Funny Val, being that most of the RPG's I come up with have more depth than these. As a matter of fact, Demo and I are the only 2 that come up with any depth in our union. Oh and yeah, by the way, in terms of depth, I don't think that rip off of Portal was very bright. Oh yeah, that...you failed to mention that didn't you? And the reason I don't contribute anything is because when 3 started, I was but a noob. When 4 rolled around, the Portal rip off was so bad, there was nothing I could actually do, since I knew the direction it was going just by playing the game. If you want me to contribute, fine, I'll see what I can do.
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Magna rushes at the monster and grabs it by the neck, as he slams it to the ground. "You may need some help." He unleashes gatling gun rounds into the beast. It soon gets up however, and punches Magna, sending him into a wall. "Chaos Cannon!!!" A large beam comes out of the wall. Amazingly, the creature goes through the beam, as he comes out the other side and punches Magna.
Soniczero1993
@Dem: Although I appreciate being accredited to this, this was all entirely Sonicphc's idea. I really haven't had any say in them. I may or may not present an idea I had, but frankly I'm hesitant to do so at the current situation.
As for you, s0:
Now, that's an interesting statement you put there. If you would care to back that up, I would be ever so grateful. However, I will say that I did some perusing through your little RPG union, and I found a few interesting things.
Firstly, that adventure you first made, there was not only no depth to it, but it was already a complete bite off of already existing things. Here is the prompt to your "in depth" story:
"
Deep in the bowels of hell, lives evil dark creatures. These bloodthirsty monsters have many names, but people mostly refer to them as demons. These evil creatures have longed for a way to reach the surface and claim this planet as their own. They are waiting, watching, waiting for the darkness of this planet to grow so they can feast upon the power to rise up and take the world. They will stop at nothing until they acquire what they desire. That is why they are making their move now. Upon the day of the eclipse, an ancient portal, dormant for over a thousand years, will open. The darkness of the eclipse shall open this portal, and unleash the terrors of hell it contains. Once it starts, the whole world as we know it, will be no more. Is there a possible way to stop this eclipse? Or, is the world ending like how it was foretold by the lord? Who knows. What we do know is, it will be a very bloody eternity.
This is the prompt. In this story, rumor is going around that an eclipse is coming, that it will spell the end of this world. Our characters must discover what is going on, before it's too late. There's a reason it's dark, which will be told as the story progresses. Yeah, I can get very evil."
Interesting, so, now how long did it take you to realize this was a complete bite off of Hellgate:London (which was already taking from DOOM)? Or perhaps you were just hoping no one would have heard of it? Did you have any sort of context to that, or is it simply an invasion? You see, you are confusing depth with originality. There is nothing wrong from taking other ideas if you contrast them, or add DEPTH to them. Depth is where there is much more than simply: "Hero A fights Villain B, saves World C".
And actually, I thought that "rip" of Portal was very clever. You see, there is a fine line you seem to fail at noticing when it comes to plagiarism. You see, there is using something as inspiration, or there is complete biting off. If you actually paid attention to the Portal RP (which, of course, you didn't), you would see that it was actually ME that started taking quotes from Portal because I felt like making the reference. In itself, the only similarity between Portal and that was that it was a giant research facility in which you are trapped and forced to go through many different experiments. Which I will remind you has already been done. Portal's creativity came from its development in the puzzles, and the character of "GlAdOs".
Now, your little topic right there is a completely different direction. You offer no changes, or subtle alterations which distinguish it from its predecessors. There is certainly no depth, as it is just (once again) more robots (or in this case demons) coming to destroy you, and you have to fight them. Perhaps you had best delve on your own perceptions of depth before you even attempt to justify your motives, hmm?
I fail to see how you had nothing to contribute to that Portal RP. The point of it was to DETRACT people from spending hours fighting (AS WAS EXPERIENCED IN THE PREVIOUS ONE) doing absolutely nothing to progress the story, and so they were brought into an environment which was SUPPOSED to stimulate intellectualism. Of course, that all went to hell when all you could think of was sending more Robots. The POINT was to get people to develop clever and ingenious ALTERNATIVES to solving problems OTHER THAN using weapons. Of course, since you clearly lack any sort of creative intelligence, it was hoping for far too much.
I also kind of find it rather hillarious that you said: "If you want me to contribute, fine, I'll see what I can do." and yet all you did in that post was battle.
Now, I have deterred from my original purpose with these. The point (although amusing to me, I will admit) was not to simply point fingers and tell you how terrible your RPing has been (which yes, I will admit was most of the posting). All I want is for you to either:
1) Simply leave the union if you can't handle your uncontrolled remarks against the Rp's.
2) Reform what you are doing and make an HONEST attempt to contribute positively.
I wont just simply "leave you in the dark", so to speak. Frankly, if you want HELP with ideas on how to contribute, ask any of us. We are all more than happy to work together, you just simply need to throw a bone. Think about the situation, the prompt. Think about what our characters have done, and where they are going. Analyze this, and come up with some sort of idea that will bring about resolution. As your character attempts to accomplish that resolution, other player's will think of their own ideas, and pursue them. As such, adopt your ideas with their own to formulate a story line. THAT is the purpose behind these. All you have to do is break away from fighting robots.
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