Wet_Crevette's forum posts

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Wet_Crevette

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#1 Wet_Crevette
Member since 2004 • 25 Posts

I'd like to point out something that wasn't mention before. Anybody remembers Polygon Man? ... as I thought. 'IT' was supposed to be the official mascot of Sony. But thankfully, it was dropped. Some of you might remember seeing it in a few magasine before being scraped. Here's a picture of it.

polygon man

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Wet_Crevette

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#2 Wet_Crevette
Member since 2004 • 25 Posts

Breath of Fire IIIis not connected to any prior games, they mostlyarestand alone games. The only connection I might see between them is the names of some characters that come back ineach game (Ryu, Nina ... etc).

Its a great game but the ending is quite lacking in my opinion, hope you enjoy it.

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Wet_Crevette

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#3 Wet_Crevette
Member since 2004 • 25 Posts

I have to say Barry Burton too just because of his corny lines in the original Resident Evil:

"You were almost a 'Jill Sandwich!'"

"Whoa! This hall is dangerous!"

"What?! What is this?!"

"The master of unlocking"

"It looks like he was killed by a crow or somethin'! OOH MY GAWD!"

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Wet_Crevette

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#4 Wet_Crevette
Member since 2004 • 25 Posts

Here you go! Someone has beaten you to your sick sick fantasy :P such is Killer Instinct Vs Mortal Kombat.

http://www.youtube.com/watch?v=_u8h-RRg3tI *warning sound is crappy

http://www.youtube.com/watch?v=VT3LIIxniY8&feature=related

Nah I don't particularly like cross over, well that is until they can prove me wrong and be fun (that's all that really matter in the end even more for fighter genre) but the thought of two univers colliding doesn't appeal me very much. And frankly Killer and Mortal?? ... Well ... Ah hell, it could work and it would probably be better then Mortal Vs DC but I could be wrong. All in all I would prefer they make a sequel to Killer Instinct, it's been so long. And finally re-release both arcade version of KI & KI 2 + their repective title on the Snes & the N64. Now that would be awesome!!

C-C-C-C-COMBO BREAKER!!!

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Wet_Crevette

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#5 Wet_Crevette
Member since 2004 • 25 Posts

I remember playing the first one in the arcade with my big brother and having a blast ... I miss having the recoil gun like in the arcade minus the pinkyness of the gun (my bro would always grab the blue one first. Curse you big brother!!!!!). But the guncon is pretty badass anyway so I can forgive it not having the recoil feature.

I have the 3 games in my possesion but only one gun. They are really fun & adictive. Although I have to say I didn't gave them the love they deserved lately ... one opponent would be nice and more enjoyable. I guess I'm gonna whip out the good old guncon to play those gem and maybe throw in some Time Crisis for good measure which I recommand you.

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#6 Wet_Crevette
Member since 2004 • 25 Posts

It's minor details that bothers me. Like in CS whenever you pull out a gun it will do the same animation (nothing wrong with that) but when most of them are of arming the gun, it gets a little bit weird ... I mean even tho you're switching it back and forth ten times it will still be cocked. I mean geez how many time do you have to do it, there's already a bullet in the chamber so why arm it again, you're just throwing away good ammunitions? It just look dumb ... maybe except for the M3 shotgun, the pump-action does look statisfying.

One thing that really pisses me is a recuring problem commun to almost every, if not, all FPS. And it probably happened to you more than once. Cancelling the reload animation (which has to restart from the beginning each time you cancel it) ... is it that hard to resume where you stop reloading? I mean, they could simply divise it into three Steps. Step one; Ok you removed your empty clip, it's done (it doesn't have to magically reappear out of tin air in your gun once you switch back & forth). Step two; Secured your new clip into your gun, done (if you switch before the clip is secured well you'd have to start over but from the second step). Step three; you just have to arm it & fire away. I don't know what it'll take for developer to look into that little problem.

And one last thing that annoys me this time in BattleField 2 & 2142 (there's so many to choose from), are the grenades. Let's say you throw a grenade, you removed the pin & just when it's about to leave your hand you're killed. Well though luck 'cause it won't do a thing ... it's like you never had it to begin with. I mean I always thought that when you removed the pin there's was no coming back, it was gonna explode. anyway that's all I could think up for the moment.

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#7 Wet_Crevette
Member since 2004 • 25 Posts
I think you're refering to "Team Buddies", it's been produced by Psygnosis & published by Midway if I'm correct ... I never actually played it but you made me remembered the back art of the booklet of Destruction Derby RAW ... Kind of weird I could remember that when you think about it but anyway I hope this will help you in your search.
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#8 Wet_Crevette
Member since 2004 • 25 Posts

Are we talking about the Gun Con from Namco (for Time Crisis 1)? If yes, then I know you can play Time Crisis 2 & Vampire Night (since I own them) without any problem but as for Time Crisis 3, it's only compatible with their newer model.

As for any other games ... well I don't even know if there was other shooter of that genre on the console.

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#9 Wet_Crevette
Member since 2004 • 25 Posts
I totally agree with you about Comix Zone & Donald but we shouldn't forget about Vectorman 2
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#10 Wet_Crevette
Member since 2004 • 25 Posts

"TheLegendKnigl - actually Koudelka's battle system is like copy of FF Tactics, so its not horrible"

Ok, it's a tactics\RPG & the comparison could end there ... but why a copy of FF Tactics, I mean aren't Vandal Heart 1 & 2, Kartia, Arc the Lad Collection, Tactics Ogre & I'm forgetting some along the way just the same as well?

It's a water down tactic RPG: everything is flat, there's no background (just black all around, with different type of floor), there's not so much "tactics" involve during the actual fights (you can't move pass the monsters, to attack in their backs for exemple, which is a corner stone in said T\RPG), the combat are rather slow paced (which can be common in T\RPG but try Arc the Lad Collection and it's lightning fast) ... anyway you put it the game is awesome it just need a better combat system.

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