[QUOTE="foxhound_fox"]$200,000 well spent.Drasonak
I bet you could make that much money too if the world wasn't keeping you down for being an atheist. :( I understand your plight, good sir! One day, atheists everywhere will be able to... uhh... uhm... wor-No, uhh... Well, good luck with your gallant crusade!
I'd rather not be indoctrinated as I was once before, and fortunately I no longer live in the bible belt.
[QUOTE="pcgamingowns"] how you take cover is completely differentpcgamingowns
As in all games, unless they're copying the source code.
you arent understanding. call of duty you dont attach to the wall in crysis and killzone you do COMPLETELY DIFFERENT ALL TPS U ATTACH TO THE GODDAMN WALL SAME MECHANICS
[QUOTE="pcgamingowns"] traits from a game that came years after it that's dumb as f*ck. cover systems are lame and fake nobody puts their back to a goddamn wall in a shoot out.pcgamingowns
Essentially, developers should cater to every one of your whims.
They should cater to the true fans from the beggining not newcomer a##holes
That's your opinion, perhaps the developers wanted to try some thing new with the franchise or take it in a different direction.
[QUOTE="razgriz_101"] how can you essentially make a different cover system? you basically hide behide an object and theres not many ways one can do that, besides much like how rear triggers are common practie for racing games on the 360 the cover system style is the same, if done any other way it would confuse and possibly infuriate some people in a strange way.pcgamingowns
You can't, he's not thinking realistically.
killzone2 and crysis 2 have different cover systems and so does call of duty on pc.
So they share similar traits, I suppose I could call them clones of each other?
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