competition, and make people buy overpriced peripherals.

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Yojimbo25

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#4 Yojimbo25
Member since 2005 • 535 Posts

Crysis on the 360: Now with chugging framerate!!!!

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Yojimbo25

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#5 Yojimbo25
Member since 2005 • 535 Posts

[QUOTE="marcos27pr"]

Ok so Crytek say they max PS3 CPU and GPU whit crysis2 IGN Comfirm this by testing the CPU and GPU and both MAX out

But what abut Xbox Crytec havent say anithing abut xbox360 they say they are working all 3 sepredly

but do that mean each version have difrent Polygon caunt

ps3-275000000-polygons-per-second

xbox-360s-500000000 polygons-per-second

I wonder if Xbox360 characters will have more Polygons the PS3 or will they hold back on he xbox because of PS3 lame GPU

Also this --> will the 360 also hold back on Texture

Pixel Shader Processing with 16 Filtered Texels Per Cycle (Pixel ALU x Clock)
Xbox 360 - 24.0 Billion Pixels/sec (using all 48 Unified Pipelines)
Xbox 360 - 20.0 Billion Pixels/sec (using 40 of the 48 Unified Pipelines)
Xbox 360 - 18.0 Billion Pixels/sec (using 36 of the 48 Unified Pipelines)
Xbox 360 - 16.0 Billion Pixels/sec (using 32 of the 48 Unified Pipelines)
PS3 - 16.0 Billion Pixels/sec

Pixel Shader Processing without Textures (Pixel ALU x Clock)
Xbox 360 - 24.0 Billion Pixels/sec (using all 48 Unified Pipelines)
Xbox 360 - 20.0 Billion Pixels/sec (using 40 of the 48 Unified Pipelines)
Xbox 360 - 18.0 Billion Pixels/sec (using 36 of the 48 Unified Pipelines)
Xbox 360 - 16.0 Billion Pixels/sec (using 32 of the 48 Unified Pipelines)
PS3 - 24.0 Billion Pixels/sec

As well as the 4x MSAA on the 360

YoJim8obaJoe

im no tech expert but if the PS3 is inferior to 360 then how come the best console graphics in all genres are on ps3?

THANK YOU!!! I was going to say the same thing!!!

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Yojimbo25

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#6 Yojimbo25
Member since 2005 • 535 Posts

I downloaded the patch for Bayonetta, to install the game. I did install it, but had to uninstall it later to make some room. But now when I go to play the game, it won't even give me the option to install now. So what am I supposed to do if I want to do the install at a later date?

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Yojimbo25

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#7 Yojimbo25
Member since 2005 • 535 Posts

Just face it, Sony will NEVER give up. The PS3 is making one hell of a come back in sales, meanwhile the Whybuy360 has pretty stalled. Judging by the PS3 line up for 2010 it will continue to be this way...

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Yojimbo25

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#8 Yojimbo25
Member since 2005 • 535 Posts

Just another Party A insults Party B over Party B's new product then Party A would probably claim superiority with its own product which is more or less the same thing.

Vesica_Prime

Yeah, but Microsoft is always bashing Sony and Nintendo. Neither company can do anything without Microsoft making a snap comment bashing them, because Microsoft thinks they are GOD that there are no other two systems, and that the 360 is the ONLY next gen system out... Yeah I want one, after losing two RROD... Right......

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Yojimbo25

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#9 Yojimbo25
Member since 2005 • 535 Posts

I was excited for it, until I saw REBELLION on the front cover and immediately stopped getting excited. Oh joy its going to be another Rogue Warrior I can feel it..

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Yojimbo25

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#10 Yojimbo25
Member since 2005 • 535 Posts

I'm talking in RE 5. Almost every time I log online for Mercenaries, I find someone, we play and then halfway through they leave ending the session! Its so annoying, there have been times where the score has been wicked high, and they just end the session.