I find the main menu to be a mess. I wish they wouldn't advertise so much stuff I don't want to see and then hide stuff I do access a lot behind multiple levels of menus.
This is just the testing grounds for how much people are willing to accept in Diablo IV. The more people pay for Immortal, the worse Diablo IV will be.
@Bahamut50: Overwatch popularized lootboxes and it's actually pretty generous. You get well rewarded for the time you play. You can play a couple of hours and get around 5 lootboxes without trying. It's one of the only games I can say that. It's not like the games that came after that looked at what Overwatch did and made lootboxes so much worse, and much more grindy to obtain. That explains why Blizzard is changing it - people were getting too much good stuff and not paying up.
The lootboxes truly felt like a bonus reward just for playing the game. Now they're going to center the game around doing dailies, monthlies, and instilling that fear of missing out so you have to keep playing constantly if you want the loot. When every game is doing this nowadays, I just don't care anymore. I'm normally against lootboxes, but in this case I guarantee that the old system will be better than this one where the entire game will be built around earning your loot.
@Vodoo: He did use company money. People inside WWE were wondering why this woman went from making 100k to 200k a year after she started getting close to Vince.
Ultima_Dragoon's comments